Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DragonScythe
Xing Tian
Level 145
God Stats
12W - 3L
1,688 SR
Queue Stats
312W - 279L
1,582 Elo+
Party 1
Izanami
Izanami
Dryluck
Izanami
Level 79
God Stats
4W - 3L
1,534 SR
Queue Stats
119W - 97L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
Fcon284
Heimdallr
Level 123
God Stats
3W - 5L
1,211 SR
Queue Stats
198W - 240L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Lilyas
Kukulkan
Level 126
God Stats
8W - 3L
1,612 SR
Queue Stats
166W - 144L
1,538 Elo+
Party 1
Team Averages
Level 116
1,509 SR
1,515 Elo+

VS

Team Averages
Level 124
1,625 SR
1,471 Elo+
Mulan
Mulan
CommanderAjax
Mulan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,519 Elo+
Solo
Khepri
Khepri
Hellismine
Khepri
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 82L
1,380 Elo+
Solo
Chronos
Chronos
Lego_Mugabe
Chronos
Level 68
God Stats
2W - 3L
1,749 SR
Queue Stats
429W - 406L
1,518 Elo+
Solo
Chernobog
Chernobog
VGreen
Chernobog
Level 128
God Stats
5W - 2L
1,878 SR
Queue Stats
80W - 84L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
xxLMxx
Baba Yaga
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 104L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
8 / 0 / 20
10,357
863
14,800
21,707
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
DragonScythe
Xing Tian
14
2 / 3 / 22
9,410
784
6,895
17,268
18,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Dryluck
Izanami
17
6 / 1 / 18
9,948
829
11,170
9,065
4,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Fcon284
Heimdallr
15
6 / 3 / 11
9,356
780
8,634
8,746
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Lilyas
Kukulkan
17
7 / 1 / 17
10,255
855
14,529
9,762
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,985
665
13,259
15,785
18,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Khepri
Hellismine
Khepri
13
1 / 5 / 4
7,659
638
6,521
11,694
11,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
Lego_Mugabe
Chronos
14
0 / 4 / 3
7,509
626
8,480
9,414
5,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
VGreen
Chernobog
12
0 / 9 / 5
7,646
637
8,437
14,182
7,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
xxLMxx
Baba Yaga
15
5 / 5 / 2
9,348
779
14,858
9,080
4,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
29
Kills
8
8
Deaths
29
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
20
18
L
2
6
4
0.67
W
Xing Tian
DragonScythe
Xing Tian
2
3
22
4.33
W
Izanami
Dryluck
Izanami
6
1
18
15
W
Heimdallr
Fcon284
Heimdallr
6
3
11
3.83
L
Khepri
Hellismine
Khepri
1
5
4
0.6
L
Chronos
Lego_Mugabe
Chronos
0
4
3
0.38
W
Kukulkan
Lilyas
Kukulkan
7
1
17
15.5
L
Chernobog
VGreen
Chernobog
0
9
5
0.28
L
Baba Yaga
xxLMxx
Baba Yaga
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,028
Damage
51,555
66,548
Taken
60,155
45,318
Mitigated
47,462
36,553
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,800
400
5,790
11,923
21,707
13,767
168
10,191
11,155
28,579
0
L
13,259
1,756
942
3,151
15,785
18,604
0
8,072
7,325
0
19,016
W
Xing Tian
DragonScythe
Xing Tian
6,895
597
2,080
1,978
17,268
18,199
27
7,818
9,182
10,835
0
W
Izanami
Dryluck
Izanami
11,170
5,513
2,203
2,001
9,065
4,197
2,659
3,549
5,379
0
30,166
W
Heimdallr
Fcon284
Heimdallr
8,634
2,882
2,806
887
8,746
4,370
706
2,989
5,588
0
14,885
L
Khepri
Hellismine
Khepri
6,521
116
378
1,507
11,694
11,845
0
4,081
7,229
8,753
0
L
Chronos
Lego_Mugabe
Chronos
8,480
1,832
222
1,556
9,414
5,015
0
6,605
2,679
21,268
0
W
Kukulkan
Lilyas
Kukulkan
14,529
979
3,823
3,062
9,762
4,785
996
5,312
4,320
33,721
0
L
Chernobog
VGreen
Chernobog
8,437
4,366
594
2,136
14,182
7,202
0
9,481
4,445
0
22,597
L
Baba Yaga
xxLMxx
Baba Yaga
14,858
1,143
884
2,579
9,080
4,796
0
6,593
2,252
25,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
40,147
129
Minions Killed
113
0
Camps Cleared
0
1,195,219
Distance Traveled
1,066,693
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,357
863
13
1
0
277,334
0
L
Mulan
7,985
665
11
1
0
221,016
1
W
Xing Tian
9,410
784
2
0
0
247,283
2
W
Izanami
9,948
829
46
4
0
220,185
0
W
Heimdallr
9,356
780
20
2
0
218,998
1
L
Khepri
7,659
638
6
1
0
228,346
0
L
Chronos
7,509
626
42
4
0
221,592
2
W
Kukulkan
10,255
855
48
4
0
231,419
1
L
Chernobog
7,646
637
28
2
0
195,934
0
L
Baba Yaga
9,348
779
26
2
0
199,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role