Player Matchup

Scylla
Scylla
AngryColt652407
Scylla
Level 125
God Stats
3W - 5L
1,559 SR
Queue Stats
221W - 221L
1,441 Elo+
Party 1
Nike
Nike
ItzKingboy9
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,545 Elo+
Party 1
Neith
Neith
J u s t F u h
Neith
Level 64
God Stats
18W - 14L
1,509 SR
Queue Stats
18W - 14L
1,493 Elo+
Party 1
Cerberus
Cerberus
TheDenbot
Cerberus
Level 115
God Stats
2W - 3L
1,676 SR
Queue Stats
138W - 117L
1,523 Elo+
Party 1
Nemesis
Nemesis
iceagelimit
Nemesis
Level 145
God Stats
1W - 3L
1,765 SR
Queue Stats
198W - 178L
1,513 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,503 Elo+

VS

Team Averages
Level 119
1,561 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlmightyKushkage
Ao Kuang
Level 145
God Stats
19W - 19L
1,590 SR
Queue Stats
1,124W - 1,059L
1,550 Elo+
Solo
Danzaburou
Danzaburou
LostSoul115
Danzaburou
Level 68
God Stats
9W - 11L
1,594 SR
Queue Stats
379W - 446L
1,397 Elo+
Party 2
Agni
Agni
Riversword-
Agni
Level 129
God Stats
77W - 68L
1,605 SR
Queue Stats
151W - 145L
1,481 Elo+
Party 2
Mulan
Mulan
jmart2415
Mulan
Level 126
God Stats
14W - 7L
1,515 SR
Queue Stats
274W - 247L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,079
472
4,625
14,146
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,361
357
3,004
12,435
6,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
6,950
463
6,504
9,795
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TheDenbot
Cerberus
12
0 / 5 / 0
7,089
473
3,676
13,557
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iceagelimit
Nemesis
13
2 / 7 / 1
7,656
510
6,160
14,341
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 0 / 11
8,347
556
8,672
9,723
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
13 / 3 / 4
9,350
623
12,399
9,527
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
LostSoul115
Danzaburou
14
4 / 1 / 5
8,111
541
8,389
7,049
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 2 / 4
8,584
572
12,028
7,285
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
jmart2415
Mulan
15
2 / 0 / 1
9,169
611
8,039
6,496
3,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
6
Kills
29
29
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
11
7.5
W
13
3
4
5
L
2
9
1
0.28
L
0
4
0
0
L
2
4
1
0.63
W
Danzaburou
LostSoul115
Danzaburou
4
1
5
6.5
W
8
2
4
5
L
Cerberus
TheDenbot
Cerberus
0
5
0
0
L
Nemesis
iceagelimit
Nemesis
2
7
1
0.36
W
Mulan
jmart2415
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
49,527
64,274
Taken
40,080
29,219
Mitigated
21,260
17,683
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,672
2,238
0
3,473
9,723
9,341
0
964
8,710
30,618
0
W
12,399
5,157
0
5,141
9,527
3,888
0
2,274
7,155
41,299
12,355
L
4,625
498
295
3,323
14,146
4,579
0
9,479
4,277
34,100
0
L
3,004
673
495
1,871
12,435
6,191
0
5,494
6,941
0
14,894
L
6,504
2,553
425
3,331
9,795
2,866
56
4,569
5,200
0
42,623
W
Danzaburou
LostSoul115
Danzaburou
8,389
3,334
0
1,842
7,049
2,461
324
825
6,224
0
53,651
W
12,028
967
0
1,819
7,285
2,031
690
1,708
5,577
41,603
0
L
Cerberus
TheDenbot
Cerberus
3,676
191
0
2,940
13,557
10,419
0
5,323
8,234
43,976
0
L
Nemesis
iceagelimit
Nemesis
6,160
2,183
0
5,003
14,341
5,164
0
7,944
6,149
0
46,961
W
Mulan
jmart2415
Mulan
8,039
869
0
2,554
6,496
3,539
248
1,997
4,113
9,681
57,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
43,561
391
Minions Killed
479
0
Camps Cleared
0
1,287,117
Distance Traveled
1,377,927
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,347
556
42
3
0
266,619
5
W
Ao Kuang
9,350
623
82
5
0
301,946
0
L
Scylla
7,079
472
67
4
0
235,528
0
L
Nike
5,361
357
32
2
0
267,202
2
L
Neith
6,950
463
79
5
0
247,209
5
W
Danzaburou
8,111
541
110
7
0
249,844
5
W
Agni
8,584
572
84
6
0
269,862
2
L
Cerberus
7,089
473
118
8
0
248,032
2
L
Nemesis
7,656
510
95
6
0
289,146
1
W
Mulan
9,169
611
161
11
0
289,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role