Player Matchup

Nemesis
Nemesis
Phlixy
Nemesis
Level 36
God Stats
14W - 19L
1,368 SR
Queue Stats
19W - 31L
1,186 Elo+
Party 1
Kukulkan
Kukulkan
bitteeinfach
Kukulkan
Level 26
God Stats
0W - 2L
1,152 SR
Queue Stats
11W - 17L
1,019 Elo+
Party 1
Ra
Ra
paxtty
Ra
Level 6
God Stats
0W - 5L
1,101 SR
Queue Stats
0W - 6L
900 Elo+
Party 1
Team Averages
Level 23
1,207 SR
1,035 Elo+

VS

Team Averages
Level 45
1,500 SR
1,147 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Freyira
Agni
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
872 Elo+
Party 2
Vamana
Vamana
Quavh
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 41L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Phlixy
Nemesis
10
2 / 6 / 3
6,681
742
7,422
10,349
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
bitteeinfach
Kukulkan
10
4 / 7 / 3
7,606
845
8,524
8,525
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
9
2 / 8 / 5
7,161
796
4,369
7,694
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
14 / 3 / 7
9,567
1,063
10,275
10,711
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Freyira
Agni
11
3 / 3 / 11
7,541
838
5,531
6,337
1,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Quavh
Vamana
11
3 / 2 / 15
8,043
894
5,198
9,901
6,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
20
21
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
14
3
7
5.83
W
Agni
Freyira
Agni
3
3
11
2.83
L
Nemesis
Phlixy
Nemesis
2
6
3
0.58
W
Vamana
Quavh
Vamana
3
2
15
5.25
L
Kukulkan
bitteeinfach
Kukulkan
4
7
3
0.79
L
Ra
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
21,004
26,568
Taken
26,949
9,841
Mitigated
13,035
3,045
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,275
4,165
0
4,245
10,711
4,451
1,559
3,735
6,674
32,259
4,130
W
Agni
Freyira
Agni
5,531
397
720
1,867
6,337
1,991
621
4,237
1,974
16,430
0
L
Nemesis
Phlixy
Nemesis
7,422
3,366
0
1,004
10,349
3,699
0
5,468
4,881
0
17,844
W
Vamana
Quavh
Vamana
5,198
2,086
0
3,197
9,901
6,593
587
4,536
5,129
0
14,034
L
Kukulkan
bitteeinfach
Kukulkan
8,524
2,438
63
649
8,525
3,275
13
5,016
3,509
19,639
0
L
Ra
4,369
395
540
789
7,694
2,867
0
4,575
3,119
7,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,448
Gold Earned
25,151
67
Minions Killed
95
3
Camps Cleared
5
419,849
Distance Traveled
483,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,567
1,063
59
7
5
172,062
1
W
Agni
7,541
838
19
2
0
140,147
0
L
Nemesis
6,681
742
28
3
3
164,761
0
W
Vamana
8,043
894
17
2
0
171,571
1
L
Kukulkan
7,606
845
29
3
0
127,861
0
L
Ra
7,161
796
10
1
0
127,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role