Player Matchup

Ra
Ra
Cuban_Boy3113
Ra
Level 15
God Stats
2W - 5L
1,218 SR
Queue Stats
2W - 6L
1,045 Elo+
Party 1
Ymir
Ymir
ObstructTheTide
Ymir
Level 12
God Stats
2W - 2L
1,570 SR
Queue Stats
30W - 30L
1,396 Elo+
Solo
Kali
Kali
ShinchanGG
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 1
Team Averages
Level 17
1,429 SR
1,286 Elo+

VS

Team Averages
Level 66
1,513 SR
1,362 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DillyLilWilly
Neith
Level 5
God Stats
3W - 1L
1,539 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 2
Chaac
Chaac
jakerc
Chaac
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 6
7,337
734
4,259
9,122
2,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 5 / 11
7,850
785
8,427
9,682
6,618
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 4 / 4
9,595
960
8,269
13,583
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
14 / 6 / 1
10,393
1,039
15,145
9,643
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 9
7,416
742
4,523
8,433
3,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
jakerc
Chaac
12
0 / 3 / 13
7,846
785
5,735
9,187
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
15
Kills
15
16
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
6
1
2.42
L
3
7
6
0.86
W
1
6
9
0.92
L
2
5
11
1.5
L
10
4
4
3
W
Chaac
jakerc
Chaac
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
25,403
32,387
Taken
27,263
16,496
Mitigated
15,773
7,384
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,145
2,322
0
1,345
9,643
3,676
1,530
3,319
6,206
0
40,360
L
4,259
734
613
1,043
9,122
2,434
0
0
8,918
13,668
0
W
4,523
1,683
0
956
8,433
3,055
870
4,017
4,156
0
9,136
L
8,427
742
0
0
9,682
6,618
0
155
9,238
22,475
0
L
8,269
4,334
0
5,728
13,583
7,444
548
280
12,975
0
24,981
W
Chaac
jakerc
Chaac
5,735
590
322
2,072
9,187
9,042
178
4,805
3,941
0
16,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
25,655
77
Minions Killed
94
5
Camps Cleared
3
511,699
Distance Traveled
563,075
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,393
1,039
60
6
1
203,145
2
L
Ra
7,337
734
13
1
0
153,893
1
W
Neith
7,416
742
12
1
0
168,925
0
L
Ymir
7,850
785
33
3
2
173,398
5
L
Kali
9,595
960
31
3
3
184,408
2
W
Chaac
7,846
785
22
2
2
191,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role