Player Matchup

Ravana
Ravana
ElGlitch-
Ravana
Level 27
God Stats
7W - 5L
1,575 SR
Queue Stats
39W - 30L
1,505 Elo+
Solo
King Arthur
King Arthur
Peakfiber0444
King Arthur
Level 13
God Stats
1W - 1L
1,755 SR
Queue Stats
13W - 17L
1,296 Elo+
Solo
Sol
Sol
SawyerKnight
Sol
Level 25
God Stats
1W - 3L
1,475 SR
Queue Stats
26W - 38L
1,442 Elo+
Solo
Merlin
Merlin
novarye
Merlin
Level 23
God Stats
1W - 1L
1,645 SR
Queue Stats
20W - 15L
1,530 Elo+
Solo
Thor
Thor
zbsparticus
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,379 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,430 Elo+

VS

Team Averages
Level 27
1,453 SR
1,486 Elo+
Janus
Janus
Maysgames
Janus
Level 50
God Stats
5W - 2L
1,335 SR
Queue Stats
35W - 39L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
NickAtNite9
Ne Zha
Level 29
God Stats
8W - 5L
1,607 SR
Queue Stats
96W - 84L
1,510 Elo+
Party 1
Chaac
Chaac
havocclol
Chaac
Level 8
God Stats
1W - 1L
1,156 SR
Queue Stats
6W - 3L
1,496 Elo+
Party 1
Merlin
Merlin
nightmare_swift7
Merlin
Level 30
God Stats
4W - 6L
1,440 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo
Artemis
Artemis
xXMaster_leonXx
Artemis
Level 17
God Stats
13W - 5L
1,725 SR
Queue Stats
86W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElGlitch-
Ravana
14
8 / 1 / 3
9,242
544
10,405
10,067
9,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Peakfiber0444
King Arthur
10
0 / 3 / 1
6,372
375
2,141
9,865
7,629
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 5 / 2
8,909
524
7,584
15,033
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
novarye
Merlin
12
0 / 2 / 0
7,470
439
1,024
4,720
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 1
6,876
404
1,953
10,063
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Maysgames
Janus
17
5 / 1 / 2
10,274
604
6,357
8,223
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
15
3 / 1 / 5
8,733
514
4,759
12,421
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
havocclol
Chaac
13
3 / 2 / 2
7,846
462
5,307
12,214
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 5 / 5
8,207
483
6,537
6,357
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 4
8,296
488
4,983
10,024
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
13
Kills
17
19
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
ElGlitch-
Ravana
8
1
3
9.5
W
Janus
Maysgames
Janus
5
1
2
6
W
Ne Zha
3
1
5
5.5
L
King Arthur
Peakfiber0444
King Arthur
0
3
1
0.17
L
3
5
2
0.8
W
Chaac
havocclol
Chaac
3
2
2
2
W
3
5
5
1.1
L
Merlin
novarye
Merlin
0
2
0
0
W
3
4
4
1.25
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
27,943
49,748
Taken
49,239
27,111
Mitigated
22,881
12,968
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ElGlitch-
Ravana
10,405
2,121
0
4,391
10,067
9,921
486
3,568
6,205
13,212
35,794
W
Janus
Maysgames
Janus
6,357
601
0
1,163
8,223
2,756
0
3,722
4,425
71,715
0
W
Ne Zha
4,759
1,667
0
7,738
12,421
5,843
68
1,751
10,640
0
57,371
L
King Arthur
Peakfiber0444
King Arthur
2,141
601
0
0
9,865
7,629
0
1,857
7,189
0
17,797
L
7,584
3,567
0
6,396
15,033
4,497
390
4,698
10,249
50,275
0
W
Chaac
havocclol
Chaac
5,307
954
0
4,925
12,214
9,037
1,037
678
11,536
5,432
24,423
W
6,537
431
0
0
6,357
2,023
1,448
2,932
3,425
38,361
0
L
Merlin
novarye
Merlin
1,024
0
0
750
4,720
1,353
150
776
3,912
42,836
0
W
4,983
1,152
0
0
10,024
3,222
809
2,392
7,632
0
40,465
L
1,953
1,039
0
1,431
10,063
3,711
182
2,547
7,276
0
15,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
43,356
316
Minions Killed
456
0
Camps Cleared
0
1,425,857
Distance Traveled
1,724,648
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,242
544
70
4
0
349,748
3
W
Janus
10,274
604
173
10
0
371,665
7
W
Ne Zha
8,733
514
100
6
0
389,056
2
L
King Arthur
6,372
375
33
2
0
303,857
0
L
Sol
8,909
524
94
6
0
286,080
1
W
Chaac
7,846
462
59
3
0
318,342
4
W
Merlin
8,207
483
55
3
0
319,215
2
L
Merlin
7,470
439
95
6
0
229,044
0
W
Artemis
8,296
488
69
4
0
326,370
5
L
Thor
6,876
404
24
1
0
257,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role