Player Matchup

Sol
Sol
Captain_KlamSLAM
Sol
Level 117
God Stats
8W - 12L
1,413 SR
Queue Stats
97W - 120L
1,372 Elo+
Party 1
Hachiman
Hachiman
El Piruslirus
Hachiman
Level 126
God Stats
4W - 2L
1,666 SR
Queue Stats
202W - 219L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
JOKER1993135
Kuzenbo
Level 103
God Stats
10W - 10L
1,525 SR
Queue Stats
18W - 25L
1,408 Elo+
Party 1
Mulan
Mulan
TheKingSkywake
Mulan
Level 158
God Stats
37W - 27L
1,614 SR
Queue Stats
797W - 793L
1,553 Elo+
Party 4
Hel
Hel
urghostgirlxo
Hel
Level 85
God Stats
14W - 8L
1,568 SR
Queue Stats
27W - 20L
1,422 Elo+
Party 4
Team Averages
Level 118
1,557 SR
1,438 Elo+

VS

Team Averages
Level 103
1,524 SR
1,478 Elo+
Discordia
Discordia
BkevZero
Discordia
Level 116
God Stats
3W - 4L
1,665 SR
Queue Stats
130W - 120L
1,461 Elo+
Solo
Fenrir
Fenrir
KaRageousWarior
Fenrir
Level 73
God Stats
12W - 9L
1,661 SR
Queue Stats
81W - 89L
1,422 Elo+
Party 2
Hou Yi
Hou Yi
SaintMemeus
Hou Yi
Level 47
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 26L
1,440 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheMightyBulk
Kumbhakarna
Level 126
God Stats
0W - 4L
1,326 SR
Queue Stats
105W - 101L
1,565 Elo+
Party 3
Sun Wukong
Sun Wukong
WhirlinDEEBO
Sun Wukong
Level 154
God Stats
0W - 1L
1,249 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 6
12,882
805
20,082
19,524
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
El Piruslirus
Hachiman
19
8 / 5 / 11
14,268
892
22,301
21,428
8,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
JOKER1993135
Kuzenbo
16
1 / 9 / 8
11,212
701
8,581
28,122
35,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 11
13,388
837
21,975
28,056
24,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 8 / 9
11,613
726
9,162
15,170
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BkevZero
Discordia
20
9 / 2 / 17
14,029
877
25,115
14,568
6,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 6 / 19
11,112
695
16,224
16,715
7,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
17
10 / 6 / 13
12,381
774
26,649
19,308
8,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
TheMightyBulk
Kumbhakarna
18
4 / 3 / 18
11,615
726
15,168
28,909
35,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
WhirlinDEEBO
Sun Wukong
17
7 / 7 / 17
12,600
788
13,720
20,535
23,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
116
24
Kills
32
32
Deaths
24
45
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Discordia
BkevZero
Discordia
9
2
17
8.75
W
6
8
6
1.13
W
Hachiman
El Piruslirus
Hachiman
8
5
11
2.7
W
Kuzenbo
JOKER1993135
Kuzenbo
1
9
8
0.56
L
2
6
19
1.92
L
Hou Yi
10
6
13
2.75
W
6
2
11
5.75
L
Kumbhakarna
TheMightyBulk
Kumbhakarna
4
3
18
4.33
L
Sun Wukong
WhirlinDEEBO
Sun Wukong
7
7
17
2.21
W
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,101
Damage
96,876
112,300
Taken
100,035
80,508
Mitigated
80,262
39,666
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BkevZero
Discordia
25,115
1,564
526
3,949
14,568
6,636
640
5,274
9,254
57,962
0
W
20,082
6,233
866
5,774
19,524
6,107
2,972
9,241
10,283
55,528
0
W
Hachiman
El Piruslirus
Hachiman
22,301
15,784
0
7,289
21,428
8,028
285
8,007
13,421
0
64,889
W
Kuzenbo
JOKER1993135
Kuzenbo
8,581
2,343
817
4,306
28,122
35,688
320
7,162
20,960
29,107
0
L
16,224
3,421
0
2,454
16,715
7,057
461
6,810
9,873
0
30,141
L
Hou Yi
26,649
13,863
0
3,236
19,308
8,016
314
6,675
12,597
0
48,917
W
21,975
3,163
0
11,174
28,056
24,335
970
9,166
18,890
0
61,367
L
Kumbhakarna
TheMightyBulk
Kumbhakarna
15,168
1,220
698
2,870
28,909
35,137
1
11,265
17,374
44,568
0
L
Sun Wukong
WhirlinDEEBO
Sun Wukong
13,720
2,360
0
1,129
20,535
23,416
562
7,707
12,696
0
29,232
W
9,162
573
5,728
3,712
15,170
6,350
47
7,396
7,774
34,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,363
Gold Earned
61,737
369
Minions Killed
298
11
Camps Cleared
3
1,382,010
Distance Traveled
1,464,510
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,029
877
103
6
0
321,963
2
W
Sol
12,882
805
66
4
4
265,106
1
W
Hachiman
14,268
892
104
7
2
258,533
0
W
Kuzenbo
11,212
701
30
2
1
291,227
3
L
Fenrir
11,112
695
28
2
3
301,429
0
L
Hou Yi
12,381
774
59
4
0
258,285
0
W
Mulan
13,388
837
92
6
3
308,254
0
L
Kumbhakarna
11,615
726
73
5
0
322,595
3
L
Sun Wukong
12,600
788
35
2
0
260,238
1
W
Hel
11,613
726
77
5
1
258,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role