Player Matchup

Charybdis
Charybdis
Gr4ves
Charybdis
Level 147
God Stats
5W - 3L
1,666 SR
Queue Stats
43W - 33L
1,732 Elo+
Party 2
Osiris
Osiris
Kuruuki
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,365 Elo+
Solo
Hades
Hades
O1D1P0US
Hades
Level 33
God Stats
13W - 2L
1,950 SR
Queue Stats
67W - 44L
1,622 Elo+
Party 2
Team Averages
Level 69
1,706 SR
1,573 Elo+

VS

Team Averages
Level 42
1,536 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
CJLarabee
Ah Muzen Cab
Level 68
God Stats
12W - 7L
1,528 SR
Queue Stats
109W - 131L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
CtAbyss
Sylvanus
Level 42
God Stats
21W - 14L
1,474 SR
Queue Stats
35W - 52L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
LoreKfw
Kukulkan
Level 16
God Stats
15W - 11L
1,606 SR
Queue Stats
18W - 21L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gr4ves
Charybdis
13
4 / 1 / 8
8,294
754
13,725
6,996
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Kuruuki
Osiris
11
1 / 0 / 10
7,703
700
3,210
11,252
11,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
O1D1P0US
Hades
13
7 / 2 / 4
8,708
792
11,917
10,738
5,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CJLarabee
Ah Muzen Cab
11
2 / 7 / 1
7,926
721
8,270
10,504
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
CtAbyss
Sylvanus
10
0 / 3 / 2
7,435
676
4,140
13,411
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LoreKfw
Kukulkan
11
1 / 2 / 1
7,653
696
5,735
8,230
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CJLarabee
Ah Muzen Cab
2
7
1
0.36
L
Sylvanus
CtAbyss
Sylvanus
0
3
2
0.33
W
Charybdis
Gr4ves
Charybdis
4
1
8
8
W
Osiris
Kuruuki
Osiris
1
0
10
6
L
Kukulkan
LoreKfw
Kukulkan
1
2
1
0.75
W
Hades
O1D1P0US
Hades
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
18,145
28,986
Taken
32,145
19,327
Mitigated
20,592
11,111
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CJLarabee
Ah Muzen Cab
8,270
3,029
0
1,657
10,504
4,353
0
4,131
6,373
0
21,615
L
Sylvanus
CtAbyss
Sylvanus
4,140
820
1,074
1,889
13,411
13,044
0
3,477
9,934
11,652
0
W
Charybdis
Gr4ves
Charybdis
13,725
8,403
0
1,798
6,996
2,618
2,332
2,576
4,420
0
44,280
W
Osiris
Kuruuki
Osiris
3,210
698
0
3,472
11,252
11,129
0
5,335
5,917
0
13,209
L
Kukulkan
LoreKfw
Kukulkan
5,735
302
0
246
8,230
3,195
0
4,485
3,745
22,477
0
W
Hades
O1D1P0US
Hades
11,917
561
675
5,166
10,738
5,580
330
3,034
7,704
34,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
23,014
139
Minions Killed
84
7
Camps Cleared
3
631,153
Distance Traveled
531,644
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,926
721
23
2
0
178,662
1
L
Sylvanus
7,435
676
19
2
1
182,280
0
W
Charybdis
8,294
754
64
6
3
197,838
2
W
Osiris
7,703
700
12
1
1
230,366
1
L
Kukulkan
7,653
696
42
4
2
170,702
0
W
Hades
8,708
792
63
6
3
202,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role