Player Matchup

Jing Wei
Jing Wei
Gold III
Stemek
Jing Wei
Gold III
Level 96
God Stats
3W - 6L
1,441 SR
Queue Stats
136W - 169L
1,431 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze I
TheMrPanda
Zhong Kui
Bronze I
Level 107
God Stats
3W - 8L
1,521 SR
Queue Stats
19W - 37L
1,059 MMR
Solo
King Arthur
King Arthur
Gold IV
ThurgoTheChad
King Arthur
Gold IV
Level 84
God Stats
3W - 11L
1,267 SR
Queue Stats
76W - 89L
1,351 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,410 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,502 SR
1,366 MMR
Merlin
Merlin
Gold III
CAHTA
Merlin
Gold III
Level 145
God Stats
2W - 0L
1,592 SR
Queue Stats
19W - 16L
1,696 MMR
Party 1
Bellona
Bellona
Bronze IV
Neoshka2
Bellona
Bronze IV
Level 63
God Stats
2W - 0L
1,303 SR
Queue Stats
11W - 36L
707 MMR
Solo
Anhur
Anhur
Gold III
vitali883
Anhur
Gold III
Level 153
God Stats
5W - 6L
1,612 SR
Queue Stats
19W - 16L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Stemek
Jing Wei
16
5 / 6 / 3
12,051
709
18,132
19,039
7,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TheMrPanda
Zhong Kui
13
1 / 7 / 3
9,903
583
10,935
18,165
11,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ThurgoTheChad
King Arthur
15
4 / 7 / 4
11,581
681
17,323
29,326
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayBacchusThothPersephoneGilgamesh

VS

Bans
AthenaOdinNoxCu ChulainnBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CAHTA
Merlin
16
6 / 4 / 10
12,087
711
24,166
15,501
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Neoshka2
Bellona
16
5 / 3 / 12
11,878
699
11,599
22,544
29,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
vitali883
Anhur
17
9 / 3 / 6
12,841
755
21,050
19,708
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
20
20
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
CAHTA
Merlin
6
4
10
2.75
W
Bellona
Neoshka2
Bellona
5
3
12
3.67
L
Jing Wei
Stemek
Jing Wei
5
6
3
1.08
L
Zhong Kui
TheMrPanda
Zhong Kui
1
7
3
0.36
L
King Arthur
ThurgoTheChad
King Arthur
4
7
4
0.86
W
Anhur
vitali883
Anhur
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,390
Damage
56,815
66,530
Taken
57,753
42,008
Mitigated
44,646
19,986
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CAHTA
Merlin
24,166
2,185
1,033
4,612
15,501
6,684
1,287
4,012
11,035
60,709
0
W
Bellona
Neoshka2
Bellona
11,599
1,481
0
2,392
22,544
29,325
972
6,314
15,452
1,312
26,739
L
Jing Wei
Stemek
Jing Wei
18,132
14,803
0
4,369
19,039
7,030
0
6,651
12,388
0
53,494
L
Zhong Kui
TheMrPanda
Zhong Kui
10,935
1,014
0
5,939
18,165
11,154
204
6,314
11,851
31,751
0
L
King Arthur
ThurgoTheChad
King Arthur
17,323
1,449
0
9,678
29,326
23,824
0
12,330
16,996
7,553
28,518
W
Anhur
vitali883
Anhur
21,050
11,453
0
7,553
19,708
8,637
837
3,670
15,501
0
57,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
36,806
177
Minions Killed
193
7
Camps Cleared
6
900,159
Distance Traveled
929,370
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,087
711
89
5
2
291,226
7
W
Bellona
11,878
699
14
1
1
357,427
9
L
Jing Wei
12,051
709
95
6
2
306,423
0
L
Zhong Kui
9,903
583
56
3
5
289,253
5
L
King Arthur
11,581
681
26
2
0
304,483
3
W
Anhur
12,841
755
90
5
3
280,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role