Player Matchup

Chiron
Chiron
DindaLaPinda
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
987 Elo+
Party 1
Artemis
Artemis
Elgarrius
Artemis
Level 8
God Stats
1W - 3L
1,442 SR
Queue Stats
2W - 12L
987 Elo+
Party 1
Odin
Odin
TheMilousCZ
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
987 Elo+
Party 1
Team Averages
Level 32
1,481 SR
987 Elo+

VS

Team Averages
Level 27
1,500 SR
1,523 Elo+
Geb
Geb
 
Geb
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BlehThouVamp
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 5 / 11
8,362
760
8,588
8,502
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Elgarrius
Artemis
14
10 / 0 / 7
9,520
865
13,187
5,761
2,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 12
8,021
729
6,368
10,538
6,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 6 / 6
7,395
672
5,337
14,398
14,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
 
Kukulkan
10
1 / 4 / 2
6,553
596
4,733
6,223
2,821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 7 / 3
7,751
705
10,443
11,648
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
8
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
6
0.83
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
5
7
3
0.93
W
Chiron
4
5
11
1.9
W
Artemis
Elgarrius
Artemis
10
0
7
13.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
20,513
24,801
Taken
32,269
12,059
Mitigated
23,879
4,244
Healing
1,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,337
943
0
205
14,398
14,813
0
220
14,178
12,118
0
L
Kukulkan
 
Kukulkan
4,733
476
0
26
6,223
2,821
0
4
6,219
19,714
0
L
10,443
4,419
0
872
11,648
6,245
0
54
11,594
0
24,299
W
Chiron
8,588
3,196
572
1,585
8,502
2,871
1,122
3,682
4,820
0
28,152
W
Artemis
Elgarrius
Artemis
13,187
8,360
0
2,087
5,761
2,402
311
3,313
2,448
0
24,912
W
6,368
1,794
0
0
10,538
6,786
182
3,238
7,300
0
14,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
21,699
103
Minions Killed
92
5
Camps Cleared
3
556,859
Distance Traveled
459,195
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,395
672
19
2
1
167,508
2
L
Kukulkan
6,553
596
39
4
0
140,766
0
L
Anhur
7,751
705
34
3
2
150,921
1
W
Chiron
8,362
760
42
4
1
165,787
1
W
Artemis
9,520
865
37
3
2
191,531
0
W
Odin
8,021
729
24
2
2
199,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role