Player Matchup

Morgan Le Fay
Morgan Le Fay
GreenieBeanie
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,297 Elo+
Solo
Bakasura
Bakasura
HDMI24
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,514 Elo+
Party 1
Nemesis
Nemesis
PixelRain
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,334 Elo+
Solo
Cthulhu
Cthulhu
ULkilller
Cthulhu
Level 18
God Stats
6W - 4L
1,824 SR
Queue Stats
58W - 50L
1,499 Elo+
Party 1
Agni
Agni
ultrareaper77
Agni
Level 19
God Stats
6W - 5L
1,710 SR
Queue Stats
62W - 62L
1,509 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,431 Elo+

VS

Team Averages
Level 19
1,537 SR
1,569 Elo+
Scylla
Scylla
Narilys
Scylla
Level 28
God Stats
151W - 142L
1,546 SR
Queue Stats
374W - 387L
1,523 Elo+
Solo
Merlin
Merlin
ShadowFiend4545
Merlin
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 72L
1,523 Elo+
Solo
Susano
Susano
Snap_elagmay22
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Solo
Amaterasu
Amaterasu
SuperMario11000
Amaterasu
Level 29
God Stats
5W - 10L
1,426 SR
Queue Stats
289W - 270L
1,515 Elo+
Solo
Ares
Ares
Wolfmicro
Ares
Level 11
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 1L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GreenieBeanie
Morgan Le Fay
16
2 / 7 / 6
9,301
930
6,719
11,964
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
HDMI24
Bakasura
16
7 / 6 / 5
11,114
1,111
9,406
13,662
5,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
PixelRain
Nemesis
16
1 / 9 / 9
9,449
945
8,446
14,931
5,894
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ULkilller
Cthulhu
16
3 / 5 / 9
10,272
1,027
13,378
16,219
15,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 10
10,075
1,008
13,956
12,556
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

146

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Narilys
Scylla
18
9 / 3 / 18
12,247
1,225
22,814
8,817
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 2 / 19
12,367
1,237
18,484
10,987
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 13
9,499
950
5,155
9,504
3,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SuperMario11000
Amaterasu
18
7 / 2 / 18
10,959
1,096
6,907
12,944
7,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
18
5 / 3 / 21
11,783
1,178
10,803
14,507
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
15
Kills
33
33
Deaths
15
39
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GreenieBeanie
Morgan Le Fay
2
7
6
0.71
L
Bakasura
HDMI24
Bakasura
7
6
5
1.58
W
Scylla
Narilys
Scylla
9
3
18
6
L
Nemesis
PixelRain
Nemesis
1
9
9
0.61
W
10
2
19
9.75
W
2
5
13
1.7
W
Amaterasu
SuperMario11000
Amaterasu
7
2
18
8
L
Cthulhu
ULkilller
Cthulhu
3
5
9
1.5
W
Ares
5
3
21
5.17
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
64,163
69,332
Taken
56,759
36,275
Mitigated
34,750
4,850
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GreenieBeanie
Morgan Le Fay
6,719
1,467
96
498
11,964
4,330
0
10,660
1,304
13,773
0
L
Bakasura
HDMI24
Bakasura
9,406
6,581
0
1,410
13,662
5,790
0
10,185
3,477
0
20,475
W
Scylla
Narilys
Scylla
22,814
2,006
0
0
8,817
3,732
0
6,045
2,317
38,479
0
L
Nemesis
PixelRain
Nemesis
8,446
2,442
0
1,299
14,931
5,894
0
11,198
3,733
0
14,052
W
18,484
2,281
384
1,360
10,987
4,997
0
7,160
3,670
44,136
0
W
5,155
1,390
0
0
9,504
3,721
0
4,775
4,332
0
18,101
W
Amaterasu
SuperMario11000
Amaterasu
6,907
1,774
0
2,037
12,944
7,061
0
8,585
4,279
3,352
15,026
L
Cthulhu
ULkilller
Cthulhu
13,378
634
430
210
16,219
15,737
0
10,880
5,339
35,202
0
W
Ares
10,803
359
0
1,542
14,507
15,239
0
7,488
6,742
20,001
0
L
13,956
1,224
126
781
12,556
4,524
0
9,944
2,612
42,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
56,855
164
Minions Killed
178
9
Camps Cleared
6
929,088
Distance Traveled
949,981
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,301
930
19
2
0
149,220
0
L
Bakasura
11,114
1,111
27
3
7
206,994
0
W
Scylla
12,247
1,225
55
6
0
185,285
0
L
Nemesis
9,449
945
16
2
1
194,465
0
W
Merlin
12,367
1,237
56
6
1
188,811
0
W
Susano
9,499
950
29
3
2
151,993
0
W
Amaterasu
10,959
1,096
24
2
2
232,765
0
L
Cthulhu
10,272
1,027
37
4
1
203,927
1
W
Ares
11,783
1,178
14
1
1
191,127
0
L
Agni
10,075
1,008
65
7
0
174,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role