Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Blessed Yayo
Medusa
Level 107
God Stats
1W - 0L
1,524 SR
Queue Stats
5W - 0L
1,754 Elo+
Solo
Mulan
Mulan
LILJon661
Mulan
Level 106
God Stats
9W - 4L
1,453 SR
Queue Stats
29W - 25L
1,380 Elo+
Solo
Horus
Horus
STAYYYWOKEEE
Horus
Level 64
God Stats
30W - 28L
1,483 SR
Queue Stats
150W - 175L
1,306 Elo+
Solo
Janus
Janus
lobo51
Janus
Level 67
God Stats
5W - 7L
1,304 SR
Queue Stats
179W - 189L
1,439 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,476 Elo+

VS

Team Averages
Level 89
1,455 SR
1,408 Elo+
King Arthur
King Arthur
DicklePic
King Arthur
Level 60
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
Xbalanque
Xbalanque
G0H5TfaceK1LLA
Xbalanque
Level 102
God Stats
5W - 7L
1,607 SR
Queue Stats
203W - 200L
1,476 Elo+
Party 1
Geb
Geb
Hoot1e
Geb
Level 87
God Stats
39W - 39L
1,484 SR
Queue Stats
310W - 419L
1,342 Elo+
Solo
Merlin
Merlin
LC Anarchy
Merlin
Level 106
God Stats
2W - 7L
1,354 SR
Queue Stats
288W - 291L
1,428 Elo+
Solo
Serqet
Serqet
Saka-4-life
Serqet
Level 88
God Stats
3W - 3L
1,324 SR
Queue Stats
226W - 212L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 3 / 0
8,596
537
5,696
13,662
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
15
4 / 2 / 2
8,598
537
6,599
8,741
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
LILJon661
Mulan
15
5 / 0 / 3
9,340
584
11,153
7,015
6,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 1 / 7
7,999
500
5,939
10,804
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
lobo51
Janus
13
4 / 3 / 3
8,040
503
10,018
9,854
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DicklePic
King Arthur
10
0 / 5 / 0
6,120
383
795
9,409
4,740
Xbalanque
G0H5TfaceK1LLA
Xbalanque
13
2 / 5 / 2
7,466
467
8,272
11,123
3,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
Hoot1e
Geb
11
1 / 2 / 4
7,447
465
5,063
13,219
11,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
LC Anarchy
Merlin
15
6 / 2 / 0
9,596
600
11,730
9,348
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
13
0 / 3 / 2
7,663
479
3,407
13,489
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
9
9
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
3
0
1.33
W
Medusa
4
2
2
2.5
L
King Arthur
DicklePic
King Arthur
0
5
0
0
L
Xbalanque
G0H5TfaceK1LLA
Xbalanque
2
5
2
0.6
L
Geb
Hoot1e
Geb
1
2
4
1.5
L
Merlin
LC Anarchy
Merlin
6
2
0
3
W
Mulan
LILJon661
Mulan
5
0
3
6.5
W
0
1
7
3.5
L
Serqet
0
3
2
0.33
W
Janus
lobo51
Janus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
29,267
50,076
Taken
56,588
28,605
Mitigated
28,916
17,490
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,696
1,173
0
4,726
13,662
8,057
58
4,764
8,898
49,019
0
W
Medusa
6,599
2,039
0
1,850
8,741
3,189
609
1,407
7,076
0
56,032
L
King Arthur
DicklePic
King Arthur
795
180
0
390
9,409
4,740
0
1,067
8,342
0
18,145
L
Xbalanque
G0H5TfaceK1LLA
Xbalanque
8,272
2,053
0
1,762
11,123
3,895
329
1,161
9,942
0
52,721
L
Geb
Hoot1e
Geb
5,063
406
1,774
3,543
13,219
11,013
0
3,588
9,483
15,796
0
L
Merlin
LC Anarchy
Merlin
11,730
238
124
2,202
9,348
4,057
98
5,320
3,710
72,489
0
W
Mulan
LILJon661
Mulan
11,153
495
0
2,686
7,015
6,781
958
654
6,205
0
56,145
W
5,939
3,666
1,404
5,582
10,804
7,163
407
3,772
6,798
0
30,747
L
Serqet
3,407
1,147
0
4,255
13,489
5,211
0
3,990
9,397
0
47,373
W
Janus
lobo51
Janus
10,018
174
0
1,242
9,854
3,415
460
6,510
3,344
44,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
38,292
440
Minions Killed
360
0
Camps Cleared
0
1,516,332
Distance Traveled
1,542,462
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,596
537
94
6
0
302,949
0
W
Medusa
8,598
537
89
6
0
284,842
3
L
King Arthur
6,120
383
28
2
0
322,266
0
L
Xbalanque
7,466
467
77
5
0
282,317
1
L
Geb
7,447
465
17
1
0
319,485
1
L
Merlin
9,596
600
141
9
0
299,649
3
W
Mulan
9,340
584
109
7
0
303,295
0
W
Horus
7,999
500
63
4
0
278,962
0
L
Serqet
7,663
479
97
6
0
318,745
3
W
Janus
8,040
503
85
5
0
346,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role