Player Matchup

Chiron
Chiron
ElevatedGamer420
Chiron
Level 27
God Stats
46W - 27L
1,691 SR
Queue Stats
84W - 68L
1,616 Elo+
Solo
Sol
Sol
Jt__of__618
Sol
Level 13
God Stats
6W - 4L
1,546 SR
Queue Stats
15W - 8L
1,634 Elo+
Party 1
Fenrir
Fenrir
MacJonesin
Fenrir
Level 4
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 1L
1,872 Elo+
Solo
Achilles
Achilles
RidingWithRex
Achilles
Level 18
God Stats
4W - 2L
1,988 SR
Queue Stats
46W - 25L
1,624 Elo+
Party 1
Arachne
Arachne
lvv1cho-
Arachne
Level 17
God Stats
3W - 2L
1,564 SR
Queue Stats
33W - 32L
1,564 Elo+
Solo
Team Averages
Level 16
1,704 SR
1,662 Elo+

VS

Team Averages
Level 15
1,578 SR
1,639 Elo+
Medusa
Medusa
BIGPANDA1516
Medusa
Level 28
God Stats
5W - 7L
1,704 SR
Queue Stats
37W - 29L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Blackhorizon007
Cthulhu
Level 3
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Rama
Rama
Confidential309
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Solo
Baba Yaga
Baba Yaga
Sinister_burst46
Baba Yaga
Level 17
God Stats
2W - 3L
1,722 SR
Queue Stats
55W - 41L
1,592 Elo+
Solo
Loki
Loki
iThrow4Dom
Loki
Level 22
God Stats
39W - 24L
1,619 SR
Queue Stats
74W - 69L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,005
637
3,336
5,221
1,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
5 / 4 / 2
5,817
529
5,038
6,434
1,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MacJonesin
Fenrir
10
4 / 0 / 4
6,439
585
4,547
7,040
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
RidingWithRex
Achilles
12
3 / 3 / 0
6,746
613
3,776
6,790
4,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
lvv1cho-
Arachne
11
5 / 1 / 6
7,200
655
4,773
5,826
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 0
5,359
487
3,036
6,371
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 8 / 1
4,673
425
2,521
9,143
6,624
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 6 / 0
4,131
376
1,727
4,625
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
10
4 / 3 / 0
6,088
553
5,830
8,016
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 0
6,350
577
3,612
6,521
1,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
21
Kills
8
8
Deaths
22
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
L
1
8
1
0.19
L
0
6
0
0
W
4
0
1
4.5
W
5
4
2
1.5
W
Fenrir
MacJonesin
Fenrir
4
0
4
6
W
Achilles
RidingWithRex
Achilles
3
3
0
1
L
Baba Yaga
4
3
0
1.33
L
3
3
0
1
W
Arachne
lvv1cho-
Arachne
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
16,726
31,311
Taken
34,676
14,789
Mitigated
15,726
10,536
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,036
1,036
0
1,589
6,371
2,437
0
0
6,371
0
35,447
L
2,521
1,227
0
415
9,143
6,624
72
1,551
7,592
12,727
0
L
1,727
1,542
0
250
4,625
1,250
309
2,183
2,442
0
7,960
W
3,336
992
200
2,475
5,221
1,338
0
780
4,441
0
44,185
W
5,038
2,280
0
1,632
6,434
1,967
1,162
3,902
2,532
23,837
0
W
Fenrir
MacJonesin
Fenrir
4,547
1,197
0
2,179
7,040
4,442
0
2,471
4,569
0
20,726
W
Achilles
RidingWithRex
Achilles
3,776
1,063
0
1,714
6,790
4,639
0
0
6,790
5,245
30,149
L
Baba Yaga
5,830
615
0
3,104
8,016
3,465
0
1,304
6,712
31,094
5,641
L
3,612
1,647
0
1,923
6,521
1,950
0
443
6,078
0
34,545
W
Arachne
lvv1cho-
Arachne
4,773
3,705
0
2,336
5,826
2,403
22
954
4,872
0
41,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
26,601
336
Minions Killed
236
0
Camps Cleared
0
1,049,046
Distance Traveled
937,666
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,359
487
49
4
0
186,646
1
L
Cthulhu
4,673
425
24
2
0
190,632
0
L
Rama
4,131
376
19
2
0
116,058
0
W
Chiron
7,005
637
108
10
0
194,544
4
W
Sol
5,817
529
33
3
0
196,421
1
W
Fenrir
6,439
585
29
3
0
229,264
1
W
Achilles
6,746
613
85
8
0
201,119
3
L
Baba Yaga
6,088
553
66
6
0
208,908
1
L
Loki
6,350
577
78
7
0
235,422
1
W
Arachne
7,200
655
81
7
0
227,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role