Player Matchup

Ra
Ra
Aric55554312
Ra
Level 19
God Stats
0W - 6L
1,058 SR
Queue Stats
18W - 26L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Bobsavinsky
Danzaburou
Level 38
God Stats
29W - 36L
1,286 SR
Queue Stats
40W - 56L
1,211 Elo+
Party 2
Tyr
Tyr
McChrom_w_cheese
Tyr
Level 27
God Stats
4W - 12L
1,251 SR
Queue Stats
53W - 68L
1,348 Elo+
Solo
Chaac
Chaac
RetroPanda7653
Chaac
Level 15
God Stats
9W - 11L
1,351 SR
Queue Stats
25W - 22L
1,312 Elo+
Party 2
Bakasura
Bakasura
landeverde
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo
Team Averages
Level 21
1,289 SR
1,264 Elo+

VS

Team Averages
Level 25
1,407 SR
1,287 Elo+
Hades
Hades
BANDIDO9997
Hades
Level 29
God Stats
22W - 24L
1,417 SR
Queue Stats
222W - 280L
1,275 Elo+
Party 1
Ymir
Ymir
Hydra_Kami
Ymir
Level 30
God Stats
9W - 5L
1,699 SR
Queue Stats
115W - 161L
1,363 Elo+
Solo
Nemesis
Nemesis
SDShay
Nemesis
Level 27
God Stats
17W - 15L
1,348 SR
Queue Stats
178W - 193L
1,387 Elo+
Solo
Artemis
Artemis
mutual_furrier58
Artemis
Level 13
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 14L
1,210 Elo+
Party 1
Cthulhu
Cthulhu
skipgibblet
Cthulhu
Level 28
God Stats
1W - 0L
1,283 SR
Queue Stats
12W - 20L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 1
6,253
347
4,427
12,385
3,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Bobsavinsky
Danzaburou
10
2 / 4 / 7
7,199
400
9,889
10,161
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 4 / 3
8,398
467
6,748
14,134
13,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
3 / 3 / 4
6,712
373
7,730
10,393
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
landeverde
Bakasura
8
0 / 15 / 2
6,236
346
1,402
14,569
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 11
10,008
556
17,503
7,910
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 10
8,149
453
9,475
14,767
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SDShay
Nemesis
15
10 / 0 / 0
9,272
515
7,460
7,249
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 5 / 3
7,942
441
5,285
9,852
3,012
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
skipgibblet
Cthulhu
10
2 / 4 / 7
7,021
390
3,810
8,948
3,512

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
32
37
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
14
0
11
19.5
L
Danzaburou
Bobsavinsky
Danzaburou
2
4
7
1.38
W
2
2
10
3.5
L
5
4
3
1.63
L
3
3
4
1.67
W
Nemesis
SDShay
Nemesis
10
0
0
10
L
Bakasura
landeverde
Bakasura
0
15
2
0.07
W
4
5
3
1.1
W
Cthulhu
skipgibblet
Cthulhu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
43,533
61,642
Taken
48,726
29,589
Mitigated
28,078
12,901
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
890
311
3,464
12,385
3,674
189
5,677
6,708
22,299
0
W
17,503
1,542
82
3,992
7,910
6,095
676
1,083
6,817
59,767
0
L
Danzaburou
Bobsavinsky
Danzaburou
9,889
4,356
0
2,261
10,161
3,217
1,512
7,194
2,967
0
26,903
W
9,475
2,284
361
2,114
14,767
12,865
0
946
13,821
24,746
0
L
6,748
737
0
3,089
14,134
13,567
593
5,720
8,414
0
39,981
L
7,730
1,574
0
3,343
10,393
4,240
779
8,153
2,240
0
19,182
W
Nemesis
SDShay
Nemesis
7,460
3,750
0
2,731
7,249
2,594
172
19
7,200
0
46,624
L
Bakasura
landeverde
Bakasura
1,402
946
0
433
14,569
4,891
84
4,044
10,525
0
16,097
W
5,285
2,730
0
2,054
9,852
3,012
2,573
1,519
8,313
0
35,470
W
Cthulhu
skipgibblet
Cthulhu
3,810
64
57
0
8,948
3,512
27
860
8,088
11,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
42,392
201
Minions Killed
307
0
Camps Cleared
0
1,557,630
Distance Traveled
1,544,792
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,253
347
29
2
0
234,768
2
W
Hades
10,008
556
99
6
0
304,082
0
L
Danzaburou
7,199
400
34
2
0
329,681
0
W
Ymir
8,149
453
26
1
0
314,665
1
L
Tyr
8,398
467
74
4
0
330,614
1
L
Chaac
6,712
373
29
2
0
340,666
2
W
Nemesis
9,272
515
85
5
0
347,456
1
L
Bakasura
6,236
346
35
2
0
321,901
0
W
Artemis
7,942
441
69
4
0
279,771
1
W
Cthulhu
7,021
390
28
2
0
298,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role