Player Matchup

Danzaburou
Danzaburou
BigCxMarco
Danzaburou
Level 57
God Stats
46W - 43L
1,538 SR
Queue Stats
74W - 70L
1,456 Elo+
Party 3
Sol
Sol
FishMighty
Sol
Level 29
God Stats
30W - 27L
1,643 SR
Queue Stats
75W - 67L
1,514 Elo+
Party 3
Nike
Nike
WarB1scuit
Nike
Level 29
God Stats
40W - 25L
1,688 SR
Queue Stats
85W - 73L
1,515 Elo+
Party 3
Athena
Athena
boiledpatato
Athena
Level 29
God Stats
41W - 24L
1,669 SR
Queue Stats
80W - 62L
1,554 Elo+
Party 3
Mercury
Mercury
lucutuc
Mercury
Level 61
God Stats
17W - 14L
1,563 SR
Queue Stats
76W - 71L
1,483 Elo+
Party 3
Team Averages
Level 41
1,620 SR
1,505 Elo+

VS

Team Averages
Level 47
1,499 SR
1,460 Elo+
Ullr
Ullr
B3nce Gecko
Ullr
Level 69
God Stats
6W - 10L
1,467 SR
Queue Stats
240W - 215L
1,493 Elo+
Party 1
Achilles
Achilles
Dinohunter27180
Achilles
Level 41
God Stats
24W - 15L
1,315 SR
Queue Stats
189W - 149L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
Furxan
Ne Zha
Level 49
God Stats
4W - 5L
1,456 SR
Queue Stats
180W - 181L
1,415 Elo+
Solo
Poseidon
Poseidon
ImTiiibou
Poseidon
Level 31
God Stats
3W - 3L
1,862 SR
Queue Stats
96W - 97L
1,482 Elo+
Party 2
Artio
Artio
WamBoL0gle
Artio
Level 45
God Stats
2W - 5L
1,393 SR
Queue Stats
103W - 116L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCxMarco
Danzaburou
18
6 / 3 / 1
12,163
553
9,266
10,805
3,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
8 / 3 / 9
12,401
564
27,265
18,411
6,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 2 / 8
11,987
545
18,851
19,035
15,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
17
3 / 3 / 18
11,902
541
13,098
28,091
28,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
lucutuc
Mercury
20
7 / 4 / 8
12,619
574
7,582
17,168
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,204
464
14,420
14,218
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
17
6 / 3 / 2
10,996
500
15,567
21,197
24,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Furxan
Ne Zha
17
1 / 5 / 4
10,231
465
8,224
20,116
9,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
ImTiiibou
Poseidon
16
4 / 8 / 2
10,372
471
19,235
19,358
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
12
0 / 11 / 4
8,175
372
4,935
25,762
25,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
31
Kills
15
15
Deaths
31
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Danzaburou
BigCxMarco
Danzaburou
6
3
1
2.17
L
Achilles
6
3
2
2.33
W
8
3
9
4.17
L
Ne Zha
Furxan
Ne Zha
1
5
4
0.6
L
Poseidon
ImTiiibou
Poseidon
4
8
2
0.63
L
Artio
0
11
4
0.18
W
7
2
8
5.5
W
Athena
3
3
18
4
W
Mercury
lucutuc
Mercury
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,062
Damage
62,381
93,510
Taken
100,651
61,686
Mitigated
72,692
34,181
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,420
4,426
524
465
14,218
5,516
1,791
4,442
9,776
0
71,884
W
Danzaburou
BigCxMarco
Danzaburou
9,266
4,909
154
3,967
10,805
3,162
3,022
592
10,111
0
81,936
L
Achilles
15,567
2,490
471
4,483
21,197
24,667
838
6,482
13,559
0
50,313
W
27,265
9,976
1,321
10,864
18,411
6,944
2,800
7,571
10,648
95,020
0
L
Ne Zha
Furxan
Ne Zha
8,224
1,467
0
6,367
20,116
9,224
0
8,192
11,502
0
77,750
L
Poseidon
ImTiiibou
Poseidon
19,235
2,975
0
3,478
19,358
7,296
122
9,437
9,716
79,525
0
L
Artio
4,935
439
911
3,859
25,762
25,989
298
14,590
10,917
20,229
0
W
18,851
1,902
735
5,384
19,035
15,913
1,372
4,272
13,942
10,365
60,817
W
Athena
13,098
2,558
3,288
7,518
28,091
28,478
714
8,384
19,424
39,579
0
W
Mercury
lucutuc
Mercury
7,582
3,407
96
854
17,168
7,189
3,636
3,351
13,597
0
96,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,072
Gold Earned
49,978
602
Minions Killed
486
0
Camps Cleared
0
2,176,763
Distance Traveled
2,019,873
81
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,204
464
102
5
0
402,253
1
W
Danzaburou
12,163
553
148
7
0
317,606
10
L
Achilles
10,996
500
89
4
0
452,972
2
W
Sol
12,401
564
154
7
0
402,575
12
L
Ne Zha
10,231
465
139
6
0
396,473
2
L
Poseidon
10,372
471
126
6
0
366,179
2
L
Artio
8,175
372
30
1
0
401,996
8
W
Nike
11,987
545
111
5
0
449,690
8
W
Athena
11,902
541
57
3
0
497,089
25
W
Mercury
12,619
574
132
6
0
509,803
26

Distance Traveled

Minion Kills by Role

Gold Earned by Role