Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
JustPrincely
The Morrigan
Level 128
God Stats
11W - 8L
1,559 SR
Queue Stats
256W - 241L
1,458 Elo+
Party 2
Artio
Artio
K00TERMcGavn
Artio
Level 120
God Stats
1W - 0L
1,211 SR
Queue Stats
63W - 56L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
SlickRicc8994
Danzaburou
Level 101
God Stats
12W - 11L
1,463 SR
Queue Stats
372W - 363L
1,431 Elo+
Solo
Mulan
Mulan
rickmasterJoJo
Mulan
Level 72
God Stats
13W - 12L
1,217 SR
Queue Stats
154W - 153L
1,430 Elo+
Party 2
Team Averages
Level 108
1,390 SR
1,439 Elo+

VS

Team Averages
Level 104
1,481 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DCM9612
Neith
Level 100
God Stats
0W - 4L
1,322 SR
Queue Stats
199W - 315L
1,418 Elo+
Party 3
Arachne
Arachne
Stoker Trillson
Arachne
Level 54
God Stats
29W - 28L
1,514 SR
Queue Stats
226W - 239L
1,450 Elo+
Solo
Cerberus
Cerberus
jerboul22
Cerberus
Level 128
God Stats
8W - 10L
1,568 SR
Queue Stats
104W - 182L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
11 / 0 / 1
6,938
694
4,681
4,495
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
JustPrincely
The Morrigan
11
2 / 1 / 4
6,490
649
3,985
3,644
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 3 / 3
5,127
513
3,219
7,409
3,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SlickRicc8994
Danzaburou
10
5 / 3 / 3
6,334
633
5,518
5,269
1,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 2
5,971
597
2,890
4,270
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 3 / 0
5,205
521
1,815
4,747
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
 
Hel
9
1 / 5 / 0
5,067
507
1,965
6,784
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DCM9612
Neith
8
1 / 5 / 5
5,107
511
3,345
5,514
1,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 1
4,844
484
3,665
6,735
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
jerboul22
Cerberus
8
3 / 4 / 1
5,255
526
2,955
7,683
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
21
Kills
8
8
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
0
1
11.5
L
Bellona
 
Bellona
1
3
0
0.33
L
Hel
 
Hel
1
5
0
0.2
L
Neith
DCM9612
Neith
1
5
5
0.7
W
The Morrigan
JustPrincely
The Morrigan
2
1
4
4
W
2
3
3
1.17
W
Danzaburou
SlickRicc8994
Danzaburou
5
3
3
2.17
L
2
4
1
0.63
L
Cerberus
jerboul22
Cerberus
3
4
1
0.88
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
13,745
25,087
Taken
31,463
10,719
Mitigated
11,368
7,500
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,681
1,251
0
1,347
4,495
1,687
0
369
4,110
0
27,300
L
Bellona
 
Bellona
1,815
624
0
748
4,747
3,372
0
268
4,076
0
21,353
L
Hel
 
Hel
1,965
337
144
1,317
6,784
1,840
180
2,715
3,873
26,117
0
L
Neith
DCM9612
Neith
3,345
1,381
84
1,097
5,514
1,202
0
496
5,018
0
18,302
W
The Morrigan
JustPrincely
The Morrigan
3,985
788
0
1,013
3,644
1,078
0
1,579
1,830
36,099
970
W
3,219
559
118
1,963
7,409
3,281
165
1,358
6,051
15,455
0
W
Danzaburou
SlickRicc8994
Danzaburou
5,518
2,817
0
1,484
5,269
1,609
643
1,109
4,160
0
34,999
L
3,665
2,679
0
1,771
6,735
2,235
0
1,751
4,920
0
18,282
L
Cerberus
jerboul22
Cerberus
2,955
227
0
2,033
7,683
2,719
0
1,306
6,333
11,639
0
W
2,890
440
0
1,575
4,270
3,064
136
254
4,016
4,952
22,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
25,478
309
Minions Killed
204
0
Camps Cleared
0
944,185
Distance Traveled
899,203
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,938
694
51
5
0
224,476
2
L
Bellona
5,205
521
61
6
0
180,534
0
L
Hel
5,067
507
50
5
0
159,489
0
L
Neith
5,107
511
34
3
0
166,893
1
W
The Morrigan
6,490
649
84
8
0
183,650
2
W
Artio
5,127
513
23
2
0
188,508
2
W
Danzaburou
6,334
633
79
8
0
161,663
2
L
Arachne
4,844
484
32
3
0
207,289
2
L
Cerberus
5,255
526
27
3
0
184,998
0
W
Mulan
5,971
597
72
7
0
185,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role