Player Matchup

Pele
Pele
Platinum II
Flurgle
Pele
Platinum II
Level 148
God Stats
3W - 3L
1,920 SR
Queue Stats
31W - 19L
2,200 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
Korsari
Cu Chulainn
Diamond IV
Level 143
God Stats
22W - 10L
1,837 SR
Queue Stats
47W - 33L
2,270 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
Mеlly
Baron Samedi
Diamond V
Level 76
God Stats
2W - 0L
1,907 SR
Queue Stats
89W - 72L
2,176 MMR
Solo
Ullr
Ullr
Masters
Pistolaaa
Ullr
Masters
Level 155
God Stats
12W - 11L
1,691 SR
Queue Stats
231W - 220L
2,267 MMR
Solo
Apollo
Apollo
Diamond II
SensoryRaven
Apollo
Diamond II
Level 160
God Stats
23W - 19L
1,650 SR
Queue Stats
1,145W - 1,139L
2,177 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,801 SR
2,218 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,508 SR
2,071 MMR
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Accel24
Janus
Diamond V
Level 160
God Stats
1W - 2L
1,406 SR
Queue Stats
77W - 61L
2,156 MMR
Solo
Xing Tian
Xing Tian
Diamond III
AverageMahon
Xing Tian
Diamond III
Level 157
God Stats
0W - 1L
1,386 SR
Queue Stats
125W - 110L
2,222 MMR
Party 1
Camazotz
Camazotz
Diamond III
E1Mayor
Camazotz
Diamond III
Level 160
God Stats
32W - 20L
1,746 SR
Queue Stats
336W - 326L
2,273 MMR
Solo
Nike
Nike
Diamond V
TrípleTap
Nike
Diamond V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
2,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Flurgle
Pele
19
12 / 0 / 10
12,517
659
15,891
11,464
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Korsari
Cu Chulainn
20
7 / 0 / 6
12,619
664
10,096
17,117
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Mеlly
Baron Samedi
16
2 / 2 / 14
10,636
560
8,720
16,747
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
18
5 / 2 / 13
11,515
606
22,414
13,312
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
18
0 / 1 / 5
11,034
581
6,331
13,098
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioGebMorgan Le FayCharybdisTiamat

VS

Bans
OdinGaneshaAresYemojaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 4 / 0
8,921
470
9,783
12,247
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Accel24
Janus
12
1 / 8 / 0
7,657
403
9,053
14,643
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
AverageMahon
Xing Tian
13
1 / 3 / 2
8,462
445
5,440
19,032
21,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
E1Mayor
Camazotz
16
1 / 5 / 2
9,355
492
9,400
17,633
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 0
8,521
448
7,650
17,063
20,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
26
Kills
5
5
Deaths
26
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
L
Janus
Accel24
Janus
1
8
0
0.13
L
Xing Tian
AverageMahon
Xing Tian
1
3
2
0.67
L
Camazotz
E1Mayor
Camazotz
1
5
2
0.4
W
Pele
Flurgle
Pele
12
0
10
17
W
Cu Chulainn
Korsari
Cu Chulainn
7
0
6
10
W
Baron Samedi
Mеlly
Baron Samedi
2
2
14
4.5
W
Ullr
5
2
13
5.75
W
Apollo
0
1
5
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,452
Damage
41,326
71,738
Taken
80,618
46,742
Mitigated
59,705
36,772
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,783
2,570
0
4,359
12,247
7,541
1,104
915
11,288
68,063
8,721
L
Janus
Accel24
Janus
9,053
276
0
1,757
14,643
4,027
0
1,217
13,378
50,764
0
L
Xing Tian
AverageMahon
Xing Tian
5,440
282
0
1,643
19,032
21,438
164
4,492
14,380
34,193
0
L
Camazotz
E1Mayor
Camazotz
9,400
3,018
0
8,332
17,633
6,373
0
1,726
15,809
0
61,830
W
Pele
Flurgle
Pele
15,891
3,780
0
9,011
11,464
5,357
802
4,048
7,416
0
93,672
W
Cu Chulainn
Korsari
Cu Chulainn
10,096
1,162
0
6,546
17,117
19,206
103
4,239
12,878
10,528
78,376
W
Baron Samedi
Mеlly
Baron Samedi
8,720
1,791
1,618
8,299
16,747
12,309
333
8,476
8,271
48,426
0
W
Ullr
22,414
10,234
0
4,530
13,312
5,115
3,644
4,811
8,501
0
102,653
W
Apollo
6,331
2,948
0
6,768
13,098
4,755
3,069
5,966
7,132
0
92,989
L
7,650
1,303
0
480
17,063
20,326
0
1,348
14,719
11,851
48,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,321
Gold Earned
42,916
712
Minions Killed
550
0
Camps Cleared
0
2,007,441
Distance Traveled
1,783,566
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,921
470
140
7
0
355,184
1
L
Janus
7,657
403
106
6
0
327,844
5
L
Xing Tian
8,462
445
45
2
0
375,719
3
L
Camazotz
9,355
492
115
6
0
394,102
12
W
Pele
12,517
659
130
7
0
477,881
1
W
Cu Chulainn
12,619
664
196
10
0
420,788
5
W
Baron Samedi
10,636
560
51
3
0
368,839
3
W
Ullr
11,515
606
161
8
0
373,380
8
W
Apollo
11,034
581
174
9
0
366,553
6
L
Nike
8,521
448
144
8
0
330,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role