Player Matchup

Scylla
Scylla
GaryMcCormickson
Scylla
Level 17
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SM_samurai_777
Tsukuyomi
Level 27
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 11L
1,074 Elo+
Party 3
Cthulhu
Cthulhu
cochoa2001
Cthulhu
Level 15
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
jc_comando
Fenrir
Level 29
God Stats
0W - 2L
1,452 SR
Queue Stats
3W - 14L
1,074 Elo+
Party 3
Team Averages
Level 22
1,490 SR
1,287 Elo+

VS

Team Averages
Level 72
1,399 SR
1,309 Elo+
Sun Wukong
Sun Wukong
Gaige4500
Sun Wukong
Level 63
God Stats
5W - 6L
1,463 SR
Queue Stats
37W - 56L
1,387 Elo+
Party 1
Camazotz
Camazotz
J7AP
Camazotz
Level 48
God Stats
3W - 6L
1,253 SR
Queue Stats
6W - 14L
1,128 Elo+
Solo
Neith
Neith
Kelpie101
Neith
Level 67
God Stats
2W - 5L
1,294 SR
Queue Stats
13W - 26L
1,244 Elo+
Party 1
Zhong Kui
Zhong Kui
LUKE4500
Zhong Kui
Level 108
God Stats
2W - 0L
1,587 SR
Queue Stats
80W - 99L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
10,548
753
7,303
13,452
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SM_samurai_777
Tsukuyomi
14
0 / 7 / 4
8,981
642
10,320
11,176
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
cochoa2001
Cthulhu
14
1 / 7 / 4
9,421
673
6,918
15,977
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
jc_comando
Fenrir
15
6 / 8 / 1
10,006
715
7,824
15,087
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaige4500
Sun Wukong
16
7 / 2 / 10
11,466
819
10,827
13,350
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
J7AP
Camazotz
17
8 / 1 / 8
11,662
833
6,882
7,176
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kelpie101
Neith
16
5 / 5 / 7
10,912
779
8,283
8,905
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LUKE4500
Zhong Kui
17
11 / 4 / 11
11,818
844
21,319
20,385
13,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
31
31
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gaige4500
Sun Wukong
7
2
10
6
L
3
9
2
0.44
W
Camazotz
J7AP
Camazotz
8
1
8
12
W
Neith
Kelpie101
Neith
5
5
7
1.7
W
Zhong Kui
LUKE4500
Zhong Kui
11
4
11
4.13
L
Tsukuyomi
SM_samurai_777
Tsukuyomi
0
7
4
0.29
L
Cthulhu
cochoa2001
Cthulhu
1
7
4
0.43
L
Fenrir
jc_comando
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
47,311
55,692
Taken
49,816
27,568
Mitigated
33,218
3,956
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gaige4500
Sun Wukong
10,827
1,713
424
2,789
13,350
14,786
890
3,533
9,817
0
21,447
L
7,303
1,477
141
747
13,452
4,252
0
6,520
6,659
22,558
0
W
Camazotz
J7AP
Camazotz
6,882
1,494
0
4,254
7,176
2,237
1,469
1,702
4,143
0
28,663
W
Neith
Kelpie101
Neith
8,283
4,406
299
1,300
8,905
3,053
3,481
1,762
6,972
0
28,025
W
Zhong Kui
LUKE4500
Zhong Kui
21,319
3,413
0
9,067
20,385
13,142
1,360
7,776
12,609
43,384
0
L
Tsukuyomi
SM_samurai_777
Tsukuyomi
10,320
2,430
0
623
11,176
4,259
324
4,659
6,294
0
33,372
L
Cthulhu
cochoa2001
Cthulhu
6,918
574
231
540
15,977
12,894
368
5,951
9,866
18,360
0
L
Fenrir
jc_comando
Fenrir
7,824
2,952
0
1,674
15,087
6,163
0
4,848
9,890
0
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
45,858
130
Minions Killed
151
9
Camps Cleared
7
905,934
Distance Traveled
1,022,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,466
819
32
2
1
300,519
0
L
Scylla
10,548
753
37
3
0
187,753
0
W
Camazotz
11,662
833
39
3
4
272,785
2
W
Neith
10,912
779
41
3
1
212,916
0
W
Zhong Kui
11,818
844
39
3
1
236,560
1
L
Tsukuyomi
8,981
642
37
3
3
267,148
3
L
Cthulhu
9,421
673
26
2
2
200,962
0
L
Fenrir
10,006
715
30
2
4
250,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role