Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Phlippo
Tyr
Level 160
God Stats
0W - 2L
1,235 SR
Queue Stats
20W - 12L
1,781 Elo+
Party 1
Jing Wei
Jing Wei
Portalmac
Jing Wei
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,825 Elo+
Party 1
Geb
Geb
TheWaterBoi
Geb
Level 158
God Stats
1W - 1L
1,777 SR
Queue Stats
18W - 11L
1,827 Elo+
Party 1
Vulcan
Vulcan
madweed
Vulcan
Level 106
God Stats
3W - 6L
1,345 SR
Queue Stats
406W - 418L
1,561 Elo+
Solo
Team Averages
Level 136
1,471 SR
1,699 Elo+

VS

Team Averages
Level 140
1,592 SR
1,609 Elo+
Gilgamesh
Gilgamesh
Anitiaa
Gilgamesh
Level 137
God Stats
2W - 3L
1,643 SR
Queue Stats
125W - 117L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Hairy2nips
Hou Yi
Level 109
God Stats
19W - 12L
1,591 SR
Queue Stats
799W - 682L
1,565 Elo+
Party 2
Hera
Hera
IamScythed
Hera
Level 154
God Stats
18W - 10L
1,619 SR
Queue Stats
1,074W - 933L
1,573 Elo+
Party 2
Bacchus
Bacchus
nivmichael
Bacchus
Level 150
God Stats
11W - 11L
1,485 SR
Queue Stats
633W - 649L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
opojnizumbul
Tsukuyomi
Level 148
God Stats
1W - 0L
1,620 SR
Queue Stats
24W - 6L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 3 / 5
8,684
668
12,506
12,029
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
15
2 / 2 / 5
8,280
637
8,377
15,757
16,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Portalmac
Jing Wei
14
2 / 5 / 4
8,124
625
3,711
9,816
4,326
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 6
8,640
665
4,460
15,411
15,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
madweed
Vulcan
14
2 / 4 / 6
8,517
655
16,650
7,664
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anitiaa
Gilgamesh
17
5 / 2 / 8
9,883
760
12,202
15,879
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Hairy2nips
Hou Yi
17
2 / 1 / 7
9,463
728
11,575
6,955
3,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 11
9,714
747
10,697
8,181
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
nivmichael
Bacchus
15
2 / 4 / 11
9,326
717
7,162
17,066
20,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
opojnizumbul
Tsukuyomi
17
7 / 2 / 7
10,382
799
15,755
13,774
5,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
9
Kills
17
17
Deaths
10
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
5
1.5
W
Gilgamesh
Anitiaa
Gilgamesh
5
2
8
4.5
W
Hou Yi
Hairy2nips
Hou Yi
2
1
7
5.5
W
1
1
11
6.5
L
Tyr
2
2
5
2.25
L
Jing Wei
Portalmac
Jing Wei
2
5
4
0.8
L
1
3
6
1.33
L
Vulcan
madweed
Vulcan
2
4
6
1.25
W
Bacchus
nivmichael
Bacchus
2
4
11
1.88
W
Tsukuyomi
opojnizumbul
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
57,391
60,677
Taken
61,855
46,709
Mitigated
46,401
17,250
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,506
1,068
2,259
3,068
12,029
7,019
0
2,876
8,746
0
29,621
W
Gilgamesh
Anitiaa
Gilgamesh
12,202
1,200
1,407
4,455
15,879
13,933
295
4,539
10,104
5,961
16,098
W
Hou Yi
Hairy2nips
Hou Yi
11,575
3,926
0
761
6,955
3,188
2,689
3,369
3,462
0
24,847
W
10,697
2,518
0
1,504
8,181
3,327
828
1,656
5,837
33,630
0
L
Tyr
8,377
443
376
5,173
15,757
16,137
0
5,853
9,113
0
13,266
L
Jing Wei
Portalmac
Jing Wei
3,711
2,554
236
174
9,816
4,326
0
2,974
6,504
0
11,052
L
4,460
319
2,887
2,564
15,411
15,475
84
5,030
9,981
10,833
0
L
Vulcan
madweed
Vulcan
16,650
4,142
240
273
7,664
3,752
55
2,657
4,955
35,660
0
W
Bacchus
nivmichael
Bacchus
7,162
133
1,858
3,326
17,066
20,297
243
6,266
8,928
14,611
0
W
Tsukuyomi
opojnizumbul
Tsukuyomi
15,755
3,622
3,273
2,931
13,774
5,656
1,028
4,605
8,520
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
48,768
112
Minions Killed
166
0
Camps Cleared
0
1,274,150
Distance Traveled
1,352,254
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,684
668
29
2
0
284,041
1
W
Gilgamesh
9,883
760
23
2
0
292,520
3
W
Hou Yi
9,463
728
36
3
0
250,199
0
W
Hera
9,714
747
62
5
0
263,155
1
L
Tyr
8,280
637
8
1
0
252,727
0
L
Jing Wei
8,124
625
22
2
0
236,608
0
L
Geb
8,640
665
7
1
0
242,585
0
L
Vulcan
8,517
655
46
4
0
258,189
0
W
Bacchus
9,326
717
12
1
0
257,208
0
W
Tsukuyomi
10,382
799
33
3
0
289,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role