Player Matchup

Sobek
Sobek
Masters
DeZiRe Twitchy
Sobek
Masters
Level 159
God Stats
3W - 2L
1,698 SR
Queue Stats
314W - 101L
2,828 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
iTakeMMR
Cu Chulainn
Masters
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
2,867 MMR
Party 1
Scylla
Scylla
Masters
xXBaumHolzXx
Scylla
Masters
Level 129
God Stats
8W - 4L
1,767 SR
Queue Stats
535W - 337L
2,889 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 119
1,655 SR
2,861 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 114
1,704 SR
2,502 MMR
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
ForTheIceAge
Zhong Kui
Masters
Level 159
God Stats
18W - 7L
1,891 SR
Queue Stats
276W - 86L
2,795 MMR
Party 2
Achilles
Achilles
Grandmaster
HouYÏ
Achilles
Grandmaster
Level 125
God Stats
11W - 4L
1,722 SR
Queue Stats
435W - 92L
3,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,990
666
2,196
4,601
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
iTakeMMR
Cu Chulainn
9
2 / 3 / 0
5,839
649
3,845
8,819
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
8
0 / 4 / 1
5,449
605
1,788
5,418
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GebArtioOdinSolHou Yi

VS

Bans
ThothBaba YagaMorgan Le FayAgniChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 6
6,791
755
2,803
6,387
5,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
ForTheIceAge
Zhong Kui
12
4 / 0 / 2
7,663
851
5,147
4,161
2,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
HouYÏ
Achilles
11
2 / 2 / 5
6,922
769
7,823
6,610
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
6
4
L
0
1
2
1
W
Zhong Kui
ForTheIceAge
Zhong Kui
4
0
2
5
W
Achilles
HouYÏ
Achilles
2
2
5
2.25
L
Cu Chulainn
iTakeMMR
Cu Chulainn
2
3
0
0.67
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,829
Damage
15,773
18,838
Taken
17,158
8,502
Mitigated
12,484
3,702
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,803
1,066
60
1,815
6,387
5,757
278
1,657
4,528
19,479
0
L
2,196
297
34
1,892
4,601
2,621
0
1,758
2,602
7,130
0
W
Zhong Kui
ForTheIceAge
Zhong Kui
5,147
1,437
0
2,827
4,161
2,892
2,401
516
3,572
31,275
0
W
Achilles
HouYÏ
Achilles
7,823
2,836
0
1,477
6,610
3,835
252
2,170
3,996
0
18,551
L
Cu Chulainn
iTakeMMR
Cu Chulainn
3,845
581
0
1,257
8,819
4,479
0
4,259
4,188
0
11,223
L
Scylla
1,788
384
0
519
5,418
1,402
0
2,276
2,896
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,278
Gold Earned
21,376
77
Minions Killed
125
2
Camps Cleared
6
424,332
Distance Traveled
552,736
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,791
755
22
2
3
182,303
2
L
Sobek
5,990
666
23
3
0
140,371
2
W
Zhong Kui
7,663
851
81
9
2
172,377
4
W
Achilles
6,922
769
22
2
1
198,056
1
L
Cu Chulainn
5,839
649
17
2
1
151,468
0
L
Scylla
5,449
605
37
4
1
132,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role