Player Matchup

Danzaburou
Danzaburou
BigCxMarco
Danzaburou
Level 57
God Stats
46W - 43L
1,532 SR
Queue Stats
74W - 70L
1,449 Elo+
Party 2
Sol
Sol
FishMighty
Sol
Level 29
God Stats
30W - 27L
1,639 SR
Queue Stats
75W - 67L
1,509 Elo+
Party 2
Nike
Nike
WarB1scuit
Nike
Level 29
God Stats
40W - 25L
1,685 SR
Queue Stats
85W - 73L
1,510 Elo+
Party 2
Athena
Athena
boiledpatato
Athena
Level 29
God Stats
41W - 24L
1,665 SR
Queue Stats
80W - 62L
1,549 Elo+
Party 2
Mercury
Mercury
lucutuc
Mercury
Level 61
God Stats
17W - 14L
1,554 SR
Queue Stats
76W - 71L
1,477 Elo+
Party 2
Team Averages
Level 41
1,615 SR
1,499 Elo+

VS

Team Averages
Level 58
1,317 SR
1,318 Elo+
Cerberus
Cerberus
M_A_R_Y2905
Cerberus
Level 67
God Stats
72W - 91L
1,351 SR
Queue Stats
237W - 346L
1,265 Elo+
Party 1
Thor
Thor
Prince_Andrew---
Thor
Level 46
God Stats
1W - 8L
1,202 SR
Queue Stats
178W - 203L
1,453 Elo+
Solo
Ullr
Ullr
TheSaVeStYle
Ullr
Level 69
God Stats
82W - 90L
1,331 SR
Queue Stats
292W - 365L
1,357 Elo+
Party 1
Tyr
Tyr
TyPe_MoVe-
Tyr
Level 78
God Stats
20W - 25L
1,253 SR
Queue Stats
322W - 417L
1,309 Elo+
Party 1
Agni
Agni
paddinator99
Agni
Level 28
God Stats
2W - 4L
1,446 SR
Queue Stats
36W - 74L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCxMarco
Danzaburou
11
2 / 0 / 2
7,062
642
5,493
3,884
1,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 0 / 2
7,082
644
4,637
6,028
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 0
6,266
570
4,364
6,597
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
10
0 / 0 / 6
6,216
565
3,424
9,493
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lucutuc
Mercury
11
3 / 1 / 4
6,573
598
2,917
5,498
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M_A_R_Y2905
Cerberus
7
0 / 2 / 0
4,852
441
1,400
7,814
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,634
512
1,728
6,764
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 0
5,102
464
2,827
5,918
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,218
565
2,747
7,409
5,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 0
5,378
489
2,944
5,632
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigCxMarco
Danzaburou
2
0
2
3
W
3
0
2
4
L
Cerberus
M_A_R_Y2905
Cerberus
0
2
0
0
L
1
2
0
0.5
L
0
2
0
0
L
0
2
0
0
W
3
0
0
3
W
Athena
0
0
6
3
W
Mercury
lucutuc
Mercury
3
1
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
11,646
31,500
Taken
33,537
12,559
Mitigated
14,317
12,815
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigCxMarco
Danzaburou
5,493
2,592
283
1,201
3,884
1,183
2,228
202
3,682
0
47,495
W
4,637
1,737
0
3,453
6,028
1,735
641
2,067
3,515
38,409
0
L
Cerberus
M_A_R_Y2905
Cerberus
1,400
197
187
2,325
7,814
3,070
0
1,497
6,317
17,056
0
L
1,728
519
0
3,184
6,764
2,084
48
600
6,119
0
29,576
L
2,827
845
0
1,211
5,918
1,698
0
1,323
4,595
0
25,146
L
2,747
405
0
2,388
7,409
5,728
0
1,116
5,713
0
37,580
W
4,364
455
0
2,146
6,597
3,730
334
267
6,330
0
33,406
W
Athena
3,424
1,011
1,372
3,754
9,493
4,262
433
931
8,562
14,528
0
W
Mercury
lucutuc
Mercury
2,917
685
589
17
5,498
1,649
754
309
5,067
0
33,815
L
2,944
161
0
1,812
5,632
1,737
0
3,525
2,107
24,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
27,184
335
Minions Killed
271
0
Camps Cleared
0
1,160,218
Distance Traveled
1,016,623
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,062
642
98
9
0
195,988
5
W
Sol
7,082
644
90
8
0
215,248
6
L
Cerberus
4,852
441
31
3
0
194,181
1
L
Thor
5,634
512
64
6
0
205,198
5
L
Ullr
5,102
464
54
5
0
193,443
1
L
Tyr
6,218
565
82
7
0
237,485
1
W
Nike
6,266
570
60
5
0
217,389
6
W
Athena
6,216
565
26
2
0
256,885
5
W
Mercury
6,573
598
61
6
0
274,708
6
L
Agni
5,378
489
40
4
0
186,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role