Player Matchup

Ra
Ra
CaptainRifRaf1
Ra
Level 122
God Stats
0W - 1L
1,591 SR
Queue Stats
49W - 53L
1,518 Elo+
Party 2
Ymir
Ymir
HiWell
Ymir
Level 29
God Stats
0W - 2L
1,532 SR
Queue Stats
47W - 49L
1,499 Elo+
Party 2
Bellona
Bellona
dekretny
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,541 SR
1,506 Elo+

VS

Team Averages
Level 59
1,630 SR
1,667 Elo+
Guan Yu
Guan Yu
AkaZERO123
Guan Yu
Level 11
God Stats
1W - 0L
1,439 SR
Queue Stats
8W - 3L
1,686 Elo+
Party 1
Horus
Horus
DiProfessor
Horus
Level 65
God Stats
6W - 2L
1,693 SR
Queue Stats
22W - 12L
1,627 Elo+
Party 1
Sol
Sol
blindomindo
Sol
Level 102
God Stats
8W - 1L
1,757 SR
Queue Stats
25W - 12L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,311
631
7,954
9,000
3,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
HiWell
Ymir
8
1 / 5 / 1
6,339
634
4,065
11,007
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
dekretny
Bellona
9
0 / 6 / 2
5,873
587
4,471
11,344
10,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AkaZERO123
Guan Yu
11
3 / 2 / 10
7,900
790
3,366
8,674
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
6 / 1 / 8
8,455
846
6,004
12,739
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 8
8,308
831
18,309
9,485
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AkaZERO123
Guan Yu
3
2
10
4
L
2
4
1
0.63
W
6
1
8
10
L
Ymir
HiWell
Ymir
1
5
1
0.3
W
6
0
8
10
L
Bellona
dekretny
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
27,679
31,351
Taken
30,898
22,563
Mitigated
18,499
6,234
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AkaZERO123
Guan Yu
3,366
781
2,987
3,943
8,674
7,430
316
3,773
4,901
0
6,328
L
7,954
220
1,461
2,338
9,000
3,306
0
4,970
4,030
30,655
0
W
6,004
3,479
1,547
5,853
12,739
7,391
539
3,710
9,029
0
10,987
L
Ymir
HiWell
Ymir
4,065
1,047
0
1,163
11,007
8,318
0
5,847
5,160
7,741
0
W
18,309
8,029
0
5,295
9,485
3,678
1,912
4,845
4,640
44,554
6,667
L
Bellona
dekretny
Bellona
4,471
1,122
353
919
11,344
10,939
0
5,146
6,198
0
11,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,523
Gold Earned
24,663
84
Minions Killed
97
2
Camps Cleared
4
505,308
Distance Traveled
524,807
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,900
790
7
1
0
174,449
2
L
Ra
6,311
631
53
5
1
174,617
3
W
Horus
8,455
846
8
1
0
186,523
0
L
Ymir
6,339
634
11
1
1
151,919
0
W
Sol
8,308
831
82
8
4
163,835
1
L
Bellona
5,873
587
20
2
0
178,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role