Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Bosmehkutt
Jormungandr
Level 17
God Stats
17W - 28L
1,411 SR
Queue Stats
22W - 37L
1,338 Elo+
Party 2
Agni
Agni
EliteFuZioN
Agni
Level 128
God Stats
1W - 1L
1,255 SR
Queue Stats
101W - 101L
1,596 Elo+
Party 2
Mulan
Mulan
WishedSpn18
Mulan
Level 44
God Stats
18W - 16L
1,579 SR
Queue Stats
144W - 127L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
minecraftrule34
Heimdallr
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
245W - 219L
1,502 Elo+
Party 3
Team Averages
Level 72
1,449 SR
1,488 Elo+

VS

Team Averages
Level 83
1,561 SR
1,496 Elo+
Scylla
Scylla
MrPifle
Scylla
Level 104
God Stats
28W - 19L
1,721 SR
Queue Stats
246W - 188L
1,504 Elo+
Party 1
Set
Set
Mysterymoose777
Set
Level 106
God Stats
2W - 1L
1,328 SR
Queue Stats
128W - 108L
1,480 Elo+
Party 1
Achilles
Achilles
Rhyeguy
Achilles
Level 22
God Stats
1W - 3L
1,579 SR
Queue Stats
90W - 84L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Scarebiscuit504
Cthulhu
Level 137
God Stats
7W - 10L
1,529 SR
Queue Stats
225W - 194L
1,501 Elo+
Party 1
Artemis
Artemis
brother2all
Artemis
Level 44
God Stats
5W - 5L
1,651 SR
Queue Stats
199W - 175L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
12 / 1 / 6
8,819
678
6,825
7,892
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Bosmehkutt
Jormungandr
10
0 / 6 / 7
6,493
499
3,548
9,974
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 9
9,161
705
11,563
9,437
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 3
8,125
625
9,758
11,162
4,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
minecraftrule34
Heimdallr
12
5 / 3 / 3
7,421
571
7,715
7,545
1,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrPifle
Scylla
11
0 / 8 / 1
6,282
483
4,815
9,050
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 9 / 2
7,055
543
6,239
11,393
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Rhyeguy
Achilles
10
1 / 7 / 1
6,049
465
4,610
13,498
5,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 5 / 3
7,321
563
4,634
11,529
6,831
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
brother2all
Artemis
12
5 / 3 / 4
7,458
574
10,492
11,255
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
31
Kills
13
13
Deaths
32
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
6
15
W
Jormungandr
Bosmehkutt
Jormungandr
0
6
7
0.58
W
9
0
9
13.5
L
Scylla
MrPifle
Scylla
0
8
1
0.06
L
3
9
2
0.44
L
Achilles
Rhyeguy
Achilles
1
7
1
0.21
L
4
5
3
1.1
W
5
3
3
2.17
L
Artemis
brother2all
Artemis
5
3
4
2.33
W
Heimdallr
minecraftrule34
Heimdallr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
30,790
46,010
Taken
56,725
17,692
Mitigated
21,443
18,780
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,825
1,769
0
8,168
7,892
2,620
0
1,289
6,531
0
36,309
W
Jormungandr
Bosmehkutt
Jormungandr
3,548
745
0
1,919
9,974
5,483
0
1,861
8,031
14,323
0
W
11,563
1,270
0
2,373
9,437
3,065
485
3,712
5,439
56,615
0
L
Scylla
MrPifle
Scylla
4,815
462
0
2,103
9,050
2,337
387
3,316
5,528
31,272
0
L
6,239
3,199
0
2,220
11,393
3,609
918
1,897
9,356
0
26,216
L
Achilles
Rhyeguy
Achilles
4,610
1,723
0
1,436
13,498
5,980
528
2,853
10,551
0
26,303
L
4,634
379
200
2,016
11,529
6,831
221
4,324
7,089
31,024
0
W
9,758
1,808
0
4,915
11,162
4,692
426
269
10,893
0
48,808
L
Artemis
brother2all
Artemis
10,492
5,662
0
3,578
11,255
2,686
153
2,101
9,090
0
45,425
W
Heimdallr
minecraftrule34
Heimdallr
7,715
2,575
0
1,405
7,545
1,832
0
1,842
5,667
0
43,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
34,165
370
Minions Killed
307
0
Camps Cleared
0
1,326,105
Distance Traveled
1,215,106
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,819
678
73
6
0
289,191
3
W
Jormungandr
6,493
499
18
1
0
239,297
0
W
Agni
9,161
705
100
8
0
274,250
0
L
Scylla
6,282
483
68
5
0
247,973
0
L
Set
7,055
543
44
3
0
230,649
0
L
Achilles
6,049
465
56
4
0
214,775
2
L
Cthulhu
7,321
563
63
5
0
250,701
2
W
Mulan
8,125
625
100
8
0
255,205
3
L
Artemis
7,458
574
76
6
0
271,008
0
W
Heimdallr
7,421
571
79
6
0
268,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role