Player Matchup

Nemesis
Nemesis
ErerOne
Nemesis
Level 26
God Stats
3W - 2L
1,677 SR
Queue Stats
64W - 78L
1,379 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gelato Purpp
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 2
Odin
Odin
Havie373
Odin
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
62W - 87L
1,322 Elo+
Solo
Ullr
Ullr
Renegatius
Ullr
Level 7
God Stats
0W - 1L
1,617 SR
Queue Stats
4W - 10L
1,280 Elo+
Solo
Agni
Agni
WaldoFlame
Agni
Level 17
God Stats
13W - 22L
1,217 SR
Queue Stats
60W - 75L
1,460 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,335 Elo+

VS

Team Averages
Level 16
1,456 SR
1,441 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BKJmr
Arachne
Level 23
God Stats
1W - 2L
1,585 SR
Queue Stats
21W - 29L
1,443 Elo+
Solo
Anubis
Anubis
Kriktion
Anubis
Level 17
God Stats
7W - 4L
1,352 SR
Queue Stats
28W - 20L
1,453 Elo+
Party 1
Ganesha
Ganesha
Spackernel
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TrevMerc
Baron Samedi
Level 23
God Stats
9W - 15L
1,341 SR
Queue Stats
58W - 73L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErerOne
Nemesis
12
3 / 8 / 2
8,546
427
8,809
16,884
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Gelato Purpp
Kumbhakarna
11
0 / 6 / 2
7,796
390
1,974
18,496
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
2 / 11 / 0
8,894
445
3,207
14,239
5,707
14
1 / 6 / 0
8,508
425
3,227
14,469
4,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 9 / 1
9,194
460
9,770
16,666
7,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
17 / 2 / 4
12,319
616
14,786
16,396
13,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
BKJmr
Arachne
17
7 / 1 / 10
10,759
538
11,513
12,019
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Kriktion
Anubis
17
11 / 3 / 7
11,115
556
20,296
13,710
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Spackernel
Ganesha
4
0 / 1 / 0
6,408
320
183
1,245
478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
TrevMerc
Baron Samedi
17
4 / 1 / 11
10,630
532
9,811
9,979
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
39
40
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
17
2
4
9.5
W
Arachne
BKJmr
Arachne
7
1
10
12
L
Nemesis
ErerOne
Nemesis
3
8
2
0.5
L
Kumbhakarna
Gelato Purpp
Kumbhakarna
0
6
2
0.17
L
Odin
2
11
0
0.18
W
Anubis
Kriktion
Anubis
11
3
7
4.83
L
1
6
0
0.17
W
Ganesha
Spackernel
Ganesha
0
1
0
0
W
Baron Samedi
TrevMerc
Baron Samedi
4
1
11
9.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
56,589
80,754
Taken
53,349
36,119
Mitigated
28,479
10,991
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,786
7,767
0
3,642
16,396
13,669
3,359
4,136
12,260
2,744
62,594
W
Arachne
BKJmr
Arachne
11,513
9,071
0
2,488
12,019
4,788
1,887
5,021
6,998
0
61,947
L
Nemesis
ErerOne
Nemesis
8,809
2,676
0
2,019
16,884
4,065
277
8,644
8,124
0
42,798
L
Kumbhakarna
Gelato Purpp
Kumbhakarna
1,974
545
0
752
18,496
13,708
99
9,186
8,977
7,143
0
L
Odin
3,207
1,414
0
0
14,239
5,707
920
2,248
11,991
432
30,343
W
Anubis
Kriktion
Anubis
20,296
1,232
0
7,029
13,710
5,403
0
4,179
9,531
70,116
0
L
3,227
2,024
0
4,930
14,469
4,768
480
5,524
8,801
0
50,813
W
Ganesha
Spackernel
Ganesha
183
115
30
30
1,245
478
0
0
1,245
2,333
0
W
Baron Samedi
TrevMerc
Baron Samedi
9,811
1,426
108
3,414
9,979
4,141
1,068
2,192
7,787
47,763
0
L
9,770
1,121
856
2,434
16,666
7,871
318
4,595
11,995
52,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
51,231
339
Minions Killed
366
0
Camps Cleared
0
1,620,140
Distance Traveled
1,670,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,319
616
91
5
0
425,427
0
W
Arachne
10,759
538
99
5
0
481,648
0
L
Nemesis
8,546
427
72
4
0
390,711
1
L
Kumbhakarna
7,796
390
13
1
0
348,345
0
L
Odin
8,894
445
67
3
0
294,358
3
W
Anubis
11,115
556
87
4
0
353,447
4
L
Ullr
8,508
425
101
5
0
287,500
0
W
Ganesha
6,408
320
0
0
0
60,673
0
W
Baron Samedi
10,630
532
89
4
0
349,000
0
L
Agni
9,194
460
86
4
0
299,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role