Player Matchup

Sol
Sol
Nuke-Pan
Sol
Level 96
God Stats
0W - 4L
1,203 SR
Queue Stats
291W - 328L
1,446 Elo+
Party 1
Charybdis
Charybdis
Syquin
Charybdis
Level 86
God Stats
0W - 1L
1,427 SR
Queue Stats
206W - 257L
1,437 Elo+
Party 1
Khepri
Khepri
TUBBS55
Khepri
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 200L
1,438 Elo+
Solo
Yemoja
Yemoja
hiGhGRAd3_AAA
Yemoja
Level 108
God Stats
0W - 4L
1,068 SR
Queue Stats
198W - 211L
1,483 Elo+
Party 1
Hera
Hera
xSacrosanct
Hera
Level 48
God Stats
0W - 2L
1,280 SR
Queue Stats
25W - 28L
1,471 Elo+
Solo
Team Averages
Level 92
1,296 SR
1,455 Elo+

VS

Team Averages
Level 93
1,445 SR
1,395 Elo+
Kukulkan
Kukulkan
FrankDaTank394
Kukulkan
Level 138
God Stats
4W - 4L
1,336 SR
Queue Stats
139W - 147L
1,348 Elo+
Party 3
Amaterasu
Amaterasu
Optimus54Prime
Amaterasu
Level 154
God Stats
3W - 1L
1,610 SR
Queue Stats
157W - 184L
1,335 Elo+
Party 3
Yemoja
Yemoja
domIknow
Yemoja
Level 66
God Stats
5W - 8L
1,443 SR
Queue Stats
218W - 266L
1,420 Elo+
Party 2
Hercules
Hercules
greenbarrett007
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,383 Elo+
Solo
Chiron
Chiron
riskyglyph
Chiron
Level 61
God Stats
4W - 3L
1,333 SR
Queue Stats
145W - 150L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,754
596
11,159
9,558
3,854
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Syquin
Charybdis
13
0 / 7 / 5
7,673
590
9,545
13,789
5,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
TUBBS55
Khepri
13
0 / 6 / 3
7,247
557
7,967
20,071
14,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 2
8,930
687
6,854
11,040
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 1
8,736
672
14,555
10,223
4,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 14
11,093
853
19,407
9,583
4,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Optimus54Prime
Amaterasu
17
4 / 0 / 16
10,150
781
9,872
15,251
12,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
domIknow
Yemoja
15
3 / 2 / 15
10,017
771
2,519
15,691
12,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
1 / 1 / 14
9,577
737
5,196
15,809
14,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
riskyglyph
Chiron
17
10 / 1 / 11
10,647
819
22,042
15,045
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
5
Kills
24
24
Deaths
5
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
14
13
L
1
3
3
0.83
W
Amaterasu
Optimus54Prime
Amaterasu
4
0
16
12
L
Charybdis
Syquin
Charybdis
0
7
5
0.36
L
Khepri
TUBBS55
Khepri
0
6
3
0.25
W
Yemoja
domIknow
Yemoja
3
2
15
5.25
W
Hercules
1
1
14
8
L
2
2
2
1.5
W
Chiron
riskyglyph
Chiron
10
1
11
15.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,080
Damage
59,036
64,681
Taken
71,379
38,295
Mitigated
50,849
22,354
Healing
43,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
19,407
1,423
3,064
1,109
9,583
4,457
1,280
6,223
3,360
51,415
0
L
11,159
3,087
358
3,052
9,558
3,854
0
3,893
5,665
20,744
0
W
Amaterasu
Optimus54Prime
Amaterasu
9,872
2,324
1,255
6,141
15,251
12,959
180
7,658
7,593
0
19,346
L
Charybdis
Syquin
Charybdis
9,545
3,937
1,862
1,102
13,789
5,530
0
4,799
8,990
0
19,627
L
Khepri
TUBBS55
Khepri
7,967
272
706
4,995
20,071
14,929
0
7,850
12,221
15,546
0
W
Yemoja
domIknow
Yemoja
2,519
682
10,391
5,004
15,691
12,558
184
9,396
6,295
7,964
0
W
Hercules
5,196
1,288
2,829
4,440
15,809
14,671
1,020
7,834
7,975
0
8,238
L
6,854
723
5,628
2,344
11,040
9,668
0
2,212
8,828
19,032
0
W
Chiron
riskyglyph
Chiron
22,042
7,115
4,054
5,573
15,045
6,204
2,169
9,424
5,621
0
43,092
L
14,555
3,323
1,485
822
10,223
4,314
0
3,172
7,051
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
51,484
101
Minions Killed
136
0
Camps Cleared
0
1,086,488
Distance Traveled
1,311,609
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,093
853
68
5
0
269,737
3
L
Sol
7,754
596
25
2
0
250,044
0
W
Amaterasu
10,150
781
23
2
0
273,885
1
L
Charybdis
7,673
590
28
2
0
189,625
0
L
Khepri
7,247
557
14
1
0
208,868
0
W
Yemoja
10,017
771
3
0
0
264,563
5
W
Hercules
9,577
737
4
0
0
267,237
3
L
Yemoja
8,930
687
13
1
0
239,054
0
W
Chiron
10,647
819
38
3
0
236,187
0
L
Hera
8,736
672
21
2
0
198,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role