Player Matchup

Kukulkan
Kukulkan
Maik95_
Kukulkan
Level 7
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Saul_Light
Kumbhakarna
Level 138
God Stats
1W - 1L
1,579 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 2
Neith
Neith
Teddonimous95
Neith
Level 59
God Stats
0W - 2L
1,507 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
TomBoel
Sun Wukong
Level 64
God Stats
18W - 12L
1,626 SR
Queue Stats
157W - 191L
1,424 Elo+
Party 3
Mercury
Mercury
space gerbils
Mercury
Level 30
God Stats
14W - 14L
1,339 SR
Queue Stats
72W - 97L
1,342 Elo+
Party 3
Team Averages
Level 60
1,534 SR
1,473 Elo+

VS

Team Averages
Level 116
1,527 SR
1,519 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Aspland
Nox
Level 29
God Stats
3W - 1L
1,570 SR
Queue Stats
36W - 19L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
baldtuna
Cthulhu
Level 146
God Stats
5W - 1L
1,696 SR
Queue Stats
300W - 264L
1,520 Elo+
Party 1
Skadi
Skadi
sassybaldsalmon
Skadi
Level 141
God Stats
2W - 2L
1,372 SR
Queue Stats
220W - 229L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Maik95_
Kukulkan
11
2 / 6 / 2
7,066
505
4,563
8,552
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Saul_Light
Kumbhakarna
10
0 / 5 / 7
6,844
489
3,729
14,466
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 7 / 5
6,696
478
5,780
9,111
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TomBoel
Sun Wukong
13
4 / 5 / 2
8,059
576
6,375
12,943
7,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
13
5 / 5 / 1
7,808
558
4,157
9,487
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
8 / 5 / 1
9,240
660
12,012
10,420
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
 
Arachne
14
8 / 2 / 5
8,690
621
6,501
9,098
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
12
3 / 2 / 4
7,613
544
6,748
4,733
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
baldtuna
Cthulhu
12
4 / 2 / 10
7,894
564
9,492
10,392
8,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 3 / 2
8,326
595
7,477
9,201
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
13
Kills
28
28
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
5
1
1.7
W
Arachne
 
Arachne
8
2
5
5.25
W
Nox
3
2
4
2.5
L
Kukulkan
Maik95_
Kukulkan
2
6
2
0.5
L
Kumbhakarna
Saul_Light
Kumbhakarna
0
5
7
0.7
L
2
7
5
0.64
L
Sun Wukong
TomBoel
Sun Wukong
4
5
2
1
W
Cthulhu
baldtuna
Cthulhu
4
2
10
4.5
W
5
3
2
2
L
Mercury
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
42,230
54,559
Taken
43,844
27,766
Mitigated
26,302
9,410
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,012
6,108
0
2,550
10,420
8,317
390
531
9,889
0
51,278
W
Arachne
 
Arachne
6,501
4,513
0
2,553
9,098
4,224
444
1,236
7,862
0
41,304
W
Nox
6,748
237
0
0
4,733
1,770
62
729
4,004
34,739
0
L
Kukulkan
Maik95_
Kukulkan
4,563
510
0
58
8,552
2,787
0
4,813
3,739
20,813
0
L
Kumbhakarna
Saul_Light
Kumbhakarna
3,729
680
184
2,988
14,466
11,278
0
4,939
9,527
14,064
0
L
5,780
2,902
0
1,414
9,111
2,594
0
2,862
6,249
0
25,107
L
Sun Wukong
TomBoel
Sun Wukong
6,375
2,008
0
3,676
12,943
7,263
0
386
12,557
0
36,560
W
Cthulhu
baldtuna
Cthulhu
9,492
656
74
1,680
10,392
8,780
165
3,537
6,855
34,010
0
W
7,477
4,084
0
2,517
9,201
3,211
2,720
2,259
6,942
0
55,004
L
Mercury
4,157
1,876
0
1,090
9,487
3,844
0
3,240
6,247
0
40,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
41,763
257
Minions Killed
377
0
Camps Cleared
0
1,373,047
Distance Traveled
1,348,451
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,240
660
88
6
0
255,611
2
W
Arachne
8,690
621
79
6
0
280,414
1
W
Nox
7,613
544
69
5
0
282,174
3
L
Kukulkan
7,066
505
39
3
0
270,496
5
L
Kumbhakarna
6,844
489
16
1
0
262,926
4
L
Neith
6,696
478
49
4
0
266,854
0
L
Sun Wukong
8,059
576
81
6
0
275,192
2
W
Cthulhu
7,894
564
52
4
0
281,971
2
W
Skadi
8,326
595
89
6
0
248,281
1
L
Mercury
7,808
558
72
5
0
297,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role