Player Matchup

Discordia
Discordia
GameCrash1
Discordia
Level 84
God Stats
3W - 4L
1,415 SR
Queue Stats
224W - 264L
1,386 Elo+
Solo
Hel
Hel
Ribou
Hel
Level 103
God Stats
5W - 12L
1,550 SR
Queue Stats
120W - 150L
1,349 Elo+
Solo
Horus
Horus
Sharda
Horus
Level 141
God Stats
1W - 2L
1,508 SR
Queue Stats
72W - 90L
1,395 Elo+
Solo
Neith
Neith
oscar_garcia97
Neith
Level 86
God Stats
65W - 57L
1,464 SR
Queue Stats
197W - 228L
1,364 Elo+
Solo
Cliodhna
Cliodhna
wrestling-kid
Cliodhna
Level 59
God Stats
10W - 10L
1,413 SR
Queue Stats
94W - 92L
1,395 Elo+
Solo
Team Averages
Level 95
1,470 SR
1,378 Elo+

VS

Team Averages
Level 73
1,512 SR
1,352 Elo+
King Arthur
King Arthur
GWESTCOST
King Arthur
Level 66
God Stats
1W - 1L
1,727 SR
Queue Stats
193W - 208L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
averroes1966
Tsukuyomi
Level 75
God Stats
3W - 5L
1,457 SR
Queue Stats
273W - 324L
1,323 Elo+
Solo
Agni
Agni
azula2609
Agni
Level 57
God Stats
5W - 3L
1,743 SR
Queue Stats
91W - 110L
1,379 Elo+
Solo
Artemis
Artemis
xXCellixD
Artemis
Level 68
God Stats
3W - 8L
1,326 SR
Queue Stats
25W - 59L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
xxCorpsixD
Aphrodite
Level 97
God Stats
21W - 41L
1,307 SR
Queue Stats
81W - 132L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GameCrash1
Discordia
17
5 / 5 / 11
11,841
564
10,581
10,168
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Ribou
Hel
17
6 / 3 / 11
11,563
551
9,124
13,714
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Sharda
Horus
17
5 / 2 / 12
11,118
529
6,928
16,095
9,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

19
4 / 0 / 14
12,195
581
13,670
11,885
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
wrestling-kid
Cliodhna
20
20 / 2 / 14
13,992
666
28,989
19,551
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GWESTCOST
King Arthur
14
0 / 10 / 3
8,233
392
3,332
18,407
15,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
averroes1966
Tsukuyomi
15
5 / 8 / 2
9,848
469
15,235
21,978
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
3 / 9 / 3
10,438
497
8,817
17,665
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
xXCellixD
Artemis
15
2 / 6 / 2
9,029
430
7,104
18,419
6,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
xxCorpsixD
Aphrodite
14
1 / 8 / 3
8,262
393
4,707
18,007
17,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
40
Kills
11
12
Deaths
41
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GWESTCOST
King Arthur
0
10
3
0.15
W
Discordia
GameCrash1
Discordia
5
5
11
2.1
W
Hel
Ribou
Hel
6
3
11
3.83
W
Horus
Sharda
Horus
5
2
12
5.5
L
Tsukuyomi
averroes1966
Tsukuyomi
5
8
2
0.75
L
Agni
3
9
3
0.5
W
4
0
14
11
W
Cliodhna
wrestling-kid
Cliodhna
20
2
14
13.5
L
Artemis
xXCellixD
Artemis
2
6
2
0.5
L
Aphrodite
xxCorpsixD
Aphrodite
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,292
Damage
39,195
71,413
Taken
94,476
32,257
Mitigated
51,628
34,716
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GWESTCOST
King Arthur
3,332
603
185
2,604
18,407
15,036
16
4,463
13,840
476
37,384
W
Discordia
GameCrash1
Discordia
10,581
908
96
1,080
10,168
3,455
1,931
2,148
8,020
66,802
0
W
Hel
Ribou
Hel
9,124
175
6,209
6,797
13,714
4,931
623
2,236
11,478
51,316
0
W
Horus
Sharda
Horus
6,928
4,633
2,109
4,313
16,095
9,782
1,757
3,179
12,916
0
47,833
L
Tsukuyomi
averroes1966
Tsukuyomi
15,235
6,793
0
2,890
21,978
7,119
0
4,642
17,270
0
63,883
L
Agni
8,817
196
0
2,888
17,665
5,444
0
3,662
13,583
65,482
0
W
13,670
5,443
458
6,891
11,885
5,260
5,972
1,692
10,193
0
89,804
W
Cliodhna
wrestling-kid
Cliodhna
28,989
2,464
0
6,763
19,551
8,829
2,769
4,627
14,924
0
105,064
L
Artemis
xXCellixD
Artemis
7,104
2,887
539
4,115
18,419
6,181
0
2,968
15,393
0
58,724
L
Aphrodite
xxCorpsixD
Aphrodite
4,707
548
3,530
6,815
18,007
17,848
0
3,166
14,685
43,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
45,810
616
Minions Killed
478
0
Camps Cleared
0
2,015,196
Distance Traveled
1,799,696
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,233
392
67
3
0
347,244
6
W
Discordia
11,841
564
142
7
0
338,255
0
W
Hel
11,563
551
106
5
0
428,695
3
W
Horus
11,118
529
71
3
0
380,120
4
L
Tsukuyomi
9,848
469
93
4
0
385,741
1
L
Agni
10,438
497
123
6
0
359,077
3
W
Neith
12,195
581
165
8
0
385,157
6
W
Cliodhna
13,992
666
132
6
0
482,969
2
L
Artemis
9,029
430
113
5
0
354,460
4
L
Aphrodite
8,262
393
82
4
0
353,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role