Player Matchup

Kumbhakarna
Kumbhakarna
GrezyBallBoy
Kumbhakarna
Level 123
God Stats
5W - 4L
1,723 SR
Queue Stats
538W - 443L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
KingOfLettuce
Gilgamesh
Level 68
God Stats
8W - 3L
1,716 SR
Queue Stats
446W - 473L
1,532 Elo+
Solo
Hera
Hera
MrsZero970
Hera
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,633 Elo+
Party 2
Hercules
Hercules
Súdafed
Hercules
Level 142
God Stats
8W - 7L
1,595 SR
Queue Stats
302W - 293L
1,550 Elo+
Solo
Xing Tian
Xing Tian
VualDev
Xing Tian
Level 121
God Stats
1W - 3L
1,629 SR
Queue Stats
162W - 135L
1,601 Elo+
Solo
Team Averages
Level 99
1,633 SR
1,583 Elo+

VS

Team Averages
Level 145
1,531 SR
1,609 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AFL Ornat
Loki
Level 150
God Stats
0W - 5L
1,429 SR
Queue Stats
191W - 192L
1,617 Elo+
Party 1
Awilix
Awilix
HepZone
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,615 Elo+
Party 3
Neith
Neith
Just Christophr
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,704 Elo+
Party 1
Merlin
Merlin
Ozymondia
Merlin
Level 131
God Stats
0W - 1L
1,728 SR
Queue Stats
70W - 64L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GrezyBallBoy
Kumbhakarna
20
3 / 3 / 18
12,238
720
8,455
23,525
19,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KingOfLettuce
Gilgamesh
19
6 / 5 / 15
12,644
744
18,234
22,728
26,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 20
12,261
721
17,075
13,893
11,731
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
Súdafed
Hercules
20
13 / 4 / 11
13,213
777
20,511
22,680
32,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
VualDev
Xing Tian
19
6 / 7 / 13
12,037
708
12,454
23,637
31,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 3 / 8
10,566
622
9,163
10,102
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
19
9 / 7 / 8
12,337
726
13,698
13,514
5,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
HepZone
Awilix
19
3 / 7 / 15
11,641
685
15,799
30,727
31,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 7 / 13
11,190
658
16,984
16,509
6,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ozymondia
Merlin
19
3 / 7 / 9
11,759
692
28,513
14,049
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
76
31
Kills
23
23
Deaths
31
77
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
8
2.33
L
Loki
9
7
8
1.86
W
Kumbhakarna
GrezyBallBoy
Kumbhakarna
3
3
18
4
L
Awilix
HepZone
Awilix
3
7
15
1.5
L
5
7
13
1.64
W
Gilgamesh
KingOfLettuce
Gilgamesh
6
5
15
2.7
W
3
4
20
3.25
L
Merlin
Ozymondia
Merlin
3
7
9
1.07
W
Hercules
Súdafed
Hercules
13
4
11
4.63
W
Xing Tian
VualDev
Xing Tian
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,729
Damage
84,157
106,463
Taken
84,901
122,045
Mitigated
58,700
36,597
Healing
28,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,163
750
894
7,084
10,102
8,332
381
4,331
5,308
0
13,469
L
Loki
13,698
3,205
2,058
1,579
13,514
5,638
0
6,180
6,990
0
30,335
W
Kumbhakarna
GrezyBallBoy
Kumbhakarna
8,455
397
1,550
4,099
23,525
19,756
839
9,072
13,420
26,602
0
L
Awilix
HepZone
Awilix
15,799
3,376
385
9,460
30,727
31,726
131
14,975
15,132
2,713
29,862
L
16,984
5,385
436
3,445
16,509
6,938
765
9,278
6,943
0
33,571
W
Gilgamesh
KingOfLettuce
Gilgamesh
18,234
3,080
2,607
3,740
22,728
26,247
1,946
5,525
16,124
11,399
22,051
W
17,075
4,762
4,780
3,461
13,893
11,731
2,925
2,916
10,428
39,524
0
L
Merlin
Ozymondia
Merlin
28,513
898
1,479
1,972
14,049
6,066
499
7,151
6,741
48,360
0
W
Hercules
Súdafed
Hercules
20,511
4,983
2,447
9,292
22,680
32,796
388
6,603
15,257
0
33,367
W
Xing Tian
VualDev
Xing Tian
12,454
1,208
964
3,657
23,637
31,515
0
4,309
18,451
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
57,493
149
Minions Killed
156
0
Camps Cleared
0
1,520,770
Distance Traveled
1,270,789
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,566
622
15
1
0
236,386
0
L
Loki
12,337
726
24
1
0
269,539
1
W
Kumbhakarna
12,238
720
33
2
0
339,346
0
L
Awilix
11,641
685
29
2
0
271,367
1
L
Neith
11,190
658
34
2
0
248,479
0
W
Gilgamesh
12,644
744
25
1
0
297,257
0
W
Hera
12,261
721
60
4
0
282,432
3
L
Merlin
11,759
692
54
3
0
245,018
4
W
Hercules
13,213
777
26
2
0
305,133
1
W
Xing Tian
12,037
708
5
0
0
296,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role