Player Matchup

Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sgt Hawk 23Z
Thanatos
Level 122
God Stats
1W - 8L
1,300 SR
Queue Stats
20W - 46L
1,223 Elo+
Party 2
Anhur
Anhur
ZqAndy
Anhur
Level 118
God Stats
3W - 0L
1,912 SR
Queue Stats
26W - 22L
1,437 Elo+
Solo
Ymir
Ymir
maddog11239
Ymir
Level 103
God Stats
1W - 1L
1,460 SR
Queue Stats
35W - 56L
1,315 Elo+
Party 2
Tiamat
Tiamat
quiettiger662
Tiamat
Level 68
God Stats
8W - 14L
1,452 SR
Queue Stats
31W - 42L
1,326 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,360 Elo+

VS

Team Averages
Level 53
1,488 SR
1,223 Elo+
Loki
Loki
AnguilaBizarro4
Loki
Level 33
God Stats
0W - 2L
1,440 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Sylvanus
Sylvanus
DunderKarlsson
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Hel
Hel
ILduce
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Artemis
Artemis
Nide
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Ao Kuang
Ao Kuang
kethupflaska
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 3 / 14
10,157
846
9,828
15,564
20,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Thanatos
Sgt Hawk 23Z
Thanatos
16
2 / 4 / 9
9,604
800
4,570
7,843
2,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
ZqAndy
Anhur
19
16 / 2 / 4
13,864
1,155
18,973
12,120
5,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 14
10,498
875
9,435
13,731
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 2 / 16
9,747
812
5,749
5,346
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
10,893
908
13,278
9,566
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
14
1 / 7 / 3
8,291
691
5,479
15,112
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
ILduce
Hel
14
0 / 2 / 6
7,490
624
3,513
5,195
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Nide
Artemis
14
4 / 5 / 6
8,985
749
14,932
13,742
6,179
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
kethupflaska
Ao Kuang
15
3 / 5 / 4
9,077
756
7,299
15,179
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
24
Kills
15
15
Deaths
24
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
14
3
L
7
5
2
1.6
L
Sylvanus
1
7
3
0.36
L
Hel
ILduce
Hel
0
2
6
1.5
L
Artemis
Nide
Artemis
4
5
6
1.4
W
Thanatos
Sgt Hawk 23Z
Thanatos
2
4
9
1.63
W
Anhur
ZqAndy
Anhur
16
2
4
9
L
Ao Kuang
kethupflaska
Ao Kuang
3
5
4
1
W
3
4
14
2.5
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
44,501
54,604
Taken
58,794
45,295
Mitigated
34,956
18,266
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,828
2,040
2,171
2,935
15,564
20,104
496
5,734
9,830
0
30,131
L
13,278
2,697
0
81
9,566
4,091
0
1,350
8,216
0
39,728
L
Sylvanus
5,479
1,702
1,325
1,785
15,112
15,549
0
4,904
10,208
19,052
0
L
Hel
ILduce
Hel
3,513
350
6,535
2,242
5,195
1,845
0
1,330
3,865
13,155
0
L
Artemis
Nide
Artemis
14,932
7,772
0
964
13,742
6,179
0
4,411
9,331
0
30,830
W
Thanatos
Sgt Hawk 23Z
Thanatos
4,570
1,229
0
4,366
7,843
2,876
732
2,258
5,585
0
20,605
W
Anhur
ZqAndy
Anhur
18,973
12,514
0
4,735
12,120
5,031
4,390
2,090
10,030
0
48,986
L
Ao Kuang
kethupflaska
Ao Kuang
7,299
1,544
926
4,022
15,179
7,292
1
3,248
11,931
25,594
0
W
9,435
2,037
716
1,847
13,731
14,115
364
5,285
8,446
19,827
0
W
5,749
553
416
1,080
5,346
3,169
607
1,120
4,226
28,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
44,736
254
Minions Killed
209
8
Camps Cleared
5
1,175,638
Distance Traveled
1,018,547
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,157
846
40
3
1
238,823
1
L
Loki
10,893
908
66
6
4
224,485
0
L
Sylvanus
8,291
691
37
3
0
160,367
1
L
Hel
7,490
624
22
2
0
218,588
0
L
Artemis
8,985
749
44
4
1
196,174
1
W
Thanatos
9,604
800
43
4
3
251,593
2
W
Anhur
13,864
1,155
93
8
4
223,615
0
L
Ao Kuang
9,077
756
40
3
0
218,933
0
W
Ymir
10,498
875
20
2
0
201,852
3
W
Tiamat
9,747
812
58
5
0
259,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role