Player Matchup

Tiamat
Tiamat
BennyBoi94
Tiamat
Level 27
God Stats
10W - 9L
1,666 SR
Queue Stats
74W - 67L
1,361 Elo+
Solo
Nemesis
Nemesis
GlitzyCardinal
Nemesis
Level 28
God Stats
4W - 2L
1,694 SR
Queue Stats
89W - 86L
1,388 Elo+
Solo
Artemis
Artemis
Stydt
Artemis
Level 8
God Stats
4W - 2L
1,462 SR
Queue Stats
141W - 147L
1,119 Elo+
Solo
Jormungandr
Jormungandr
TamanDevil
Jormungandr
Level 15
God Stats
7W - 8L
1,581 SR
Queue Stats
38W - 44L
1,194 Elo+
Solo
Yemoja
Yemoja
shinosuke65
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,312 Elo+

VS

Team Averages
Level 7
1,450 SR
1,303 Elo+
Ravana
Ravana
Sucuk_63
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kali
Kali
bobyker
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,414 Elo+
Party 1
Skadi
Skadi
bogeyman07
Skadi
Level 15
God Stats
1W - 2L
1,343 SR
Queue Stats
7W - 23L
1,107 Elo+
Solo
Agni
Agni
itsAeolus
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Ra
Ra
omisws
Ra
Level 7
God Stats
6W - 11L
1,405 SR
Queue Stats
284W - 300L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BennyBoi94
Tiamat
16
6 / 1 / 5
10,080
504
12,091
14,562
8,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 5
10,476
524
9,050
11,750
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Stydt
Artemis
14
7 / 1 / 3
9,580
479
5,183
9,211
3,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
TamanDevil
Jormungandr
17
7 / 2 / 7
10,835
542
16,161
10,952
11,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
14
3 / 0 / 7
9,664
483
4,971
7,710
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Sucuk_63
Ravana
10
0 / 10 / 3
6,987
349
2,575
13,843
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
bobyker
Kali
11
0 / 9 / 2
7,486
374
3,527
13,270
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
12
0 / 5 / 1
7,268
363
2,923
13,506
4,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
3 / 3 / 1
9,538
477
13,560
13,497
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
12
3 / 6 / 2
8,547
427
6,023
11,451
3,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
29
Kills
6
6
Deaths
33
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BennyBoi94
Tiamat
6
1
5
8.5
W
6
2
5
4.25
W
Artemis
Stydt
Artemis
7
1
3
8.5
L
Ravana
Sucuk_63
Ravana
0
10
3
0.15
W
Jormungandr
TamanDevil
Jormungandr
7
2
7
5.25
L
Kali
bobyker
Kali
0
9
2
0.11
L
Skadi
0
5
1
0.1
L
Agni
3
3
1
1.17
L
Ra
3
6
2
0.67
W
Yemoja
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,456
Damage
28,608
54,185
Taken
65,567
35,927
Mitigated
24,254
23,267
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BennyBoi94
Tiamat
12,091
1,251
95
7,763
14,562
8,484
605
8,204
6,358
54,259
0
W
9,050
3,424
0
3,727
11,750
5,640
2,443
2,219
9,531
0
75,370
W
Artemis
Stydt
Artemis
5,183
1,883
0
3,580
9,211
3,474
2,215
3,258
5,953
0
40,894
L
Ravana
Sucuk_63
Ravana
2,575
759
0
1,289
13,843
5,459
135
5,110
8,455
0
27,824
W
Jormungandr
TamanDevil
Jormungandr
16,161
2,973
0
2,791
10,952
11,420
1,670
3,199
7,753
66,730
0
L
Kali
bobyker
Kali
3,527
1,791
0
968
13,270
5,726
179
6,815
6,325
0
26,875
L
Skadi
2,923
881
0
666
13,506
4,621
0
8,440
5,006
0
34,775
L
Agni
13,560
1,144
507
5,867
13,497
4,516
404
5,967
7,164
64,301
0
L
Ra
6,023
1,062
511
2,342
11,451
3,932
192
5,967
5,394
24,565
0
W
Yemoja
4,971
439
2,982
2,329
7,710
6,909
3,158
2,978
4,732
24,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
39,826
442
Minions Killed
306
0
Camps Cleared
0
1,711,305
Distance Traveled
1,703,910
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,080
504
103
5
0
343,680
5
W
Nemesis
10,476
524
115
6
0
397,803
0
W
Artemis
9,580
479
80
4
0
312,513
4
L
Ravana
6,987
349
44
2
0
325,187
0
W
Jormungandr
10,835
542
107
5
0
346,882
0
L
Kali
7,486
374
49
2
0
353,799
0
L
Skadi
7,268
363
74
4
0
376,557
0
L
Agni
9,538
477
104
5
0
333,393
4
L
Ra
8,547
427
35
2
0
314,974
0
W
Yemoja
9,664
483
37
2
0
310,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role