Player Matchup

He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Icky87
Kuzenbo
Level 65
God Stats
4W - 4L
1,550 SR
Queue Stats
244W - 204L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
Lickxs
Cliodhna
Level 49
God Stats
22W - 7L
1,740 SR
Queue Stats
305W - 224L
1,678 Elo+
Solo
Fenrir
Fenrir
PFLR
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,599 Elo+
Party 1
Thanatos
Thanatos
Ullr6
Thanatos
Level 144
God Stats
14W - 13L
1,651 SR
Queue Stats
477W - 428L
1,525 Elo+
Party 1
Team Averages
Level 66
1,588 SR
1,567 Elo+

VS

Team Averages
Level 81
1,559 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Crimmothy
Morgan Le Fay
Level 156
God Stats
4W - 3L
1,739 SR
Queue Stats
37W - 41L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
Riku011
Hun Batz
Level 41
God Stats
0W - 1L
1,744 SR
Queue Stats
125W - 126L
1,458 Elo+
Solo
Ganesha
Ganesha
Wagonballz12
Ganesha
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,501 Elo+
Party 2
Charybdis
Charybdis
Zojira
Charybdis
Level 157
God Stats
0W - 1L
1,766 SR
Queue Stats
44W - 48L
1,511 Elo+
Party 2
King Arthur
King Arthur
j3remay4
King Arthur
Level 31
God Stats
3W - 8L
1,047 SR
Queue Stats
201W - 210L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 4 / 4
9,987
555
11,295
14,568
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Icky87
Kuzenbo
14
2 / 0 / 10
9,410
523
5,365
13,263
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Lickxs
Cliodhna
18
12 / 1 / 5
11,929
663
15,284
13,258
12,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
PFLR
Fenrir
17
4 / 0 / 7
10,135
563
7,813
13,284
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Ullr6
Thanatos
18
5 / 6 / 4
10,794
600
12,473
20,051
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crimmothy
Morgan Le Fay
15
5 / 4 / 5
9,124
507
14,653
11,580
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Riku011
Hun Batz
14
4 / 6 / 0
8,664
481
6,100
12,642
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Wagonballz12
Ganesha
13
0 / 3 / 8
8,217
457
7,763
12,838
10,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Zojira
Charybdis
14
1 / 6 / 3
8,482
471
8,240
14,618
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
j3remay4
King Arthur
14
1 / 8 / 0
8,489
472
5,170
17,554
12,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
11
11
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
4
1.5
L
Morgan Le Fay
Crimmothy
Morgan Le Fay
5
4
5
1.88
W
Kuzenbo
Icky87
Kuzenbo
2
0
10
7
W
Cliodhna
Lickxs
Cliodhna
12
1
5
14.5
W
Fenrir
PFLR
Fenrir
4
0
7
7.5
L
Hun Batz
Riku011
Hun Batz
4
6
0
0.67
W
Thanatos
Ullr6
Thanatos
5
6
4
1.17
L
Ganesha
Wagonballz12
Ganesha
0
3
8
1.33
L
Charybdis
Zojira
Charybdis
1
6
3
0.42
L
King Arthur
j3remay4
King Arthur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,230
Damage
41,926
74,424
Taken
69,232
44,783
Mitigated
35,126
35,329
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,295
1,537
204
5,556
14,568
4,657
291
7,792
6,776
63,867
0
L
Morgan Le Fay
Crimmothy
Morgan Le Fay
14,653
1,089
0
964
11,580
4,539
210
3,706
7,874
63,556
0
W
Kuzenbo
Icky87
Kuzenbo
5,365
2,039
0
3,291
13,263
14,156
0
5,547
7,716
30,140
0
W
Cliodhna
Lickxs
Cliodhna
15,284
2,803
0
1,672
13,258
12,777
111
3,263
9,995
0
74,515
W
Fenrir
PFLR
Fenrir
7,813
1,958
0
6,962
13,284
5,676
0
3,012
10,272
0
81,934
L
Hun Batz
Riku011
Hun Batz
6,100
1,196
0
1,460
12,642
5,089
0
3,006
9,636
0
47,847
W
Thanatos
Ullr6
Thanatos
12,473
3,816
0
17,644
20,051
7,517
3,534
3,274
16,777
0
81,697
L
Ganesha
Wagonballz12
Ganesha
7,763
203
2,192
1,579
12,838
10,332
165
5,294
7,544
27,839
0
L
Charybdis
Zojira
Charybdis
8,240
5,062
0
5,324
14,618
2,391
0
950
13,668
0
59,909
L
King Arthur
j3remay4
King Arthur
5,170
819
0
2,350
17,554
12,775
0
4,113
13,441
4,429
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
42,976
609
Minions Killed
418
0
Camps Cleared
0
1,848,267
Distance Traveled
1,672,051
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,987
555
126
7
0
334,945
7
L
Morgan Le Fay
9,124
507
121
7
0
327,037
1
W
Kuzenbo
9,410
523
49
3
0
391,312
1
W
Cliodhna
11,929
663
147
8
0
378,086
3
W
Fenrir
10,135
563
134
7
0
394,029
3
L
Hun Batz
8,664
481
82
5
0
368,291
0
W
Thanatos
10,794
600
153
9
0
349,895
2
L
Ganesha
8,217
457
8
0
0
343,047
2
L
Charybdis
8,482
471
110
6
0
294,799
3
L
King Arthur
8,489
472
97
5
0
338,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role