Player Matchup

Set
Set
Brzoskwinios
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,247 Elo+
Solo
Ymir
Ymir
ConfusedPlatypus
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RomainMJ
Baron Samedi
Level 27
God Stats
10W - 2L
1,946 SR
Queue Stats
122W - 156L
1,250 Elo+
Solo
Mulan
Mulan
WasDasQuatsch
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,413 Elo+
Solo
Danzaburou
Danzaburou
chrisboy996
Danzaburou
Level 127
God Stats
1W - 0L
1,518 SR
Queue Stats
97W - 102L
1,531 Elo+
Party 1
Team Averages
Level 39
1,593 SR
1,388 Elo+

VS

Team Averages
Level 15
1,563 SR
1,436 Elo+
Skadi
Skadi
Ecko51480
Skadi
Level 23
God Stats
7W - 3L
1,631 SR
Queue Stats
42W - 47L
1,349 Elo+
Solo
Vamana
Vamana
Ema25
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
SaintOstap
Fenrir
Level 23
God Stats
11W - 14L
1,475 SR
Queue Stats
22W - 25L
1,432 Elo+
Solo
Odin
Odin
TheSaltybird
Odin
Level 27
God Stats
2W - 1L
1,711 SR
Queue Stats
108W - 102L
1,401 Elo+
Solo
Ra
Ra
sokaboy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 4 / 4
5,806
528
3,326
5,653
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 4
5,737
522
1,957
5,664
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
RomainMJ
Baron Samedi
11
7 / 0 / 3
6,590
599
2,757
5,664
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 1 / 1
6,169
561
3,727
6,236
2,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
chrisboy996
Danzaburou
10
5 / 0 / 1
6,520
593
6,632
5,395
2,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ecko51480
Skadi
7
0 / 3 / 3
4,565
415
4,409
4,537
948
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Vamana
Ema25
Vamana
8
1 / 4 / 0
5,251
477
3,220
7,454
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
SaintOstap
Fenrir
6
1 / 6 / 0
4,431
403
2,793
6,460
1,825
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 1
5,256
478
2,296
6,422
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
2 / 5 / 0
4,679
425
1,237
3,654
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
6
6
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
0
1
4
2
L
Skadi
Ecko51480
Skadi
0
3
3
0.5
L
Vamana
Ema25
Vamana
1
4
0
0.25
W
Baron Samedi
RomainMJ
Baron Samedi
7
0
3
8.5
L
Fenrir
SaintOstap
Fenrir
1
6
0
0.17
L
2
2
1
1.25
W
3
1
1
3.5
W
Danzaburou
chrisboy996
Danzaburou
5
0
1
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
13,955
28,612
Taken
28,527
14,769
Mitigated
10,337
8,447
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,326
1,505
0
1,041
5,653
2,397
0
612
4,957
0
20,732
W
1,957
780
0
1,015
5,664
5,237
423
0
5,621
6,304
0
L
Skadi
Ecko51480
Skadi
4,409
1,774
0
703
4,537
948
0
551
3,986
0
18,052
L
Vamana
Ema25
Vamana
3,220
710
0
2,603
7,454
3,709
84
609
6,845
0
15,287
W
Baron Samedi
RomainMJ
Baron Samedi
2,757
587
51
2,304
5,664
2,369
402
396
5,120
32,150
0
L
Fenrir
SaintOstap
Fenrir
2,793
746
0
579
6,460
1,825
0
1,221
5,239
0
14,477
L
2,296
168
0
1,728
6,422
2,964
60
1,454
4,968
0
8,399
W
3,727
309
0
1,843
6,236
2,543
0
47
5,527
0
23,285
W
Danzaburou
chrisboy996
Danzaburou
6,632
3,212
0
2,193
5,395
2,223
2,279
0
5,395
0
41,411
L
1,237
330
19
417
3,654
891
150
879
2,775
9,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
24,182
246
Minions Killed
129
0
Camps Cleared
0
988,975
Distance Traveled
950,280
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,806
528
45
4
0
219,362
1
W
Ymir
5,737
522
4
0
0
195,016
0
L
Skadi
4,565
415
41
4
0
207,492
0
L
Vamana
5,251
477
25
2
0
231,288
1
W
Baron Samedi
6,590
599
53
5
0
202,427
1
L
Fenrir
4,431
403
33
3
0
165,896
0
L
Odin
5,256
478
8
1
0
218,965
2
W
Mulan
6,169
561
57
5
0
177,206
1
W
Danzaburou
6,520
593
87
8
0
194,964
1
L
Ra
4,679
425
22
2
0
126,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role