Player Matchup

Hun Batz
Hun Batz
Arvdawg
Hun Batz
Level 141
God Stats
0W - 1L
1,323 SR
Queue Stats
43W - 48L
1,435 Elo+
Party 2
Neith
Neith
ENTERPRISE0014
Neith
Level 47
God Stats
1W - 2L
1,665 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 2
Artio
Artio
Its Fye
Artio
Level 40
God Stats
0W - 3L
1,607 SR
Queue Stats
36W - 53L
1,321 Elo+
Solo
Scylla
Scylla
UnsheathedSpoon
Scylla
Level 38
God Stats
0W - 3L
1,127 SR
Queue Stats
189W - 202L
1,452 Elo+
Solo
Ymir
Ymir
xRedxMMxRangerx
Ymir
Level 62
God Stats
18W - 20L
1,559 SR
Queue Stats
22W - 23L
1,506 Elo+
Party 2
Team Averages
Level 66
1,456 SR
1,476 Elo+

VS

Team Averages
Level 65
1,467 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NUGFreebuffs
Gilgamesh
Level 68
God Stats
6W - 6L
1,519 SR
Queue Stats
54W - 80L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
NUGSafrin
Baron Samedi
Level 42
God Stats
8W - 5L
1,258 SR
Queue Stats
36W - 46L
1,395 Elo+
Party 1
Discordia
Discordia
SlipcasedMeat0
Discordia
Level 49
God Stats
7W - 9L
1,624 SR
Queue Stats
24W - 31L
1,520 Elo+
Party 1
Mulan
Mulan
xXDry1nkXxV2
Mulan
Level 45
God Stats
16W - 26L
1,431 SR
Queue Stats
142W - 160L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arvdawg
Hun Batz
16
4 / 4 / 3
9,399
522
7,978
12,928
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 3
6,867
382
9,217
9,768
3,116
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Artio
Its Fye
Artio
15
2 / 3 / 1
8,184
455
5,744
21,313
23,405
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 2
9,474
526
2,805
9,203
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 5 / 1
7,661
426
8,313
17,146
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 3 / 3
10,197
567
17,165
14,002
12,997
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
NUGFreebuffs
Gilgamesh
15
5 / 1 / 6
9,654
536
9,270
14,779
7,928
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NUGSafrin
Baron Samedi
15
4 / 2 / 6
9,243
514
9,567
11,929
4,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
SlipcasedMeat0
Discordia
16
0 / 2 / 2
9,363
520
3,236
5,520
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 2 / 4
10,748
597
12,257
15,137
11,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
20
20
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
3
0.83
L
Hun Batz
Arvdawg
Hun Batz
4
4
3
1.38
L
0
5
3
0.3
L
Artio
Its Fye
Artio
2
3
1
0.83
W
Gilgamesh
NUGFreebuffs
Gilgamesh
5
1
6
8
W
Baron Samedi
NUGSafrin
Baron Samedi
4
2
6
3.5
W
Discordia
SlipcasedMeat0
Discordia
0
2
2
0.5
L
2
3
2
1
L
2
5
1
0.5
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
51,495
70,358
Taken
61,367
49,327
Mitigated
38,041
16,814
Healing
26,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,165
4,191
0
3,598
14,002
12,997
72
5,382
8,620
0
80,818
L
Hun Batz
Arvdawg
Hun Batz
7,978
1,812
0
3,666
12,928
4,966
0
715
12,157
0
65,200
L
9,217
4,977
0
1,161
9,768
3,116
462
2,933
6,835
0
31,569
L
Artio
Its Fye
Artio
5,744
886
105
6,748
21,313
23,405
0
0
21,313
38,550
0
W
Gilgamesh
NUGFreebuffs
Gilgamesh
9,270
2,288
2,193
5,774
14,779
7,928
1,322
4,012
10,767
0
45,723
W
Baron Samedi
NUGSafrin
Baron Samedi
9,567
522
1,591
6,476
11,929
4,368
1,643
4,128
7,801
48,394
0
W
Discordia
SlipcasedMeat0
Discordia
3,236
0
0
503
5,520
1,580
454
1,519
3,837
60,454
0
L
2,805
215
0
3,409
9,203
2,523
996
2,615
6,202
45,560
0
L
8,313
1,423
0
1,725
17,146
15,317
0
6,098
11,048
41,972
0
W
12,257
1,149
0
6,450
15,137
11,168
241
2,083
13,010
0
72,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
49,205
389
Minions Killed
518
0
Camps Cleared
0
1,608,955
Distance Traveled
1,695,381
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,197
567
141
8
0
327,086
0
L
Hun Batz
9,399
522
115
6
0
375,769
3
L
Neith
6,867
382
55
3
0
320,889
0
L
Artio
8,184
455
66
4
0
291,468
2
W
Gilgamesh
9,654
536
66
4
0
317,314
4
W
Baron Samedi
9,243
514
78
4
0
302,470
4
W
Discordia
9,363
520
111
6
0
347,690
1
L
Scylla
9,474
526
99
6
0
313,326
4
L
Ymir
7,661
426
54
3
0
307,503
5
W
Mulan
10,748
597
122
7
0
400,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role