Player Matchup

Thoth
Thoth
Asaeloprime
Thoth
Level 64
God Stats
1W - 2L
1,161 SR
Queue Stats
270W - 324L
1,337 Elo+
Solo
Chaac
Chaac
DPP_Ziad
Chaac
Level 80
God Stats
43W - 40L
1,401 SR
Queue Stats
217W - 250L
1,357 Elo+
Solo
Medusa
Medusa
Gabrielpiol5
Medusa
Level 68
God Stats
11W - 11L
1,435 SR
Queue Stats
197W - 235L
1,416 Elo+
Solo
Ymir
Ymir
WheezieFJimmie
Ymir
Level 56
God Stats
117W - 124L
1,470 SR
Queue Stats
279W - 343L
1,327 Elo+
Solo
Thor
Thor
XxAmamar_melaxX
Thor
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 229L
1,270 Elo+
Solo
Team Averages
Level 66
1,393 SR
1,341 Elo+

VS

Team Averages
Level 71
1,261 SR
1,283 Elo+
Izanami
Izanami
DrAgOnThing
Izanami
Level 75
God Stats
0W - 4L
1,124 SR
Queue Stats
5W - 16L
1,110 Elo+
Party 1
Nu Wa
Nu Wa
ElmoNStitch
Nu Wa
Level 79
God Stats
9W - 13L
1,245 SR
Queue Stats
140W - 158L
1,390 Elo+
Solo
Da Ji
Da Ji
Elvladixd
Da Ji
Level 108
God Stats
0W - 2L
1,327 SR
Queue Stats
268W - 315L
1,382 Elo+
Solo
Artemis
Artemis
Nanser
Artemis
Level 26
God Stats
0W - 4L
1,201 SR
Queue Stats
6W - 21L
1,151 Elo+
Party 1
Zeus
Zeus
damha_pt
Zeus
Level 66
God Stats
43W - 66L
1,406 SR
Queue Stats
250W - 332L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,427
632
1,770
1,442
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
DPP_Ziad
Chaac
9
2 / 2 / 1
5,027
718
2,170
4,881
2,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
7
3 / 0 / 2
4,629
661
3,034
2,654
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 1
4,547
650
727
4,038
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 2 / 1
4,197
600
1,278
4,552
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrAgOnThing
Izanami
3
1 / 2 / 0
3,318
474
543
1,389
209
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
4,136
591
1,916
3,262
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Elvladixd
Da Ji
6
2 / 3 / 1
4,273
610
3,380
4,545
1,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Nanser
Artemis
5
0 / 2 / 1
3,279
468
890
2,747
564
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
7
0 / 0 / 0
4,061
580
458
3,154
1,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
5
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Chaac
DPP_Ziad
Chaac
2
2
1
1.25
L
Izanami
DrAgOnThing
Izanami
1
2
0
0.5
L
1
1
0
1
L
Da Ji
Elvladixd
Da Ji
2
3
1
0.83
W
Medusa
3
0
2
4
L
Artemis
Nanser
Artemis
0
2
1
0.25
W
1
1
1
1.5
W
2
2
1
1.25
L
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,979
Damage
7,187
17,567
Taken
15,097
6,344
Mitigated
4,688
4,730
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,770
0
0
0
1,442
334
525
539
903
21,393
0
W
Chaac
DPP_Ziad
Chaac
2,170
634
0
819
4,881
2,590
92
99
4,782
1,374
21,339
L
Izanami
DrAgOnThing
Izanami
543
452
0
46
1,389
209
0
0
1,389
0
4,181
L
1,916
632
0
379
3,262
979
0
911
2,351
12,739
3,662
L
Da Ji
Elvladixd
Da Ji
3,380
924
0
790
4,545
1,821
0
170
4,375
0
11,844
W
Medusa
3,034
1,179
0
1,130
2,654
591
897
616
2,038
0
20,045
L
Artemis
Nanser
Artemis
890
526
0
387
2,747
564
0
463
2,284
0
4,568
W
727
463
0
1,099
4,038
1,810
476
108
3,930
13,659
0
W
1,278
517
52
1,630
4,552
1,019
0
814
3,738
0
10,821
L
Zeus
458
129
0
819
3,154
1,115
0
1,005
2,149
12,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,827
Gold Earned
19,067
184
Minions Killed
96
0
Camps Cleared
0
688,125
Distance Traveled
541,497
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,427
632
34
5
0
131,788
3
W
Chaac
5,027
718
57
8
0
148,404
1
L
Izanami
3,318
474
7
1
0
62,935
0
L
Nu Wa
4,136
591
35
5
0
136,494
0
L
Da Ji
4,273
610
19
3
0
122,225
1
W
Medusa
4,629
661
36
5
0
131,175
2
L
Artemis
3,279
468
4
1
0
87,909
0
W
Ymir
4,547
650
30
4
0
139,292
4
W
Thor
4,197
600
27
4
0
137,466
0
L
Zeus
4,061
580
31
4
0
131,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role