Player Matchup

Neith
Neith
AlphaWolf97
Neith
Level 17
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Gymkz
Anubis
Level 84
God Stats
3W - 3L
1,314 SR
Queue Stats
12W - 19L
1,362 Elo+
Party 1
Achilles
Achilles
HyperactiveJJ
Achilles
Level 17
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 1L
1,464 Elo+
Party 1
Ymir
Ymir
LetTheBellToll
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
P508Naruto
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 1
Team Averages
Level 26
1,530 SR
1,451 Elo+

VS

Team Averages
Level 16
1,406 SR
1,223 Elo+
Loki
Loki
CoolmanYT
Loki
Level 27
God Stats
1W - 4L
1,405 SR
Queue Stats
28W - 35L
1,278 Elo+
Party 2
Ares
Ares
NormalDuke12
Ares
Level 3
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 22L
1,060 Elo+
Party 3
Olorun
Olorun
TRIGGA_FINGA_HTX
Olorun
Level 5
God Stats
0W - 5L
1,243 SR
Queue Stats
4W - 15L
1,134 Elo+
Party 3
Izanami
Izanami
TirXx
Izanami
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 13L
1,323 Elo+
Party 2
Fafnir
Fafnir
breadmakeromar95
Fafnir
Level 29
God Stats
6W - 3L
1,604 SR
Queue Stats
94W - 123L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,714
595
7,562
16,450
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Gymkz
Anubis
14
9 / 0 / 10
9,413
523
12,431
7,548
3,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
HyperactiveJJ
Achilles
12
2 / 2 / 13
8,248
458
7,960
9,256
4,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 1 / 3
10,640
591
10,889
9,287
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
11 / 5 / 6
9,497
528
9,392
14,963
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 6 / 1
8,703
484
7,382
12,606
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 10 / 0
6,126
340
3,561
15,973
8,086
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 8 / 0
7,148
397
3,023
11,108
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
TirXx
Izanami
11
0 / 10 / 1
6,626
368
5,711
12,247
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
7,009
389
5,697
14,952
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
41
Kills
8
8
Deaths
41
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Loki
5
6
1
0.92
W
Anubis
Gymkz
Anubis
9
0
10
14
W
Achilles
HyperactiveJJ
Achilles
2
2
13
4.25
W
11
1
3
12.5
L
1
10
0
0.1
W
11
5
6
2.8
L
2
8
0
0.25
L
Izanami
TirXx
Izanami
0
10
1
0.05
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
25,374
57,504
Taken
66,886
33,135
Mitigated
26,678
23,238
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,562
2,756
0
10,267
16,450
7,904
4,751
1,365
15,085
0
60,726
L
Loki
7,382
1,984
0
835
12,606
4,667
0
3,101
9,505
0
42,932
W
Anubis
Gymkz
Anubis
12,431
339
287
5,706
7,548
3,157
1,398
2,657
4,891
43,359
0
W
Achilles
HyperactiveJJ
Achilles
7,960
1,504
0
1,152
9,256
4,715
125
3,013
6,243
0
26,868
W
10,889
2,954
0
2,285
9,287
9,110
1,270
3,179
6,108
61,510
6,208
L
3,561
443
0
376
15,973
8,086
0
7,192
8,781
11,390
0
W
9,392
2,735
0
3,541
14,963
8,249
839
2,067
12,896
0
49,240
L
3,023
1,545
580
1,807
11,108
3,062
0
4,617
6,491
17,420
0
L
Izanami
TirXx
Izanami
5,711
4,441
0
586
12,247
3,120
230
168
12,079
0
40,048
L
5,697
1,423
0
2,363
14,952
7,743
0
7,835
7,117
20,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
35,612
414
Minions Killed
209
0
Camps Cleared
0
1,580,462
Distance Traveled
1,493,046
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,714
595
121
7
0
265,291
0
L
Loki
8,703
484
66
4
0
331,826
1
W
Anubis
9,413
523
74
4
0
302,122
6
W
Achilles
8,248
458
35
2
0
341,544
0
W
Ymir
10,640
591
119
7
0
314,355
5
L
Ares
6,126
340
13
1
0
289,564
4
W
Tyr
9,497
528
65
4
0
357,150
1
L
Olorun
7,148
397
40
2
0
286,910
1
L
Izanami
6,626
368
67
4
0
311,722
0
L
Fafnir
7,009
389
23
1
0
273,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role