Player Matchup

Zeus
Zeus
SilencedHaahaa
Zeus
Level 125
God Stats
42W - 31L
1,580 SR
Queue Stats
704W - 712L
1,530 Elo+
Solo
Cthulhu
Cthulhu
SmallPapiT
Cthulhu
Level 123
God Stats
8W - 3L
1,468 SR
Queue Stats
97W - 70L
1,480 Elo+
Solo
Anhur
Anhur
SublimeFalcon
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Ares
Ares
Superman327
Ares
Level 103
God Stats
14W - 20L
1,320 SR
Queue Stats
21W - 25L
1,524 Elo+
Solo
Cliodhna
Cliodhna
funfight27
Cliodhna
Level 69
God Stats
5W - 3L
1,740 SR
Queue Stats
148W - 184L
1,484 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,502 Elo+

VS

Team Averages
Level 110
1,558 SR
1,474 Elo+
Scylla
Scylla
Bibbzy--
Scylla
Level 102
God Stats
5W - 3L
1,578 SR
Queue Stats
395W - 412L
1,507 Elo+
Party 1
Fenrir
Fenrir
BroRelaxFN
Fenrir
Level 108
God Stats
9W - 18L
1,424 SR
Queue Stats
391W - 409L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
Juantanimo-
Cliodhna
Level 105
God Stats
5W - 4L
1,680 SR
Queue Stats
450W - 439L
1,477 Elo+
Party 1
Hel
Hel
NiethSmiteSol
Hel
Level 127
God Stats
22W - 33L
1,397 SR
Queue Stats
278W - 307L
1,357 Elo+
Solo
Charybdis
Charybdis
Robert-kellz
Charybdis
Level 106
God Stats
3W - 3L
1,711 SR
Queue Stats
574W - 578L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,703
544
7,309
9,146
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SmallPapiT
Cthulhu
15
2 / 1 / 4
8,680
543
8,238
9,767
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 3
7,566
473
4,594
9,972
2,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 4
8,374
523
5,877
10,427
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
funfight27
Cliodhna
16
6 / 3 / 2
9,524
595
8,603
11,174
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bibbzy--
Scylla
15
3 / 1 / 1
8,880
555
5,175
8,758
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BroRelaxFN
Fenrir
14
7 / 3 / 1
8,777
549
8,440
12,739
5,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Juantanimo-
Cliodhna
13
0 / 4 / 1
7,518
470
5,319
11,646
6,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 5
6,579
411
2,687
6,544
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
Robert-kellz
Charybdis
11
3 / 4 / 3
7,742
484
10,357
12,442
3,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
15
Kills
14
14
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bibbzy--
Scylla
3
1
1
3.5
L
Fenrir
BroRelaxFN
Fenrir
7
3
1
2.5
L
Cliodhna
Juantanimo-
Cliodhna
0
4
1
0.13
L
1
3
5
1.17
L
Charybdis
Robert-kellz
Charybdis
3
4
3
1.13
W
2
4
1
0.63
W
Cthulhu
SmallPapiT
Cthulhu
2
1
4
4
W
1
4
3
0.63
W
4
2
4
3
W
Cliodhna
funfight27
Cliodhna
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
31,978
50,486
Taken
52,129
24,658
Mitigated
22,985
17,783
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bibbzy--
Scylla
5,175
358
0
2,432
8,758
2,851
285
5,321
3,146
56,586
0
L
Fenrir
BroRelaxFN
Fenrir
8,440
1,741
0
4,032
12,739
5,313
0
3,143
9,466
0
51,257
L
Cliodhna
Juantanimo-
Cliodhna
5,319
811
0
2,605
11,646
6,982
0
4,916
5,748
0
46,569
L
2,687
150
1,946
1,922
6,544
4,754
0
3,127
3,281
19,088
0
L
Charybdis
Robert-kellz
Charybdis
10,357
4,582
0
1,022
12,442
3,085
432
3,281
9,064
0
44,477
W
7,309
852
0
3,025
9,146
2,886
364
2,566
6,386
56,370
0
W
Cthulhu
SmallPapiT
Cthulhu
8,238
1,220
338
3,664
9,767
9,828
0
582
9,179
46,203
0
W
4,594
1,388
0
1,914
9,972
2,478
1,037
1,281
8,651
0
43,627
W
5,877
167
0
3,603
10,427
5,445
0
1,612
8,807
20,931
0
W
Cliodhna
funfight27
Cliodhna
8,603
916
0
5,239
11,174
4,021
962
1,614
9,556
0
69,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
39,496
485
Minions Killed
422
0
Camps Cleared
0
1,532,401
Distance Traveled
1,448,592
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,880
555
124
8
0
270,088
3
L
Fenrir
8,777
549
86
5
0
319,437
2
L
Cliodhna
7,518
470
94
6
0
306,206
3
L
Hel
6,579
411
37
2
0
275,113
1
L
Charybdis
7,742
484
81
5
0
277,748
1
W
Zeus
8,703
544
121
8
0
295,896
4
W
Cthulhu
8,680
543
109
7
0
305,976
7
W
Anhur
7,566
473
89
6
0
288,326
3
W
Ares
8,374
523
26
2
0
299,315
4
W
Cliodhna
9,524
595
140
9
0
342,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role