Player Matchup

Vamana
Vamana
Big Beans Earl
Vamana
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
41W - 42L
1,361 Elo+
Party 2
Mercury
Mercury
L0rdFirecat
Mercury
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,257 Elo+
Party 2
Neith
Neith
NateHilfiger
Neith
Level 26
God Stats
5W - 1L
1,548 SR
Queue Stats
5W - 3L
1,506 Elo+
Solo
Heimdallr
Heimdallr
X7DYNIMIUS
Heimdallr
Level 20
God Stats
10W - 22L
1,268 SR
Queue Stats
149W - 119L
1,514 Elo+
Solo
Geb
Geb
ZanyBoyo
Geb
Level 3
God Stats
4W - 4L
1,697 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 2
Team Averages
Level 16
1,467 SR
1,448 Elo+

VS

Team Averages
Level 23
1,539 SR
1,457 Elo+
Zeus
Zeus
Crisgd96
Zeus
Level 28
God Stats
4W - 0L
1,828 SR
Queue Stats
39W - 39L
1,485 Elo+
Solo
Geb
Geb
SeaStark
Geb
Level 27
God Stats
2W - 4L
1,325 SR
Queue Stats
83W - 76L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Strai8t_Simping
Danzaburou
Level 25
God Stats
42W - 28L
1,486 SR
Queue Stats
88W - 88L
1,493 Elo+
Party 1
Thanatos
Thanatos
TTV_shibasalty
Thanatos
Level 20
God Stats
10W - 11L
1,559 SR
Queue Stats
73W - 78L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
TehSaboteur
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
10,370
943
10,883
24,244
11,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
L0rdFirecat
Mercury
16
2 / 16 / 8
9,769
888
8,606
21,873
8,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 8
9,355
850
8,688
11,866
3,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
X7DYNIMIUS
Heimdallr
17
4 / 5 / 6
10,782
980
13,373
18,982
7,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 9 / 7
10,284
935
5,542
20,433
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
20 / 0 / 16
14,968
1,361
40,212
8,878
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 1 / 26
12,090
1,099
8,994
11,120
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Strai8t_Simping
Danzaburou
20
10 / 0 / 24
13,657
1,242
25,247
10,533
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
17
8 / 3 / 11
10,928
993
14,418
10,963
4,996
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TehSaboteur
Baron Samedi
18
0 / 7 / 18
9,915
901
2,046
9,900
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
136
11
Kills
41
41
Deaths
11
33
Assists
95
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Zeus
20
0
16
28
L
Mercury
L0rdFirecat
Mercury
2
16
8
0.38
L
0
3
8
1.33
W
3
1
26
16
W
Danzaburou
Strai8t_Simping
Danzaburou
10
0
24
22
W
Thanatos
8
3
11
4.5
W
Baron Samedi
TehSaboteur
Baron Samedi
0
7
18
1.29
L
Heimdallr
X7DYNIMIUS
Heimdallr
4
5
6
1.4
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,092
Damage
90,917
97,398
Taken
51,394
52,140
Mitigated
29,030
9,856
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,883
5,758
0
4,887
24,244
11,609
0
9,497
14,747
0
22,802
W
Zeus
40,212
4,807
0
2,946
8,878
3,098
0
1,072
7,806
78,934
0
L
Mercury
L0rdFirecat
Mercury
8,606
4,979
0
0
21,873
8,377
0
10,837
11,036
0
18,767
L
8,688
4,038
0
2,396
11,866
3,889
0
9,845
2,021
0
21,526
W
8,994
338
0
1,725
11,120
11,342
0
1,005
10,115
16,853
0
W
Danzaburou
Strai8t_Simping
Danzaburou
25,247
15,327
0
3,953
10,533
4,852
0
1,651
8,882
0
44,075
W
Thanatos
14,418
5,113
0
6,048
10,963
4,996
0
795
10,168
0
22,116
W
Baron Samedi
TehSaboteur
Baron Samedi
2,046
514
0
46
9,900
4,742
0
1,019
8,881
8,002
0
L
Heimdallr
X7DYNIMIUS
Heimdallr
13,373
5,992
0
1,337
18,982
7,807
0
9,495
9,487
0
35,932
L
5,542
617
0
1,236
20,433
20,458
0
11,578
8,855
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
61,558
145
Minions Killed
194
3
Camps Cleared
9
922,634
Distance Traveled
988,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,370
943
21
2
1
189,146
0
W
Zeus
14,968
1,361
125
11
1
182,041
0
L
Mercury
9,769
888
21
2
1
204,400
0
L
Neith
9,355
850
20
2
0
150,094
0
W
Geb
12,090
1,099
8
1
1
259,048
0
W
Danzaburou
13,657
1,242
36
3
6
219,812
0
W
Thanatos
10,928
993
10
1
1
202,532
0
W
Baron Samedi
9,915
901
15
1
0
124,596
0
L
Heimdallr
10,782
980
65
6
1
209,131
0
L
Geb
10,284
935
18
2
0
169,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role