Player Matchup

Cthulhu
Cthulhu
Chupapix
Cthulhu
Level 16
God Stats
2W - 1L
1,786 SR
Queue Stats
12W - 15L
1,311 Elo+
Party 1
Amaterasu
Amaterasu
FONITILLO
Amaterasu
Level 24
God Stats
24W - 13L
1,721 SR
Queue Stats
32W - 26L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jonracan
Morgan Le Fay
Level 25
God Stats
14W - 9L
1,595 SR
Queue Stats
32W - 19L
1,569 Elo+
Party 1
Artemis
Artemis
Rayylll
Artemis
Level 18
God Stats
15W - 24L
1,283 SR
Queue Stats
16W - 32L
1,219 Elo+
Party 1
Thanatos
Thanatos
cxrmelo
Thanatos
Level 23
God Stats
8W - 17L
1,290 SR
Queue Stats
24W - 34L
1,296 Elo+
Party 1
Team Averages
Level 21
1,535 SR
1,376 Elo+

VS

Team Averages
Level 17
1,503 SR
1,529 Elo+
Sol
Sol
ESTEBAN446
Sol
Level 23
God Stats
6W - 4L
1,900 SR
Queue Stats
75W - 94L
1,583 Elo+
Solo
Anhur
Anhur
MonsterDKnormus
Anhur
Level 7
God Stats
2W - 2L
1,351 SR
Queue Stats
9W - 13L
1,537 Elo+
Solo
Fenrir
Fenrir
filotimoWarrior
Fenrir
Level 29
God Stats
13W - 14L
1,559 SR
Queue Stats
177W - 177L
1,519 Elo+
Solo
Cerberus
Cerberus
mimiguel17
Cerberus
Level 10
God Stats
2W - 0L
1,504 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
smellmybootie
Ratatoskr
Level 17
God Stats
4W - 8L
1,200 SR
Queue Stats
36W - 40L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chupapix
Cthulhu
12
2 / 7 / 4
7,838
435
6,363
15,780
13,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
FONITILLO
Amaterasu
13
1 / 8 / 2
8,285
460
7,323
14,990
10,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Jonracan
Morgan Le Fay
17
5 / 4 / 0
11,255
625
11,404
10,528
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rayylll
Artemis
12
5 / 6 / 2
8,172
454
6,671
9,922
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
cxrmelo
Thanatos
13
2 / 6 / 1
8,092
450
4,696
13,293
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
10,993
611
10,776
14,001
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
10 / 5 / 2
10,318
573
12,469
11,350
3,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
12 / 3 / 4
11,386
633
9,981
13,535
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
mimiguel17
Cerberus
14
2 / 4 / 6
8,812
490
3,959
13,028
9,870
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ratatoskr
smellmybootie
Ratatoskr
16
3 / 2 / 9
10,247
569
8,900
13,478
10,057
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
15
Kills
31
31
Deaths
16
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chupapix
Cthulhu
2
7
4
0.57
W
4
2
5
3.25
L
Amaterasu
FONITILLO
Amaterasu
1
8
2
0.25
L
Morgan Le Fay
Jonracan
Morgan Le Fay
5
4
0
1.25
W
10
5
2
2.2
L
Artemis
Rayylll
Artemis
5
6
2
1
L
Thanatos
cxrmelo
Thanatos
2
6
1
0.42
W
12
3
4
4.67
W
Cerberus
mimiguel17
Cerberus
2
4
6
1.25
W
Ratatoskr
smellmybootie
Ratatoskr
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
46,085
64,513
Taken
65,392
34,490
Mitigated
35,518
14,804
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chupapix
Cthulhu
6,363
516
122
1,028
15,780
13,746
189
3,240
12,540
31,152
0
W
10,776
3,061
0
6,109
14,001
5,647
5,696
5,715
8,286
85,079
6,871
L
Amaterasu
FONITILLO
Amaterasu
7,323
2,871
0
1,739
14,990
10,891
606
1,949
12,415
0
50,197
L
Morgan Le Fay
Jonracan
Morgan Le Fay
11,404
1,137
0
1,502
10,528
3,418
524
2,600
7,829
72,802
0
W
12,469
6,643
0
1,588
11,350
3,792
721
3,883
7,467
0
57,494
L
Artemis
Rayylll
Artemis
6,671
3,976
0
1,109
9,922
2,516
360
3,439
6,483
0
41,101
L
Thanatos
cxrmelo
Thanatos
4,696
1,145
0
9,304
13,293
3,919
1,575
2,933
10,113
0
46,377
W
9,981
1,842
0
5,680
13,535
6,152
549
3,074
10,461
0
78,652
W
Cerberus
mimiguel17
Cerberus
3,959
200
0
2,740
13,028
9,870
667
3,318
9,710
25,386
0
W
Ratatoskr
smellmybootie
Ratatoskr
8,900
1,038
378
4,996
13,478
10,057
550
1,777
11,701
0
44,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
51,756
427
Minions Killed
522
0
Camps Cleared
0
1,561,749
Distance Traveled
1,677,968
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,838
435
47
3
0
307,215
3
W
Sol
10,993
611
170
9
0
347,897
4
L
Amaterasu
8,285
460
91
5
0
294,585
1
L
Morgan Le Fay
11,255
625
132
7
0
340,803
3
W
Anhur
10,318
573
93
5
0
263,930
0
L
Artemis
8,172
454
72
4
0
265,789
0
L
Thanatos
8,092
450
85
5
0
353,357
2
W
Fenrir
11,386
633
121
7
0
412,535
1
W
Cerberus
8,812
490
46
3
0
283,968
1
W
Ratatoskr
10,247
569
92
5
0
369,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role