Player Matchup

Sylvanus
Sylvanus
LoGK Da SAVAGE
Sylvanus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,392 Elo+
Party 1
Anubis
Anubis
Luhhki Shot
Anubis
Level 129
God Stats
14W - 10L
1,728 SR
Queue Stats
245W - 279L
1,419 Elo+
Party 1
Artemis
Artemis
canupernik
Artemis
Level 83
God Stats
1W - 3L
1,192 SR
Queue Stats
145W - 244L
1,303 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,371 Elo+

VS

Team Averages
Level 79
1,340 SR
1,414 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JhonathanKill
Thor
Level 7
God Stats
0W - 2L
1,090 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Merlin
Merlin
SSJGOHAN954
Merlin
Level 146
God Stats
3W - 9L
1,431 SR
Queue Stats
358W - 451L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 10
7,734
773
2,325
4,747
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
10 / 2 / 4
8,772
877
10,470
8,305
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
canupernik
Artemis
11
2 / 1 / 11
7,368
737
9,666
7,511
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 2
5,815
582
5,280
7,599
1,623
8
1 / 6 / 1
6,038
604
3,356
11,134
2,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
2 / 4 / 0
6,461
646
5,597
7,991
1,702
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
2
0.25
L
1
6
1
0.25
W
Sylvanus
2
0
10
7
W
Anubis
10
2
4
6
L
Merlin
2
4
0
0.5
W
Artemis
canupernik
Artemis
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
14,233
20,563
Taken
26,724
10,628
Mitigated
5,352
11,662
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,280
1,449
0
1,603
7,599
1,623
0
3,304
4,295
0
14,510
L
3,356
1,097
0
220
11,134
2,027
0
5,407
5,727
0
6,554
W
Sylvanus
2,325
1,253
2,787
2,588
4,747
4,037
460
1,633
3,114
12,968
0
W
Anubis
10,470
1,024
523
3,370
8,305
3,448
628
2,080
6,225
27,475
0
L
Merlin
5,597
302
303
685
7,991
1,702
0
4,686
3,305
22,036
0
W
Artemis
canupernik
Artemis
9,666
3,738
608
1,786
7,511
3,143
1,251
2,135
5,376
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
18,314
119
Minions Killed
70
6
Camps Cleared
1
436,641
Distance Traveled
405,664
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,815
582
23
2
0
118,172
1
L
Thor
6,038
604
6
1
0
131,993
1
W
Sylvanus
7,734
773
23
2
0
153,170
0
W
Anubis
8,772
877
62
6
3
133,729
0
L
Merlin
6,461
646
41
4
1
155,499
1
W
Artemis
7,368
737
34
3
3
149,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role