Player Matchup

Awilix
Awilix
GremlinNob
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
GroundoffCoyote
Kumbhakarna
Level 16
God Stats
2W - 0L
1,802 SR
Queue Stats
46W - 13L
1,830 Elo+
Party 2
Janus
Janus
MERLYNMERLYN
Janus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,423 Elo+
Solo
Ne Zha
Ne Zha
Musa99
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 138L
1,486 Elo+
Solo
Artemis
Artemis
VaccineMandates
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Party 2
Team Averages
Level 13
1,560 SR
1,548 Elo+

VS

Team Averages
Level 29
1,536 SR
1,458 Elo+
Ymir
Ymir
Adiatom
Ymir
Level 12
God Stats
4W - 3L
1,572 SR
Queue Stats
42W - 49L
1,432 Elo+
Party 1
Charybdis
Charybdis
Lunchmom13
Charybdis
Level 47
God Stats
9W - 11L
1,443 SR
Queue Stats
228W - 226L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
TheAdeptOne
Nu Wa
Level 29
God Stats
3W - 3L
1,482 SR
Queue Stats
111W - 91L
1,448 Elo+
Solo
Chaac
Chaac
TheStringfellow
Chaac
Level 28
God Stats
9W - 6L
1,683 SR
Queue Stats
147W - 157L
1,508 Elo+
Solo
Awilix
Awilix
weasel13
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GremlinNob
Awilix
18
10 / 2 / 3
10,227
639
14,339
13,962
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
GroundoffCoyote
Kumbhakarna
15
7 / 3 / 14
8,967
560
6,361
12,663
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 2
10,345
647
5,263
6,307
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Musa99
Ne Zha
15
0 / 1 / 1
7,811
488
4,592
8,823
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 5 / 8
9,282
580
13,072
9,609
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adiatom
Ymir
10
1 / 6 / 4
7,141
446
4,973
13,725
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Lunchmom13
Charybdis
10
2 / 8 / 2
6,892
431
5,557
9,988
2,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 1
8,051
503
5,197
7,918
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 0
9,171
573
4,543
10,027
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
weasel13
Awilix
12
3 / 10 / 2
7,853
491
4,866
13,696
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
31
Kills
10
11
Deaths
31
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adiatom
Ymir
1
6
4
0.5
W
Awilix
GremlinNob
Awilix
10
2
3
5.75
W
Kumbhakarna
GroundoffCoyote
Kumbhakarna
7
3
14
4.67
L
Charybdis
Lunchmom13
Charybdis
2
8
2
0.38
W
7
0
2
8
W
Ne Zha
Musa99
Ne Zha
0
1
1
0.5
L
2
6
1
0.42
L
2
1
0
2
W
7
5
8
2.2
L
Awilix
weasel13
Awilix
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
25,136
51,364
Taken
55,354
23,664
Mitigated
25,048
16,568
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adiatom
Ymir
4,973
1,257
0
1,331
13,725
11,550
0
3,180
10,156
13,760
0
W
Awilix
GremlinNob
Awilix
14,339
6,902
0
5,181
13,962
5,383
711
2,242
11,720
0
94,784
W
Kumbhakarna
GroundoffCoyote
Kumbhakarna
6,361
1,146
0
3,171
12,663
8,400
200
2,575
10,088
30,946
0
L
Charybdis
Lunchmom13
Charybdis
5,557
2,067
0
219
9,988
2,183
0
2,662
7,254
0
31,210
W
5,263
612
0
2,033
6,307
2,371
0
1,439
4,868
80,322
0
W
Ne Zha
Musa99
Ne Zha
4,592
997
0
4,445
8,823
4,247
189
1,010
7,813
0
46,342
L
5,197
472
0
604
7,918
2,107
0
2,967
4,791
57,535
0
L
4,543
1,172
0
5,512
10,027
5,864
0
0
10,027
0
55,103
W
13,072
5,566
0
1,738
9,609
3,263
528
2,904
6,705
0
56,002
L
Awilix
weasel13
Awilix
4,866
2,358
0
1,764
13,696
3,344
0
2,176
11,502
0
33,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
39,108
560
Minions Killed
380
0
Camps Cleared
0
1,656,688
Distance Traveled
1,424,140
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,141
446
18
1
0
281,088
3
W
Awilix
10,227
639
154
10
0
385,428
0
W
Kumbhakarna
8,967
560
49
3
0
322,773
2
L
Charybdis
6,892
431
69
4
0
271,717
3
W
Janus
10,345
647
166
10
0
336,029
4
W
Ne Zha
7,811
488
93
6
0
348,752
3
L
Nu Wa
8,051
503
111
7
0
282,520
4
L
Chaac
9,171
573
115
7
0
271,253
2
W
Artemis
9,282
580
98
6
0
263,706
1
L
Awilix
7,853
491
67
4
0
317,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role