Player Matchup

Hera
Hera
Curious424
Hera
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
301W - 314L
1,404 Elo+
Solo
Loki
Loki
Dan_Keats88
Loki
Level 78
God Stats
7W - 4L
1,629 SR
Queue Stats
282W - 327L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
Eisenhauer66
Gilgamesh
Level 47
God Stats
11W - 10L
1,450 SR
Queue Stats
100W - 115L
1,406 Elo+
Solo
Ares
Ares
Mahfuz1224
Ares
Level 41
God Stats
7W - 6L
1,317 SR
Queue Stats
97W - 127L
1,332 Elo+
Party 1
Medusa
Medusa
The_Faith_Tobi
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 80L
1,324 Elo+
Solo
Team Averages
Level 51
1,479 SR
1,366 Elo+

VS

Team Averages
Level 37
1,416 SR
1,357 Elo+
Kukulkan
Kukulkan
FaZe Burn3y
Kukulkan
Level 28
God Stats
2W - 1L
1,443 SR
Queue Stats
57W - 83L
1,276 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TytaBestiaCane
Cu Chulainn
Level 41
God Stats
3W - 5L
1,450 SR
Queue Stats
122W - 127L
1,255 Elo+
Solo
Neith
Neith
Undefeatdavid
Neith
Level 46
God Stats
1W - 1L
1,528 SR
Queue Stats
97W - 117L
1,328 Elo+
Party 3
Cliodhna
Cliodhna
croese2812
Cliodhna
Level 29
God Stats
5W - 4L
1,542 SR
Queue Stats
38W - 26L
1,487 Elo+
Party 2
Ares
Ares
iambigzigg
Ares
Level 43
God Stats
3W - 5L
1,120 SR
Queue Stats
82W - 90L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,078
505
6,351
7,457
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
6 / 1 / 6
9,430
589
5,918
8,581
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Eisenhauer66
Gilgamesh
13
7 / 0 / 2
9,193
575
10,216
8,340
6,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 7
8,253
516
8,989
14,053
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 5 / 0
7,693
481
4,545
8,834
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaZe Burn3y
Kukulkan
13
3 / 4 / 0
7,838
490
5,689
8,216
2,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TytaBestiaCane
Cu Chulainn
4
0 / 3 / 0
5,169
323
795
3,311
1,097
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 7 / 3
7,288
456
11,843
11,813
4,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
croese2812
Cliodhna
13
5 / 2 / 0
8,096
506
6,773
10,736
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 8
7,366
460
4,288
15,341
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
21
Kills
14
14
Deaths
21
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
6
1
6
9
W
Gilgamesh
Eisenhauer66
Gilgamesh
7
0
2
8
L
Kukulkan
FaZe Burn3y
Kukulkan
3
4
0
0.75
W
3
4
7
1.63
W
4
5
0
0.8
L
Cu Chulainn
TytaBestiaCane
Cu Chulainn
0
3
0
0
L
5
7
3
0.93
L
Cliodhna
croese2812
Cliodhna
5
2
0
2.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,019
Damage
29,388
47,265
Taken
49,417
26,327
Mitigated
28,335
12,031
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,351
2,143
0
57
7,457
2,336
986
3,058
4,399
42,253
0
W
5,918
962
0
5,189
8,581
2,749
0
2,114
6,467
0
50,937
W
Gilgamesh
Eisenhauer66
Gilgamesh
10,216
4,036
0
3,066
8,340
6,507
470
1,198
7,142
0
41,005
L
Kukulkan
FaZe Burn3y
Kukulkan
5,689
1,230
0
0
8,216
2,700
1,000
2,784
5,284
39,589
0
W
8,989
577
0
2,535
14,053
11,926
594
2,221
11,832
32,058
0
W
4,545
1,979
0
1,184
8,834
2,809
1,398
1,530
7,304
0
37,834
L
Cu Chulainn
TytaBestiaCane
Cu Chulainn
795
493
0
659
3,311
1,097
36
0
3,311
0
5,478
L
11,843
5,599
0
1,679
11,813
4,496
643
4,026
7,771
0
45,476
L
Cliodhna
croese2812
Cliodhna
6,773
928
0
1,197
10,736
3,905
0
1,981
8,715
0
51,537
L
4,288
322
515
3,657
15,341
16,137
135
6,478
8,729
18,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
35,757
364
Minions Killed
268
0
Camps Cleared
0
1,498,038
Distance Traveled
1,200,517
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,078
505
74
5
0
277,454
2
W
Loki
9,430
589
91
6
0
367,479
0
W
Gilgamesh
9,193
575
100
6
0
313,188
2
L
Kukulkan
7,838
490
79
5
0
279,952
0
W
Ares
8,253
516
41
3
0
278,227
4
W
Medusa
7,693
481
58
4
0
261,690
1
L
Cu Chulainn
5,169
323
15
1
0
80,187
1
L
Neith
7,288
456
73
5
0
273,404
8
L
Cliodhna
8,096
506
80
5
0
262,941
1
L
Ares
7,366
460
21
1
0
304,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role