Player Matchup

Izanami
Izanami
Docteur Ciel
Izanami
Level 25
God Stats
32W - 33L
1,517 SR
Queue Stats
82W - 91L
1,347 Elo+
Party 1
Loki
Loki
Riverïa
Loki
Level 18
God Stats
17W - 27L
1,520 SR
Queue Stats
55W - 67L
1,384 Elo+
Party 1
Tiamat
Tiamat
Teniente4668
Tiamat
Level 3
God Stats
4W - 2L
1,225 SR
Queue Stats
4W - 5L
1,138 Elo+
Solo
Ymir
Ymir
Xar0oss
Ymir
Level 28
God Stats
6W - 3L
1,679 SR
Queue Stats
131W - 169L
1,287 Elo+
Party 1
Medusa
Medusa
l-_NiKoTiN_-l
Medusa
Level 16
God Stats
31W - 40L
1,296 SR
Queue Stats
40W - 54L
1,264 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,284 Elo+

VS

Team Averages
Level 16
1,492 SR
1,305 Elo+
Freya
Freya
CupCakeJusi
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,211 Elo+
Party 2
Izanami
Izanami
La3arus
Izanami
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
33W - 50L
1,307 Elo+
Solo
Chaac
Chaac
MTime_
Chaac
Level 26
God Stats
4W - 6L
1,487 SR
Queue Stats
40W - 48L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Satherton
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
YStardust
Cliodhna
Level 11
God Stats
3W - 4L
1,257 SR
Queue Stats
18W - 35L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Docteur Ciel
Izanami
13
1 / 5 / 3
7,793
487
3,324
7,399
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
15
9 / 0 / 3
9,572
598
6,658
5,762
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
4 / 1 / 4
9,263
579
9,065
9,207
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Xar0oss
Ymir
13
2 / 2 / 7
8,368
523
4,145
9,649
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
11 / 1 / 2
9,911
619
12,247
11,534
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,345
459
4,467
10,874
3,548
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
La3arus
Izanami
12
1 / 7 / 0
7,317
457
5,360
10,179
1,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MTime_
Chaac
14
6 / 4 / 0
8,460
529
7,301
12,432
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Satherton
Cthulhu
10
0 / 7 / 6
6,741
421
3,716
11,634
8,288
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
YStardust
Cliodhna
11
1 / 7 / 0
7,103
444
3,742
11,730
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
27
Kills
9
9
Deaths
30
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Izanami
Docteur Ciel
Izanami
1
5
3
0.5
L
Izanami
La3arus
Izanami
1
7
0
0.14
L
Chaac
MTime_
Chaac
6
4
0
1.5
W
Loki
9
0
3
10.5
L
Cthulhu
Satherton
Cthulhu
0
7
6
0.43
W
Tiamat
4
1
4
6
W
Ymir
Xar0oss
Ymir
2
2
7
2.75
L
Cliodhna
YStardust
Cliodhna
1
7
0
0.14
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
24,586
43,551
Taken
56,849
24,108
Mitigated
27,459
12,101
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
1,728
0
2,426
10,874
3,548
272
3,903
6,971
28,017
0
W
Izanami
Docteur Ciel
Izanami
3,324
2,119
0
973
7,399
3,210
750
915
5,997
0
50,208
L
Izanami
La3arus
Izanami
5,360
4,186
0
2,190
10,179
1,916
1,018
660
9,519
0
41,710
L
Chaac
MTime_
Chaac
7,301
1,288
0
3,750
12,432
9,420
674
1,463
10,969
7,945
32,176
W
Loki
6,658
1,802
0
1,597
5,762
1,750
1,883
843
4,805
0
50,728
L
Cthulhu
Satherton
Cthulhu
3,716
806
124
793
11,634
8,288
170
3,455
8,179
14,714
0
W
Tiamat
9,065
1,649
0
5,490
9,207
5,978
2,748
3,090
6,117
55,911
0
W
Ymir
Xar0oss
Ymir
4,145
1,590
0
651
9,649
8,983
196
1,206
7,967
22,407
0
L
Cliodhna
YStardust
Cliodhna
3,742
95
0
1,984
11,730
4,287
0
3,729
8,001
0
45,553
W
12,247
6,654
0
3,390
11,534
4,187
1,254
2,736
8,798
0
63,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
36,966
433
Minions Killed
346
0
Camps Cleared
0
1,527,902
Distance Traveled
1,409,569
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,345
459
61
4
0
290,968
0
W
Izanami
7,793
487
94
6
0
285,372
1
L
Izanami
7,317
457
78
5
0
244,048
3
L
Chaac
8,460
529
82
5
0
272,110
0
W
Loki
9,572
598
78
5
0
351,980
0
L
Cthulhu
6,741
421
35
2
0
280,244
0
W
Tiamat
9,263
579
126
8
0
311,747
2
W
Ymir
8,368
523
32
2
0
259,695
2
L
Cliodhna
7,103
444
90
6
0
322,199
1
W
Medusa
9,911
619
103
6
0
319,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role