Player Matchup

Medusa
Medusa
Atsuya iwnl
Medusa
Level 8
God Stats
1W - 3L
1,723 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo
Thor
Thor
CheerfulLamb845
Thor
Level 21
God Stats
70W - 62L
1,553 SR
Queue Stats
120W - 107L
1,480 Elo+
Solo
Tiamat
Tiamat
Kuerelo
Tiamat
Level 12
God Stats
0W - 3L
1,270 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo
Ravana
Ravana
NightCeiling831
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
tecido-sozinho
Kukulkan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 60L
1,395 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,515 Elo+

VS

Team Averages
Level 22
1,591 SR
1,460 Elo+
Bakasura
Bakasura
JapaGamer11145
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 2
Bellona
Bellona
Juange666
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
katyteamo
Ullr
Level 95
God Stats
9W - 2L
1,797 SR
Queue Stats
47W - 33L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
lord_tasbo
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,162 Elo+
Party 2
Ymir
Ymir
psicomat_
Ymir
Level 4
God Stats
2W - 0L
1,657 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 9 / 13
12,751
1,159
16,659
17,482
5,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
13 / 7 / 17
14,533
1,321
12,792
20,673
8,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tiamat
Kuerelo
Tiamat
19
1 / 5 / 17
11,659
1,060
14,387
14,203
7,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 11 / 15
11,077
1,007
7,566
19,731
6,851
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
19
10 / 6 / 14
13,862
1,260
26,032
16,093
4,926
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

82

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
1 / 8 / 24
12,070
1,097
11,039
16,796
7,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Juange666
Bellona
19
5 / 9 / 13
11,977
1,089
11,074
21,740
18,212
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ullr
20
29 / 10 / 6
17,891
1,626
45,673
20,485
8,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
lord_tasbo
Kukulkan
19
1 / 4 / 16
11,315
1,029
10,426
10,326
3,884
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
2 / 2 / 16
11,497
1,045
5,955
18,552
22,024
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
113
33
Kills
38
38
Deaths
33
76
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
9
13
1.5
L
13
7
17
3.07
W
Bakasura
1
8
24
1.63
W
Bellona
Juange666
Bellona
5
9
13
1.28
L
Tiamat
Kuerelo
Tiamat
1
5
17
1.9
L
2
11
15
0.86
W
Ullr
29
10
6
3.2
W
Kukulkan
lord_tasbo
Kukulkan
1
4
16
2.25
W
Ymir
2
2
16
5
L
Kukulkan
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,436
Damage
84,167
88,182
Taken
87,899
32,751
Mitigated
60,134
7,985
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,659
9,179
45
1,331
17,482
5,307
0
1,393
14,955
0
33,899
L
12,792
5,677
0
1,134
20,673
8,383
0
4,512
15,398
0
24,710
W
Bakasura
11,039
7,189
0
3,661
16,796
7,745
0
6,668
10,128
0
26,638
W
Bellona
Juange666
Bellona
11,074
4,900
1,326
1,109
21,740
18,212
0
11,138
10,602
0
22,194
L
Tiamat
Kuerelo
Tiamat
14,387
3,098
987
3,435
14,203
7,284
0
2,825
11,077
43,076
0
L
7,566
1,667
0
242
19,731
6,851
0
3,498
16,233
0
22,312
W
Ullr
45,673
21,946
0
1,247
20,485
8,269
0
8,473
12,012
0
64,719
W
Kukulkan
lord_tasbo
Kukulkan
10,426
1,614
0
263
10,326
3,884
0
4,268
6,058
37,409
0
W
Ymir
5,955
1,653
1,032
3,341
18,552
22,024
0
9,872
8,680
20,221
0
L
Kukulkan
26,032
3,562
0
811
16,093
4,926
0
4,153
11,760
50,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
64,750
216
Minions Killed
194
8
Camps Cleared
4
957,857
Distance Traveled
994,590
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,751
1,159
44
4
1
196,241
2
L
Thor
14,533
1,321
26
2
2
188,826
0
W
Bakasura
12,070
1,097
41
4
2
219,062
0
W
Bellona
11,977
1,089
22
2
1
179,151
0
L
Tiamat
11,659
1,060
63
6
5
181,912
1
L
Ravana
11,077
1,007
23
2
0
186,123
0
W
Ullr
17,891
1,626
50
5
0
203,145
0
W
Kukulkan
11,315
1,029
65
6
0
200,818
0
W
Ymir
11,497
1,045
16
1
1
192,414
0
L
Kukulkan
13,862
1,260
60
5
0
204,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role