Player Matchup

Ganesha
Ganesha
DEDAD01
Ganesha
Level 54
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 1
Hercules
Hercules
MUTAD0
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,379 Elo+
Party 1
Loki
Loki
Pagodinho006
Loki
Level 29
God Stats
19W - 30L
1,437 SR
Queue Stats
154W - 166L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Woolaser
Zhong Kui
Level 15
God Stats
2W - 4L
1,427 SR
Queue Stats
26W - 28L
1,444 Elo+
Party 1
Fenrir
Fenrir
Woolazer
Fenrir
Level 29
God Stats
4W - 6L
1,445 SR
Queue Stats
46W - 50L
1,412 Elo+
Party 1
Team Averages
Level 31
1,505 SR
1,448 Elo+

VS

Team Averages
Level 18
1,527 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MataMorfeu
Anubis
Level 4
God Stats
5W - 1L
1,707 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Nocyampelota
Aphrodite
Level 22
God Stats
8W - 7L
1,538 SR
Queue Stats
23W - 33L
1,394 Elo+
Solo
Kali
Kali
cordeironervoso
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,602 Elo+
Solo
Apollo
Apollo
lyoko92
Apollo
Level 23
God Stats
7W - 17L
1,388 SR
Queue Stats
147W - 119L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DEDAD01
Ganesha
20
0 / 9 / 14
15,556
1,037
17,812
36,279
61,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MUTAD0
Hercules
20
5 / 3 / 6
14,629
975
21,550
27,896
45,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 1 / 0
11,342
756
380
1,545
418
Zhong Kui
Woolaser
Zhong Kui
19
3 / 8 / 5
14,227
948
20,752
25,646
20,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Woolazer
Fenrir
20
6 / 14 / 6
14,508
967
26,554
34,949
25,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
1 / 3 / 18
14,921
995
19,782
10,671
4,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MataMorfeu
Anubis
17
0 / 0 / 0
9,510
634
0
0
0
Aphrodite
Nocyampelota
Aphrodite
20
6 / 2 / 21
15,951
1,063
19,124
19,671
16,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
19 / 4 / 14
18,734
1,249
49,301
34,355
16,018
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
lyoko92
Apollo
20
9 / 5 / 17
16,087
1,072
32,332
28,988
23,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
14
Kills
35
35
Deaths
14
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
18
3.33
L
Ganesha
DEDAD01
Ganesha
0
9
14
0.78
L
Hercules
MUTAD0
Hercules
5
3
6
2.67
W
Anubis
MataMorfeu
Anubis
0
0
0
0
W
Aphrodite
Nocyampelota
Aphrodite
6
2
21
8.25
L
0
1
0
0
L
Zhong Kui
Woolaser
Zhong Kui
3
8
5
0.69
L
Fenrir
Woolazer
Fenrir
6
14
6
0.64
W
19
4
14
6.5
W
Apollo
lyoko92
Apollo
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,048
Damage
120,539
126,315
Taken
93,685
153,121
Mitigated
60,262
17,594
Healing
35,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,782
1,684
0
2,558
10,671
4,521
0
4,191
6,480
70,480
0
L
Ganesha
DEDAD01
Ganesha
17,812
1,872
0
1,812
36,279
61,444
0
14,225
22,054
40,466
0
L
Hercules
MUTAD0
Hercules
21,550
4,358
0
7,930
27,896
45,134
0
9,625
18,271
20,977
35,625
W
Anubis
MataMorfeu
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Nocyampelota
Aphrodite
19,124
470
8,799
11,855
19,671
16,520
0
11,552
8,119
40,750
0
L
380
0
0
0
1,545
418
0
135
1,410
0
5,709
L
Zhong Kui
Woolaser
Zhong Kui
20,752
3,351
0
5,013
25,646
20,868
0
4,674
20,972
44,219
0
L
Fenrir
Woolazer
Fenrir
26,554
8,658
0
2,839
34,949
25,257
0
11,174
23,775
0
38,428
W
49,301
32,693
0
7,697
34,355
16,018
0
19,015
14,935
0
74,510
W
Apollo
lyoko92
Apollo
32,332
22,360
0
4,342
28,988
23,203
0
10,199
18,789
2,120
48,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,262
Gold Earned
75,203
210
Minions Killed
271
4
Camps Cleared
16
1,203,484
Distance Traveled
1,160,056
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,921
995
128
9
0
269,979
0
L
Ganesha
15,556
1,037
7
0
0
306,715
0
L
Hercules
14,629
975
90
6
1
295,239
0
W
Anubis
9,510
634
0
0
0
0
0
W
Aphrodite
15,951
1,063
70
5
2
301,768
0
L
Loki
11,342
756
9
1
1
38,128
0
L
Zhong Kui
14,227
948
66
4
0
269,305
0
L
Fenrir
14,508
967
38
3
2
294,097
0
W
Kali
18,734
1,249
40
3
10
314,977
2
W
Apollo
16,087
1,072
33
2
4
273,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role