Player Matchup

Fenrir
Fenrir
Blazingdemon342
Fenrir
Level 71
God Stats
1W - 1L
1,739 SR
Queue Stats
42W - 48L
1,356 Elo+
Solo
Ganesha
Ganesha
YEET-MINTYZ
Ganesha
Level 14
God Stats
10W - 8L
1,289 SR
Queue Stats
61W - 92L
1,173 Elo+
Party 1
Sol
Sol
richiestype
Sol
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 87L
1,320 Elo+
Party 1
Team Averages
Level 78
1,509 SR
1,283 Elo+

VS

Team Averages
Level 79
1,515 SR
1,375 Elo+
Rama
Rama
Vurrez
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
arathor1596
Cthulhu
Level 104
God Stats
6W - 10L
1,497 SR
Queue Stats
30W - 40L
1,420 Elo+
Solo
Chronos
Chronos
twiggyX
Chronos
Level 106
God Stats
2W - 2L
1,549 SR
Queue Stats
84W - 99L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
7,563
504
413
972
337
Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
YEET-MINTYZ
Ganesha
15
2 / 2 / 11
9,689
646
6,204
19,729
22,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
12 / 5 / 1
11,188
746
20,066
17,919
8,314
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Vurrez
Rama
13
4 / 6 / 2
10,362
691
8,645
12,337
4,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
arathor1596
Cthulhu
15
3 / 2 / 4
10,913
728
14,335
19,748
21,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
twiggyX
Chronos
12
1 / 7 / 4
9,502
633
5,727
12,911
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
8
8
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Rama
Vurrez
Rama
4
6
2
0.83
L
Ganesha
YEET-MINTYZ
Ganesha
2
2
11
3.75
W
Cthulhu
arathor1596
Cthulhu
3
2
4
2.5
L
12
5
1
2.5
W
Chronos
twiggyX
Chronos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
28,707
38,620
Taken
44,996
30,835
Mitigated
30,587
4,543
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
413
78
0
45
972
337
0
752
220
0
522
W
Rama
Vurrez
Rama
8,645
4,304
527
2,060
12,337
4,436
945
6,891
5,446
0
39,528
L
Ganesha
YEET-MINTYZ
Ganesha
6,204
924
0
1,238
19,729
22,184
0
10,808
8,921
16,681
0
W
Cthulhu
arathor1596
Cthulhu
14,335
573
230
6,127
19,748
21,594
371
10,995
8,753
41,685
0
L
20,066
8,523
135
3,125
17,919
8,314
0
9,010
8,909
66,669
0
W
Chronos
twiggyX
Chronos
5,727
1,252
828
2,828
12,911
4,557
1,412
8,826
4,085
23,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
30,777
103
Minions Killed
151
2
Camps Cleared
6
531,761
Distance Traveled
752,923
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,563
504
2
0
0
15,183
1
W
Rama
10,362
691
51
3
4
202,333
4
L
Ganesha
9,689
646
4
0
0
284,718
0
W
Cthulhu
10,913
728
58
4
0
305,310
1
L
Sol
11,188
746
97
6
2
231,860
0
W
Chronos
9,502
633
42
3
2
245,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role