Player Matchup

Ravana
Ravana
Awsomegoodfriend
Ravana
Level 28
God Stats
6W - 3L
1,566 SR
Queue Stats
30W - 27L
1,553 Elo+
Solo
Poseidon
Poseidon
Boatingeel
Poseidon
Level 26
God Stats
11W - 5L
1,662 SR
Queue Stats
67W - 53L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
KaFrizz
Jormungandr
Level 23
God Stats
36W - 22L
1,716 SR
Queue Stats
46W - 31L
1,607 Elo+
Party 1
Ullr
Ullr
YourighytDxildo
Ullr
Level 26
God Stats
21W - 15L
1,644 SR
Queue Stats
67W - 65L
1,562 Elo+
Party 1
Tyr
Tyr
iTolerance2
Tyr
Level 21
God Stats
3W - 0L
1,800 SR
Queue Stats
38W - 26L
1,551 Elo+
Party 1
Team Averages
Level 25
1,678 SR
1,571 Elo+

VS

Team Averages
Level 24
1,573 SR
1,546 Elo+
Jormungandr
Jormungandr
BondaLot
Jormungandr
Level 24
God Stats
1W - 1L
1,741 SR
Queue Stats
68W - 57L
1,566 Elo+
Solo
Neith
Neith
IEATbrass7682
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,472 Elo+
Solo
Freya
Freya
RiotExcision
Freya
Level 25
God Stats
0W - 1L
1,300 SR
Queue Stats
119W - 130L
1,526 Elo+
Solo
Hachiman
Hachiman
kokkapete
Hachiman
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
34W - 23L
1,567 Elo+
Solo
Guan Yu
Guan Yu
steelbaggage
Guan Yu
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
188W - 165L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 2
10,188
599
9,708
6,510
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Boatingeel
Poseidon
16
5 / 1 / 1
9,379
552
11,298
10,233
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KaFrizz
Jormungandr
14
3 / 1 / 6
8,928
525
5,735
9,435
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 2 / 6
8,287
487
7,499
8,717
4,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 1
8,027
472
9,085
15,736
15,749
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BondaLot
Jormungandr
12
0 / 7 / 4
7,499
441
5,805
14,004
8,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 4 / 2
7,616
448
5,250
9,924
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 2
8,301
488
6,715
12,986
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
kokkapete
Hachiman
13
2 / 3 / 0
7,678
452
3,618
11,230
3,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
steelbaggage
Guan Yu
14
4 / 1 / 0
8,629
508
10,013
15,934
11,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
10
10
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Poseidon
Boatingeel
Poseidon
5
1
1
5.5
L
Jormungandr
BondaLot
Jormungandr
0
7
4
0.29
L
1
4
2
0.5
W
Jormungandr
KaFrizz
Jormungandr
3
1
6
6
L
3
3
2
1.33
W
1
2
6
2
W
1
5
1
0.3
L
Hachiman
kokkapete
Hachiman
2
3
0
0.67
L
Guan Yu
steelbaggage
Guan Yu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
31,401
50,631
Taken
64,078
34,765
Mitigated
31,441
17,664
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,708
3,550
0
3,620
6,510
2,944
0
1,007
5,503
0
80,778
W
Poseidon
Boatingeel
Poseidon
11,298
1,961
0
3,715
10,233
3,436
948
4,926
5,288
61,810
0
L
Jormungandr
BondaLot
Jormungandr
5,805
924
0
540
14,004
8,661
0
4,531
9,336
44,002
0
L
5,250
1,575
0
3,156
9,924
3,128
109
2,107
7,715
0
41,001
W
Jormungandr
KaFrizz
Jormungandr
5,735
1,605
0
1,659
9,435
8,333
549
3,459
5,976
25,047
0
L
6,715
2,038
0
4,197
12,986
4,508
102
5,973
6,603
54,225
0
W
7,499
3,520
0
876
8,717
4,303
719
3,253
5,409
0
55,470
W
9,085
2,715
0
7,794
15,736
15,749
1,269
0
15,736
0
43,080
L
Hachiman
kokkapete
Hachiman
3,618
987
0
3,160
11,230
3,689
0
2,757
8,415
0
41,966
L
Guan Yu
steelbaggage
Guan Yu
10,013
2,624
0
7,175
15,934
11,455
0
959
13,701
0
44,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,809
Gold Earned
39,723
458
Minions Killed
432
0
Camps Cleared
0
1,633,553
Distance Traveled
1,468,814
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,188
599
136
8
0
346,970
3
W
Poseidon
9,379
552
125
7
0
354,495
0
L
Jormungandr
7,499
441
88
5
0
289,900
0
L
Neith
7,616
448
83
5
0
263,383
4
W
Jormungandr
8,928
525
32
2
0
325,807
6
L
Freya
8,301
488
99
6
0
291,335
1
W
Ullr
8,287
487
94
6
0
291,846
1
W
Tyr
8,027
472
71
4
0
314,435
0
L
Hachiman
7,678
452
75
4
0
303,560
7
L
Guan Yu
8,629
508
87
5
0
320,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role