Player Matchup

Odin
Odin
 
Odin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Az SoLDat
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Horus
Horus
Estwun
Horus
Level 8
God Stats
6W - 5L
1,339 SR
Queue Stats
16W - 21L
1,256 Elo+
Party 1
Neith
Neith
IIIxWillxIII613
Neith
Level 12
God Stats
1W - 4L
1,447 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 3
Izanami
Izanami
TARDIS7210
Izanami
Level 26
God Stats
11W - 21L
1,313 SR
Queue Stats
30W - 37L
1,270 Elo+
Party 1
Team Averages
Level 14
1,420 SR
1,375 Elo+

VS

Team Averages
Level 28
1,435 SR
1,435 Elo+
Ymir
Ymir
BeNgAa845
Ymir
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 122L
1,364 Elo+
Solo
Olorun
Olorun
BoGumus_
Olorun
Level 27
God Stats
5W - 1L
1,615 SR
Queue Stats
65W - 68L
1,470 Elo+
Party 2
Bakasura
Bakasura
Hasan11Alper
Bakasura
Level 29
God Stats
5W - 7L
1,450 SR
Queue Stats
69W - 84L
1,437 Elo+
Party 2
Skadi
Skadi
Icewolf825
Skadi
Level 27
God Stats
5W - 6L
1,511 SR
Queue Stats
63W - 45L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
TolgaIz6
Ao Kuang
Level 28
God Stats
2W - 5L
1,101 SR
Queue Stats
34W - 44L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 6 / 0
6,766
398
9,577
14,696
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
0 / 10 / 1
6,010
354
3,453
14,044
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Estwun
Horus
8
0 / 6 / 0
5,504
324
2,585
13,191
9,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 8 / 0
5,407
318
5,320
9,630
3,734
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
TARDIS7210
Izanami
11
0 / 0 / 1
6,349
373
5,091
5,649
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 0 / 10
9,448
556
6,545
10,645
11,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
BoGumus_
Olorun
16
9 / 0 / 10
10,460
615
18,012
15,248
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Hasan11Alper
Bakasura
15
6 / 1 / 7
9,807
577
8,529
10,370
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
15
4 / 1 / 4
9,541
561
9,792
7,072
2,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
TolgaIz6
Ao Kuang
13
6 / 0 / 5
8,792
517
6,296
10,147
4,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
66
2
Kills
30
30
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
6
0
0.33
L
Ymir
0
10
1
0.05
W
Ymir
5
0
10
10
W
Olorun
BoGumus_
Olorun
9
0
10
14
L
Horus
Estwun
Horus
0
6
0
0
W
Bakasura
Hasan11Alper
Bakasura
6
1
7
9.5
L
0
8
0
0
W
Skadi
4
1
4
6
L
Izanami
TARDIS7210
Izanami
0
0
1
0.5
W
Ao Kuang
TolgaIz6
Ao Kuang
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
49,174
57,210
Taken
53,482
34,206
Mitigated
29,940
4,614
Healing
31,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,577
3,312
0
560
14,696
7,806
0
7,378
6,938
0
37,078
L
Ymir
3,453
512
0
1,409
14,044
11,379
0
6,587
7,417
12,373
0
W
Ymir
6,545
652
1,976
2,844
10,645
11,006
793
557
10,088
31,530
0
W
Olorun
BoGumus_
Olorun
18,012
8,938
293
11,054
15,248
6,763
3,637
1,683
13,565
55,151
0
L
Horus
Estwun
Horus
2,585
1,257
338
573
13,191
9,136
64
6,830
6,054
0
6,682
W
Bakasura
Hasan11Alper
Bakasura
8,529
4,658
0
5,366
10,370
5,347
2,432
551
9,819
0
56,041
L
5,320
2,898
0
321
9,630
3,734
0
7,530
1,980
0
20,162
W
Skadi
9,792
5,584
278
3,839
7,072
2,392
6,229
534
6,538
0
67,801
L
Izanami
TARDIS7210
Izanami
5,091
1,965
0
1,413
5,649
2,151
184
2,528
2,936
0
36,955
W
Ao Kuang
TolgaIz6
Ao Kuang
6,296
1,476
0
6,105
10,147
4,432
2,827
128
10,019
27,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
48,048
189
Minions Killed
411
0
Camps Cleared
0
1,276,389
Distance Traveled
1,518,474
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,766
398
54
3
0
223,797
0
L
Ymir
6,010
354
20
1
0
221,733
3
W
Ymir
9,448
556
44
3
0
260,312
0
W
Olorun
10,460
615
92
5
0
233,819
2
L
Horus
5,504
324
9
1
0
285,188
0
W
Bakasura
9,807
577
126
7
0
391,297
0
L
Neith
5,407
318
23
1
0
261,684
0
W
Skadi
9,541
561
113
7
0
289,644
4
L
Izanami
6,349
373
83
5
0
283,987
3
W
Ao Kuang
8,792
517
36
2
0
343,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role