Player Matchup

Pele
Pele
DEWDROPTHEBEAT
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 57L
1,418 Elo+
Solo
Cerberus
Cerberus
JalaHaus
Cerberus
Level 26
God Stats
1W - 3L
1,340 SR
Queue Stats
130W - 170L
1,333 Elo+
Party 2
Hel
Hel
Liaaaa
Hel
Level 25
God Stats
11W - 19L
1,435 SR
Queue Stats
65W - 114L
1,330 Elo+
Party 2
Zhong Kui
Zhong Kui
RANDOM ZOMBIE 4
Zhong Kui
Level 25
God Stats
0W - 2L
1,315 SR
Queue Stats
21W - 21L
1,393 Elo+
Solo
Bakasura
Bakasura
Unkle1984
Bakasura
Level 25
God Stats
1W - 3L
1,494 SR
Queue Stats
80W - 88L
1,401 Elo+
Solo
Team Averages
Level 25
1,417 SR
1,375 Elo+

VS

Team Averages
Level 23
1,498 SR
1,382 Elo+
Vamana
Vamana
Eternelle1422
Vamana
Level 28
God Stats
14W - 15L
1,436 SR
Queue Stats
131W - 132L
1,355 Elo+
Solo
Izanami
Izanami
Noble_Knight101
Izanami
Level 18
God Stats
12W - 15L
1,518 SR
Queue Stats
38W - 41L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
XCARNAGE09
Gilgamesh
Level 26
God Stats
6W - 1L
1,747 SR
Queue Stats
127W - 102L
1,578 Elo+
Solo
Merlin
Merlin
kyesavage871
Merlin
Level 26
God Stats
3W - 3L
1,376 SR
Queue Stats
82W - 68L
1,367 Elo+
Party 1
Fenrir
Fenrir
nigmare foxy361
Fenrir
Level 18
God Stats
5W - 3L
1,413 SR
Queue Stats
8W - 9L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 4
9,852
985
10,002
16,365
6,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JalaHaus
Cerberus
16
1 / 7 / 5
10,286
1,029
8,076
33,927
26,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Liaaaa
Hel
16
2 / 9 / 4
10,122
1,012
10,611
18,110
6,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
RANDOM ZOMBIE 4
Zhong Kui
16
2 / 10 / 6
10,050
1,005
15,433
21,168
14,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Unkle1984
Bakasura
15
0 / 10 / 3
8,698
870
3,479
23,423
9,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
10,479
1,048
9,047
14,761
7,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 2 / 21
12,033
1,203
19,643
7,651
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
XCARNAGE09
Gilgamesh
20
21 / 1 / 18
15,676
1,568
36,972
17,039
19,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
19
6 / 0 / 31
12,077
1,208
24,028
6,033
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 26
12,033
1,203
14,218
15,617
20,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
8
Kills
46
46
Deaths
9
22
Assists
113
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
5
5
17
2.7
L
Cerberus
JalaHaus
Cerberus
1
7
5
0.5
L
Hel
Liaaaa
Hel
2
9
4
0.44
W
10
2
21
10.25
L
Zhong Kui
RANDOM ZOMBIE 4
Zhong Kui
2
10
6
0.5
L
Bakasura
Unkle1984
Bakasura
0
10
3
0.15
W
Gilgamesh
XCARNAGE09
Gilgamesh
21
1
18
30
W
Merlin
6
0
31
21.5
W
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
103,908
112,993
Taken
61,101
63,314
Mitigated
54,630
13,241
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
2,756
0
503
16,365
6,596
0
2,974
13,391
0
21,825
W
9,047
3,756
0
1,293
14,761
7,993
0
7,164
6,978
0
16,200
L
Cerberus
JalaHaus
Cerberus
8,076
363
2,279
6,558
33,927
26,391
0
9,313
24,614
25,545
0
L
Hel
Liaaaa
Hel
10,611
769
1,178
1,437
18,110
6,816
0
3,789
14,321
28,833
0
W
19,643
17,834
0
2,051
7,651
3,068
0
4,871
2,054
0
29,723
L
Zhong Kui
RANDOM ZOMBIE 4
Zhong Kui
15,433
2,691
0
1,286
21,168
14,038
0
4,400
16,768
36,417
0
L
Bakasura
Unkle1984
Bakasura
3,479
2,494
0
0
23,423
9,473
0
7,182
16,241
0
6,214
W
Gilgamesh
XCARNAGE09
Gilgamesh
36,972
8,566
2,358
3,692
17,039
19,998
0
9,254
7,095
6,023
48,853
W
Merlin
24,028
753
442
898
6,033
2,730
0
3,512
2,256
49,114
0
W
14,218
1,818
0
1,549
15,617
20,841
0
9,319
5,760
0
19,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
62,298
171
Minions Killed
152
1
Camps Cleared
2
987,027
Distance Traveled
1,090,008
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,852
985
19
2
0
181,030
0
W
Vamana
10,479
1,048
12
1
0
195,290
0
L
Cerberus
10,286
1,029
52
5
0
220,404
9
L
Hel
10,122
1,012
53
5
0
204,229
0
W
Izanami
12,033
1,203
34
3
0
197,923
0
L
Zhong Kui
10,050
1,005
41
4
0
155,995
0
L
Bakasura
8,698
870
6
1
1
225,369
0
W
Gilgamesh
15,676
1,568
35
4
1
239,046
0
W
Merlin
12,077
1,208
60
6
0
218,372
0
W
Fenrir
12,033
1,203
11
1
1
239,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role