Player Matchup

Neith
Neith
KUDAZ18
Neith
Level 22
God Stats
26W - 31L
1,381 SR
Queue Stats
63W - 70L
1,371 Elo+
Party 2
Chaac
Chaac
XXsergiopXX
Chaac
Level 27
God Stats
3W - 1L
1,651 SR
Queue Stats
84W - 91L
1,398 Elo+
Party 2
Yemoja
Yemoja
estefaniamc133
Yemoja
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 42L
1,354 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,374 Elo+

VS

Team Averages
Level 18
1,437 SR
1,495 Elo+
Ganesha
Ganesha
Mirfeno
Ganesha
Level 26
God Stats
2W - 2L
1,242 SR
Queue Stats
106W - 92L
1,495 Elo+
Party 1
Merlin
Merlin
PinguPengiun
Merlin
Level 17
God Stats
6W - 4L
1,509 SR
Queue Stats
53W - 43L
1,444 Elo+
Party 1
Artemis
Artemis
PogLiam2002
Artemis
Level 11
God Stats
9W - 8L
1,560 SR
Queue Stats
15W - 14L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KUDAZ18
Neith
17
6 / 4 / 5
12,990
619
25,441
20,642
7,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 6
13,286
633
23,454
27,102
24,243
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 1 / 7
11,053
526
3,991
14,148
14,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mirfeno
Ganesha
15
0 / 2 / 8
12,553
598
11,593
27,564
42,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
15
4 / 8 / 3
12,283
585
21,377
18,315
10,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
PogLiam2002
Artemis
16
4 / 2 / 4
12,330
587
20,519
14,048
8,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
8
8
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
KUDAZ18
Neith
6
4
5
2.13
L
Ganesha
Mirfeno
Ganesha
0
2
8
2
L
Merlin
4
8
3
0.69
L
Artemis
PogLiam2002
Artemis
4
2
4
3
W
6
3
6
3
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,886
Damage
53,489
61,892
Taken
59,927
46,600
Mitigated
60,876
28,593
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KUDAZ18
Neith
25,441
18,176
1,273
10,773
20,642
7,549
1,309
10,076
10,566
0
76,888
L
Ganesha
Mirfeno
Ganesha
11,593
1,079
340
6,582
27,564
42,509
222
4,182
22,137
32,048
0
L
Merlin
21,377
1,364
0
522
18,315
10,240
111
2,511
15,147
64,543
0
L
Artemis
PogLiam2002
Artemis
20,519
12,824
0
3,641
14,048
8,127
0
2,098
11,681
0
46,301
W
23,454
3,556
0
11,353
27,102
24,243
235
12,100
15,002
10,560
59,919
W
3,991
199
2,582
2,612
14,148
14,808
266
11,536
2,612
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
37,166
224
Minions Killed
206
6
Camps Cleared
7
1,046,473
Distance Traveled
1,011,010
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,990
619
98
5
5
320,542
2
L
Ganesha
12,553
598
0
0
0
372,194
0
L
Merlin
12,283
585
121
6
4
287,017
2
L
Artemis
12,330
587
85
4
3
351,799
8
W
Chaac
13,286
633
104
5
1
406,866
1
W
Yemoja
11,053
526
22
1
0
319,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role