Player Matchup

Gilgamesh
Gilgamesh
G0ldenAnubis
Gilgamesh
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,840 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
McD33N
Morgan Le Fay
Level 160
God Stats
45W - 23L
1,682 SR
Queue Stats
1,183W - 761L
1,740 Elo+
Party 2
Skadi
Skadi
Nobbi65
Skadi
Level 81
God Stats
5W - 5L
1,630 SR
Queue Stats
156W - 100L
1,632 Elo+
Party 2
Team Averages
Level 87
1,604 SR
1,737 Elo+

VS

Team Averages
Level 57
1,520 SR
1,390 Elo+
Neith
Neith
AmeliaTheCutie
Neith
Level 67
God Stats
6W - 14L
1,548 SR
Queue Stats
122W - 145L
1,515 Elo+
Party 1
Ra
Ra
CrtError
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,149 Elo+
Solo
Hercules
Hercules
hen322
Hercules
Level 81
God Stats
21W - 30L
1,513 SR
Queue Stats
105W - 117L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
G0ldenAnubis
Gilgamesh
12
3 / 3 / 12
8,698
791
6,818
16,148
14,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
McD33N
Morgan Le Fay
13
4 / 0 / 10
9,016
820
12,931
8,254
4,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Nobbi65
Skadi
15
11 / 5 / 5
10,239
931
13,004
12,299
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
7,750
705
10,655
9,807
3,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 8 / 4
8,048
732
5,827
10,180
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
hen322
Hercules
11
1 / 6 / 4
7,346
668
7,916
16,606
14,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
8
8
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
3
8
4
0.63
W
Gilgamesh
G0ldenAnubis
Gilgamesh
3
3
12
3
W
Morgan Le Fay
McD33N
Morgan Le Fay
4
0
10
9
W
Skadi
Nobbi65
Skadi
11
5
5
2.7
L
Hercules
hen322
Hercules
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
24,398
36,701
Taken
36,593
23,691
Mitigated
21,638
9,488
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,655
3,481
0
2,488
9,807
3,152
0
4,490
5,317
0
19,220
L
5,827
1,122
785
1,650
10,180
3,700
0
3,947
6,233
26,658
0
W
Gilgamesh
G0ldenAnubis
Gilgamesh
6,818
1,856
457
2,786
16,148
14,189
393
3,128
12,798
0
17,748
W
Morgan Le Fay
McD33N
Morgan Le Fay
12,931
1,010
44
3,656
8,254
4,095
992
1,715
6,403
39,959
0
W
Skadi
Nobbi65
Skadi
13,004
7,413
247
2,298
12,299
5,407
1,363
2,946
9,227
0
44,564
L
Hercules
hen322
Hercules
7,916
881
0
1,669
16,606
14,786
0
4,652
11,954
6,873
9,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
23,144
136
Minions Killed
100
7
Camps Cleared
1
636,290
Distance Traveled
569,650
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,750
705
30
3
0
192,274
1
L
Ra
8,048
732
46
4
1
169,877
0
W
Gilgamesh
8,698
791
24
2
0
228,193
3
W
Morgan Le Fay
9,016
820
52
5
3
215,902
3
W
Skadi
10,239
931
60
5
4
192,195
2
L
Hercules
7,346
668
24
2
0
207,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role