Player Matchup

Danzaburou
Danzaburou
JohnKoffey
Danzaburou
Level 8
God Stats
6W - 4L
1,548 SR
Queue Stats
13W - 12L
1,366 Elo+
Party 3
Sylvanus
Sylvanus
KaWiRta
Sylvanus
Level 18
God Stats
2W - 1L
1,275 SR
Queue Stats
51W - 49L
1,324 Elo+
Party 3
Nox
Nox
Morathras
Nox
Level 30
God Stats
25W - 18L
1,638 SR
Queue Stats
157W - 173L
1,471 Elo+
Party 1
Fenrir
Fenrir
MrBlackbull
Fenrir
Level 16
God Stats
8W - 6L
1,365 SR
Queue Stats
18W - 26L
1,331 Elo+
Party 1
Vamana
Vamana
boiml92
Vamana
Level 27
God Stats
11W - 4L
1,691 SR
Queue Stats
57W - 51L
1,436 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,386 Elo+

VS

Team Averages
Level 12
1,473 SR
1,331 Elo+
Anubis
Anubis
Chifirrrrrr
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,069 Elo+
Solo
Neith
Neith
Ma6yka
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,272 Elo+
Solo
Chernobog
Chernobog
SelfmaDeee
Chernobog
Level 5
God Stats
7W - 3L
1,583 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
Wadrack
Ne Zha
Level 30
God Stats
35W - 19L
1,604 SR
Queue Stats
117W - 112L
1,371 Elo+
Solo
Thor
Thor
makaka74russ
Thor
Level 15
God Stats
0W - 1L
1,176 SR
Queue Stats
9W - 9L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnKoffey
Danzaburou
17
7 / 5 / 17
11,570
579
15,756
11,391
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
KaWiRta
Sylvanus
15
4 / 2 / 15
9,811
491
10,104
12,779
17,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
19 / 2 / 15
12,304
615
19,646
12,141
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
6 / 7 / 19
10,535
527
9,239
14,160
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
boiml92
Vamana
17
8 / 3 / 16
11,351
568
14,064
18,645
25,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 13 / 3
7,785
389
7,241
18,530
8,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Ma6yka
Neith
13
1 / 11 / 2
8,595
430
7,462
16,638
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
SelfmaDeee
Chernobog
15
3 / 6 / 9
9,810
491
13,767
17,468
6,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Wadrack
Ne Zha
19
9 / 7 / 2
12,305
615
11,454
22,200
8,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 9 / 3
9,197
460
5,551
16,389
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
38
44
Kills
19
19
Deaths
46
82
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
13
3
0.19
W
Danzaburou
JohnKoffey
Danzaburou
7
5
17
3.1
W
Sylvanus
KaWiRta
Sylvanus
4
2
15
5.75
L
Neith
Ma6yka
Neith
1
11
2
0.18
W
19
2
15
13.25
W
Fenrir
6
7
19
2.21
L
Chernobog
SelfmaDeee
Chernobog
3
6
9
1.25
L
Ne Zha
Wadrack
Ne Zha
9
7
2
1.43
W
Vamana
boiml92
Vamana
8
3
16
5.33
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,809
Damage
45,475
69,116
Taken
91,225
58,936
Mitigated
37,852
23,948
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,241
611
0
3,452
18,530
8,578
583
5,846
12,592
31,979
0
W
Danzaburou
JohnKoffey
Danzaburou
15,756
7,543
0
2,600
11,391
3,907
2,195
1,073
10,318
0
63,750
W
Sylvanus
KaWiRta
Sylvanus
10,104
2,788
2,540
3,803
12,779
17,484
469
1,335
11,444
28,699
5,739
L
Neith
Ma6yka
Neith
7,462
2,415
0
3,910
16,638
5,155
1,528
7,303
9,287
0
38,690
W
19,646
2,581
0
5,078
12,141
4,972
2,778
1,529
10,612
78,707
0
W
Fenrir
9,239
2,653
0
2,524
14,160
6,700
1,080
698
13,462
32
38,840
L
Chernobog
SelfmaDeee
Chernobog
13,767
8,944
404
4,015
17,468
6,859
1,029
4,887
12,538
0
52,240
L
Ne Zha
Wadrack
Ne Zha
11,454
8,539
0
9,701
22,200
8,660
373
6,239
15,878
0
77,380
W
Vamana
boiml92
Vamana
14,064
8,126
0
7,403
18,645
25,873
2,072
2,606
16,039
0
56,775
L
5,551
1,912
0
468
16,389
8,600
1,373
4,450
11,926
0
37,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
47,692
404
Minions Killed
435
0
Camps Cleared
0
1,882,565
Distance Traveled
1,622,326
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,785
389
47
2
0
279,189
1
W
Danzaburou
11,570
579
103
5
0
379,324
3
W
Sylvanus
9,811
491
53
3
0
382,191
5
L
Neith
8,595
430
90
5
0
302,058
0
W
Nox
12,304
615
118
6
0
388,009
1
W
Fenrir
10,535
527
52
3
0
360,958
0
L
Chernobog
9,810
491
91
5
0
321,055
5
L
Ne Zha
12,305
615
145
7
0
356,438
0
W
Vamana
11,351
568
78
4
0
372,083
4
L
Thor
9,197
460
62
3
0
363,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role